Commit 36c870e7 authored by Vitaly Lipatov's avatar Vitaly Lipatov

fix typos

parent dcd8a101
......@@ -1560,7 +1560,7 @@ void fp_TextRun::_draw(dg_DrawArgs* pDA)
#endif
//
// This code makes sure we don't fill past the right edge of text.
// Full Justified text often as a space at the right edge of the text.
// Full Justified text often has a space at the right edge of the text.
// This space is counted in the width even though the text is aligned
// to the correct edge.
//
......@@ -1787,7 +1787,7 @@ void fp_TextRun::_draw(dg_DrawArgs* pDA)
runs are overhanging (i.e., italicized) and if we are in a screen-like
context (screen-like context is one in which drawing a white rectangle
over a piece of text results in the text being erased; apart from
the sreen, a Windows printer can behave like this).
the screen, a Windows printer can behave like this).
*/
if(pG->queryProperties(GR_Graphics::DGP_SCREEN) && pG->queryProperties(GR_Graphics::DGP_OPAQUEOVERLAY))
......
......@@ -4818,7 +4818,7 @@ bool FV_View::setCharFormat(const gchar * properties[], const gchar * attribs[])
(ctrl+space). The idea is this: we use props and attributes to store things that are
not strictly speaking text fmt. For example, spellchecker language is a property, but
not strictly text fmt; when pressing ctrl+space, more often than not the user wants to
get rid of bold, italics, etc., but not of the langauge markup. So we exercise a
get rid of bold, italics, etc., but not of the language markup. So we exercise a
degree of discretion.
TODO: cleanup justification too
......
......@@ -103,7 +103,7 @@ class ABI_EXPORT PD_DocIterator : public UT_TextIterator
*
* PD_StruxIterator iterates over the contents of document from a
* given strux onwards; in contrast to PD_DocIterator above, it does
* not rely on PT fragments being clean, but calculates offest from
* not rely on PT fragments being clean, but calculates offset from
* the starting strux from lengths of individual fragments
*
*/
......
......@@ -1519,7 +1519,7 @@ void s_RTF_ListenerWriteDoc::_outputData(const UT_UCSChar * data, UT_uint32 leng
for (pData=data; (pData<data+length); /**/)
{
// first handle direciton issues
// first handle direction issues
UT_BidiCharType type = UT_BIDI_LTR;
if( !bIgnorePosition
......
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