Commit 64cb5fc3 authored by Jesse Lawson's avatar Jesse Lawson

Add icon; Add platform-specific examples; Update readme with pre-requisites.

parent 0c80268f
...@@ -11,6 +11,65 @@ Works well on: ...@@ -11,6 +11,65 @@ Works well on:
There is also a stub implementation that returns errors on attempt to create a tray menu. There is also a stub implementation that returns errors on attempt to create a tray menu.
# Setup
Before you can compile `tray`, you'll need to add an environment definition before the line where you include `tray.h`.
**For Windows:**
```c
#include <stdio.h>
#include <string.h>
#define TRAY_WINAPI 1
#include "tray.h"
...
```
**For Linux:**
```c
#include <stdio.h>
#include <string.h>
#define TRAY_APPINDICATOR 1
#include "tray.h"
...
```
**For Mac:**
**For Windows:**
```c
#include <stdio.h>
#include <string.h>
#define TRAY_APPKIT 1
#include "tray.h"
...
```
// For Linux:
//#define TRAY_APPINDICATOR 1
// For Mac:
//#define TRAY_APPKIT 1
# Demo
The included example `.c` files can be compiled based on your environment.
For example, to compile and run the program on Windows:
```shell
$> gcc example_windows.c [Enter]
```
This will compile and build `a.out`. To run it:
```
$> a [Enter]
```
# Example # Example
```c ```c
......
#include <stdio.h>
#include <string.h>
// For Linux
#define TRAY_APPINDICATOR 1
#include "tray.h"
#if TRAY_APPINDICATOR
#define TRAY_ICON1 "indicator-messages"
#define TRAY_ICON2 "indicator-messages-new"
#elif TRAY_APPKIT
#define TRAY_ICON1 "icon.png"
#define TRAY_ICON2 "icon.png"
#elif TRAY_WINAPI
#define TRAY_ICON1 "icon.ico"
#define TRAY_ICON2 "icon.ico"
#endif
static struct tray tray;
static void toggle_cb(struct tray_menu *item) {
printf("toggle cb\n");
item->checked = !item->checked;
tray_update(&tray);
}
static void hello_cb(struct tray_menu *item) {
(void)item;
printf("hello cb\n");
if (strcmp(tray.icon, TRAY_ICON1) == 0) {
tray.icon = TRAY_ICON2;
} else {
tray.icon = TRAY_ICON1;
}
tray_update(&tray);
}
static void quit_cb(struct tray_menu *item) {
(void)item;
printf("quit cb\n");
tray_exit();
}
static void submenu_cb(struct tray_menu *item) {
(void)item;
printf("submenu: clicked on %s\n", item->text);
tray_update(&tray);
}
// Test tray init
static struct tray tray = {
.icon = TRAY_ICON1,
.menu =
(struct tray_menu[]){
{.text = "Hello", .cb = hello_cb},
{.text = "Checked", .checked = 1, .cb = toggle_cb},
{.text = "Disabled", .disabled = 1},
{.text = "-"},
{.text = "SubMenu",
.submenu =
(struct tray_menu[]){
{.text = "FIRST", .checked = 1, .cb = submenu_cb},
{.text = "SECOND",
.submenu =
(struct tray_menu[]){
{.text = "THIRD",
.submenu =
(struct tray_menu[]){
{.text = "7", .cb = submenu_cb},
{.text = "-"},
{.text = "8", .cb = submenu_cb},
{.text = NULL}}},
{.text = "FOUR",
.submenu =
(struct tray_menu[]){
{.text = "5", .cb = submenu_cb},
{.text = "6", .cb = submenu_cb},
{.text = NULL}}},
{.text = NULL}}},
{.text = NULL}}},
{.text = "-"},
{.text = "Quit", .cb = quit_cb},
{.text = NULL}},
};
int main() {
if (tray_init(&tray) < 0) {
printf("failed to create tray\n");
return 1;
}
while (tray_loop(1) == 0) {
printf("iteration\n");
}
return 0;
}
#include <stdio.h>
#include <string.h>
// For Mac
#define TRAY_APPKIT 1
#include "tray.h"
#if TRAY_APPINDICATOR
#define TRAY_ICON1 "indicator-messages"
#define TRAY_ICON2 "indicator-messages-new"
#elif TRAY_APPKIT
#define TRAY_ICON1 "icon.png"
#define TRAY_ICON2 "icon.png"
#elif TRAY_WINAPI
#define TRAY_ICON1 "icon.ico"
#define TRAY_ICON2 "icon.ico"
#endif
static struct tray tray;
static void toggle_cb(struct tray_menu *item) {
printf("toggle cb\n");
item->checked = !item->checked;
tray_update(&tray);
}
static void hello_cb(struct tray_menu *item) {
(void)item;
printf("hello cb\n");
if (strcmp(tray.icon, TRAY_ICON1) == 0) {
tray.icon = TRAY_ICON2;
} else {
tray.icon = TRAY_ICON1;
}
tray_update(&tray);
}
static void quit_cb(struct tray_menu *item) {
(void)item;
printf("quit cb\n");
tray_exit();
}
static void submenu_cb(struct tray_menu *item) {
(void)item;
printf("submenu: clicked on %s\n", item->text);
tray_update(&tray);
}
// Test tray init
static struct tray tray = {
.icon = TRAY_ICON1,
.menu =
(struct tray_menu[]){
{.text = "Hello", .cb = hello_cb},
{.text = "Checked", .checked = 1, .cb = toggle_cb},
{.text = "Disabled", .disabled = 1},
{.text = "-"},
{.text = "SubMenu",
.submenu =
(struct tray_menu[]){
{.text = "FIRST", .checked = 1, .cb = submenu_cb},
{.text = "SECOND",
.submenu =
(struct tray_menu[]){
{.text = "THIRD",
.submenu =
(struct tray_menu[]){
{.text = "7", .cb = submenu_cb},
{.text = "-"},
{.text = "8", .cb = submenu_cb},
{.text = NULL}}},
{.text = "FOUR",
.submenu =
(struct tray_menu[]){
{.text = "5", .cb = submenu_cb},
{.text = "6", .cb = submenu_cb},
{.text = NULL}}},
{.text = NULL}}},
{.text = NULL}}},
{.text = "-"},
{.text = "Quit", .cb = quit_cb},
{.text = NULL}},
};
int main() {
if (tray_init(&tray) < 0) {
printf("failed to create tray\n");
return 1;
}
while (tray_loop(1) == 0) {
printf("iteration\n");
}
return 0;
}
#include <stdio.h>
#include <string.h>
// For Windows:
#define TRAY_WINAPI 1
#include "tray.h"
#if TRAY_APPINDICATOR
#define TRAY_ICON1 "indicator-messages"
#define TRAY_ICON2 "indicator-messages-new"
#elif TRAY_APPKIT
#define TRAY_ICON1 "icon.png"
#define TRAY_ICON2 "icon.png"
#elif TRAY_WINAPI
#define TRAY_ICON1 "icon.ico"
#define TRAY_ICON2 "icon.ico"
#endif
static struct tray tray;
static void toggle_cb(struct tray_menu *item) {
printf("toggle cb\n");
item->checked = !item->checked;
tray_update(&tray);
}
static void hello_cb(struct tray_menu *item) {
(void)item;
printf("hello cb\n");
if (strcmp(tray.icon, TRAY_ICON1) == 0) {
tray.icon = TRAY_ICON2;
} else {
tray.icon = TRAY_ICON1;
}
tray_update(&tray);
}
static void quit_cb(struct tray_menu *item) {
(void)item;
printf("quit cb\n");
tray_exit();
}
static void submenu_cb(struct tray_menu *item) {
(void)item;
printf("submenu: clicked on %s\n", item->text);
tray_update(&tray);
}
// Test tray init
static struct tray tray = {
.icon = TRAY_ICON1,
.menu =
(struct tray_menu[]){
{.text = "Hello", .cb = hello_cb},
{.text = "Checked", .checked = 1, .cb = toggle_cb},
{.text = "Disabled", .disabled = 1},
{.text = "-"},
{.text = "SubMenu",
.submenu =
(struct tray_menu[]){
{.text = "FIRST", .checked = 1, .cb = submenu_cb},
{.text = "SECOND",
.submenu =
(struct tray_menu[]){
{.text = "THIRD",
.submenu =
(struct tray_menu[]){
{.text = "7", .cb = submenu_cb},
{.text = "-"},
{.text = "8", .cb = submenu_cb},
{.text = NULL}}},
{.text = "FOUR",
.submenu =
(struct tray_menu[]){
{.text = "5", .cb = submenu_cb},
{.text = "6", .cb = submenu_cb},
{.text = NULL}}},
{.text = NULL}}},
{.text = NULL}}},
{.text = "-"},
{.text = "Quit", .cb = quit_cb},
{.text = NULL}},
};
int main() {
if (tray_init(&tray) < 0) {
printf("failed to create tray\n");
return 1;
}
while (tray_loop(1) == 0) {
printf("iteration\n");
}
return 0;
}
icon.ico

361 KB

#include <stdio.h>
#include "tray.h"
extern void toggle_cb(struct tray_menu *item);
extern void quit_cb(struct tray_menu *item);
struct tray main_tray = {
.icon = "icon.ico",
.menu = (struct tray_menu[]){{"Toggle me", 0, 0, toggle_cb, NULL},
{"-", 0, 0, NULL, NULL},
{"Quit", 0, 0, quit_cb, NULL},
{NULL, 0, 0, NULL, NULL}},
};
void toggle_cb(struct tray_menu *item) {
item->checked = !item->checked;
tray_update(&main_tray);
}
void quit_cb(struct tray_menu *item) {
tray_exit();
}
int main() {
tray_init(&main_tray);
while (tray_loop(1) == 0);
tray_exit();
return 0;
}
\ No newline at end of file
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