#!/usr/bin/env bash #Author: PortWINE-Linux.ru #DOOMEternalx64vk.exe #Rating=? ################################################ export PW_VULKAN_USE=1 #export WINEDLLOVERRIDES="amd_ags_x64=b" #export PW_LOG=0 # Enable debug mode fo terminal #export PW_NO_FSYNC=1 # Do not use futex-based in-process synchronization primitives. (Automatically disabled on systems with no FUTEX_WAIT_MULTIPLE support. export PW_NO_ESYNC=1 # Do not use eventfd-based in-process synchronization primitives #export PW_VULKAN_NO_ASYNC=1 #export PW_USE_TERMINAL=1 #export PW_OLD_GL_STRING=0 #export PW_USE_NVAPI_AND_DLSS=0 #export PW_VKD3D_FEATURE_LEVEL=0 #export PW_NO_WRITE_WATCH=0 # Disable support for memory write watches in ntdll. This is a very dangerous hack and should only be applied if you have verified that the game can operate without write watches. This improves performance for some very specific games (e.g. CoreRT-based games). #export PW_HIDE_NVIDIA_GPU=0 #export PW_FORCE_USE_VSYNC=2 # Vsync: 0-FORCE_OFF, 1-FORCE_ON, 2-BY_DEFAULT #export PW_WINEDBG_DISABLE=0 #export PW_USE_GAMEMODE=1 # Force disabele gamemod #export PW_FORCE_LARGE_ADDRESS_AWARE=1 # Force Wine to enable the LARGE_ADDRESS_AWARE flag for all executables. Enabled by default. export PULSE_LATENCY_MSEC=60 #export PW_DLL_INSTALL="foo bar" export LAUNCH_PARAMETERS="+in_terminal 1 +com_skipIntroVideo 1 +com_skipSignInManager 1" #export PW_GUI_DISABLED_CS=1 #export PW_DXGI_FROM_DXVK=1 #export VK_ICD_FILENAMES="/opt/amdgpu/etc/vulkan/icd.d/amd_icd64.json"