#!/usr/bin/env bash #Author: linux-gaming.ru #Hades.exe #Rating=1-5 #export PW_COMMENT_DB="blablabla" ################################################ export PW_VULKAN_USE=dxvk #dxvk or vkd3d #export WINEDLLOVERRIDES="blabla=n,b" #export PW_LOG=0 # Enable debug mode fo terminal #export PW_NO_FSYNC=1 # Do not use futex-based in-process synchronization primitives. (Automatically disabled on systems with no FUTEX_WAIT_MULTIPLE support. #export PW_NO_ESYNC=1 # Do not use eventfd-based in-process synchronization primitives #export PW_VULKAN_NO_ASYNC=1 #export PW_USE_TERMINAL=0 #export PW_OLD_GL_STRING=0 #export PW_USE_NVAPI_AND_DLSS=0 #export PW_VKD3D_FEATURE_LEVEL=0 #export PW_NO_WRITE_WATCH=0 # Disable support for memory write watches in ntdll. This is a very dangerous hack and should only be applied if you have verified that the game can operate without write watches. This improves performance for some very specific games (e.g. CoreRT-based games). #export PW_HIDE_NVIDIA_GPU=0 #export PW_FORCE_USE_VSYNC=2 # Vsync: 0-FORCE_OFF, 1-FORCE_ON, 2-BY_DEFAULT #export PW_WINEDBG_DISABLE=1 #export PW_USE_GAMEMODE=0 # Force disabele gamemod #export PW_FORCE_LARGE_ADDRESS_AWARE=1 # Force Wine to enable the LARGE_ADDRESS_AWARE flag for all executables. Enabled by default. #export PULSE_LATENCY_MSEC=60 #export PW_DLL_INSTALL="foo bar" #export LAUNCH_PARAMETERS="-d3d9" #export PW_GUI_DISABLED_CS=1 #export MANGOHUD=1 MANGOHUD_CONFIG=full,height=500,font_size=32,position=top-right,toggle_hud=F9 export PW_DLL_INSTALL="vcrun2019 d3dcompiler_47 d3dx9_43"