wined3d: Do not call context_validate_onscreen_formats() in context_apply_blit_state().
It does nothing when depth_stencil is NULL.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
Showing
Please
register
or
sign in
to comment