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Aleksandr Isakov
wine-fonts
Commits
532b9907
Commit
532b9907
authored
Jul 03, 2009
by
Henri Verbeet
Committed by
Alexandre Julliard
Jul 03, 2009
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Plain Diff
wined3d: Don't abuse blending to disable color writes in surface_depth_blt().
parent
17c0e991
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2 deletions
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-2
surface.c
dlls/wined3d/surface.c
+2
-2
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dlls/wined3d/surface.c
View file @
532b9907
...
...
@@ -4334,14 +4334,14 @@ static void surface_depth_blt(IWineD3DSurfaceImpl *This, GLuint texture, GLsizei
glPushAttrib
(
GL_ENABLE_BIT
|
GL_DEPTH_BUFFER_BIT
|
GL_COLOR_BUFFER_BIT
|
GL_VIEWPORT_BIT
);
glDisable
(
GL_CULL_FACE
);
gl
En
able
(
GL_BLEND
);
gl
Dis
able
(
GL_BLEND
);
glDisable
(
GL_ALPHA_TEST
);
glDisable
(
GL_SCISSOR_TEST
);
glDisable
(
GL_STENCIL_TEST
);
glEnable
(
GL_DEPTH_TEST
);
glDepthFunc
(
GL_ALWAYS
);
glDepthMask
(
GL_TRUE
);
gl
BlendFunc
(
GL_ZERO
,
GL_ON
E
);
gl
ColorMask
(
GL_FALSE
,
GL_FALSE
,
GL_FALSE
,
GL_FALS
E
);
glViewport
(
0
,
0
,
w
,
h
);
surface_get_depth_blt_info
(
target
,
w
,
h
,
&
info
);
...
...
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