Commit 1ea1cd8c authored by Adam Jackson's avatar Adam Jackson Committed by Mike Gabriel

glx: Pass remaining request length into ->varsize (v2) [CVE-2014-8098 8/8] (V3)

v2: Handle more multiplies in indirect_reqsize.c (Julien Cristau) v3: RHEL5 backport v4: backport to nx-libs 3.6.x (Mike DePaulo) Reviewed-by: 's avatarJulien Cristau <jcristau@debian.org> Reviewed-by: 's avatarMichal Srb <msrb@suse.com> Reviewed-by: 's avatarAndy Ritger <aritger@nvidia.com> Signed-off-by: 's avatarAdam Jackson <ajax@redhat.com> Signed-off-by: 's avatarAlan Coopersmith <alan.coopersmith@oracle.com> Signed-off-by: 's avatarFedora X Ninjas <x@fedoraproject.org> Signed-off-by: 's avatarDave Airlie <airlied@redhat.com>
parent 9c558f9c
......@@ -1490,7 +1490,7 @@ int __glXRender(__GLXclientState *cl, GLbyte *pc)
if (entry->varsize) {
/* variable size command */
extra = (*entry->varsize)(pc + __GLX_RENDER_HDR_SIZE, False);
extra = (*entry->varsize)(pc + __GLX_RENDER_HDR_SIZE, False, left - __GLX_RENDER_HDR_SIZE);
if (extra < 0) {
return BadLength;
}
......@@ -1563,6 +1563,7 @@ int __glXRenderLarge(__GLXclientState *cl, GLbyte *pc)
if (cl->largeCmdRequestsSoFar == 0) {
__GLXrenderSizeData *entry;
int extra = 0, cmdlen;
int left = (req->length << 2) - sz_xGLXRenderLargeReq;
/*
** This is the first request of a multi request command.
** Make enough space in the buffer, then copy the entire request.
......@@ -1608,7 +1609,8 @@ int __glXRenderLarge(__GLXclientState *cl, GLbyte *pc)
** be computed from its parameters), all the parameters needed
** will be in the 1st request, so it's okay to do this.
*/
extra = (*entry->varsize)(pc + __GLX_RENDER_LARGE_HDR_SIZE, False);
extra = (*entry->varsize)(pc + __GLX_RENDER_LARGE_HDR_SIZE, False,
left - __GLX_RENDER_LARGE_HDR_SIZE);
if (extra < 0) {
return BadLength;
}
......
......@@ -541,7 +541,8 @@ int __glXSwapRender(__GLXclientState *cl, GLbyte *pc)
if (entry->varsize) {
/* variable size command */
extra = (*entry->varsize)(pc + __GLX_RENDER_HDR_SIZE, True);
extra = (*entry->varsize)(pc + __GLX_RENDER_HDR_SIZE, True,
left - __GLX_RENDER_HDR_SIZE);
if (extra < 0) {
return BadLength;
}
......@@ -620,6 +621,7 @@ int __glXSwapRenderLarge(__GLXclientState *cl, GLbyte *pc)
if (cl->largeCmdRequestsSoFar == 0) {
__GLXrenderSizeData *entry;
int extra = 0;
int left = (req->length << 2) - sz_xGLXRenderLargeReq;
size_t cmdlen;
/*
** This is the first request of a multi request command.
......@@ -667,7 +669,8 @@ int __glXSwapRenderLarge(__GLXclientState *cl, GLbyte *pc)
** be computed from its parameters), all the parameters needed
** will be in the 1st request, so it's okay to do this.
*/
extra = (*entry->varsize)(pc + __GLX_RENDER_LARGE_HDR_SIZE, True);
extra = (*entry->varsize)(pc + __GLX_RENDER_LARGE_HDR_SIZE, True,
left - __GLX_RENDER_LARGE_HDR_SIZE);
if (extra < 0) {
return BadLength;
}
......
......@@ -179,7 +179,7 @@ extern __GLXprocPtr __glXProcTable[];
*/
typedef struct {
int bytes;
int (*varsize)(GLbyte *pc, Bool swap);
int (*varsize)(GLbyte *pc, Bool swap, int left);
} __GLXrenderSizeData;
extern __GLXrenderSizeData __glXRenderSizeTable[];
extern __GLXrenderSizeData __glXRenderSizeTable_EXT[];
......@@ -271,48 +271,48 @@ extern int __glXImageSize(GLenum format, GLenum type,
GLint imageHeight, GLint rowLength, GLint skipImages, GLint skipRows,
GLint alignment);
extern int __glXCallListsReqSize(GLbyte *pc, Bool swap);
extern int __glXBitmapReqSize(GLbyte *pc, Bool swap);
extern int __glXFogfvReqSize(GLbyte *pc, Bool swap);
extern int __glXFogivReqSize(GLbyte *pc, Bool swap);
extern int __glXLightfvReqSize(GLbyte *pc, Bool swap);
extern int __glXLightivReqSize(GLbyte *pc, Bool swap);
extern int __glXLightModelfvReqSize(GLbyte *pc, Bool swap);
extern int __glXLightModelivReqSize(GLbyte *pc, Bool swap);
extern int __glXMaterialfvReqSize(GLbyte *pc, Bool swap);
extern int __glXMaterialivReqSize(GLbyte *pc, Bool swap);
extern int __glXTexParameterfvReqSize(GLbyte *pc, Bool swap);
extern int __glXTexParameterivReqSize(GLbyte *pc, Bool swap);
extern int __glXTexImage1DReqSize(GLbyte *pc, Bool swap);
extern int __glXTexImage2DReqSize(GLbyte *pc, Bool swap);
extern int __glXTexEnvfvReqSize(GLbyte *pc, Bool swap);
extern int __glXTexEnvivReqSize(GLbyte *pc, Bool swap);
extern int __glXTexGendvReqSize(GLbyte *pc, Bool swap);
extern int __glXTexGenfvReqSize(GLbyte *pc, Bool swap);
extern int __glXTexGenivReqSize(GLbyte *pc, Bool swap);
extern int __glXMap1dReqSize(GLbyte *pc, Bool swap);
extern int __glXMap1fReqSize(GLbyte *pc, Bool swap);
extern int __glXMap2dReqSize(GLbyte *pc, Bool swap);
extern int __glXMap2fReqSize(GLbyte *pc, Bool swap);
extern int __glXPixelMapfvReqSize(GLbyte *pc, Bool swap);
extern int __glXPixelMapuivReqSize(GLbyte *pc, Bool swap);
extern int __glXPixelMapusvReqSize(GLbyte *pc, Bool swap);
extern int __glXDrawPixelsReqSize(GLbyte *pc, Bool swap);
extern int __glXDrawArraysSize(GLbyte *pc, Bool swap);
extern int __glXPrioritizeTexturesReqSize(GLbyte *pc, Bool swap);
extern int __glXTexSubImage1DReqSize(GLbyte *pc, Bool swap);
extern int __glXTexSubImage2DReqSize(GLbyte *pc, Bool swap);
extern int __glXTexImage3DReqSize(GLbyte *pc, Bool swap );
extern int __glXTexSubImage3DReqSize(GLbyte *pc, Bool swap);
extern int __glXConvolutionFilter1DReqSize(GLbyte *pc, Bool swap);
extern int __glXConvolutionFilter2DReqSize(GLbyte *pc, Bool swap);
extern int __glXConvolutionParameterivReqSize(GLbyte *pc, Bool swap);
extern int __glXConvolutionParameterfvReqSize(GLbyte *pc, Bool swap);
extern int __glXSeparableFilter2DReqSize(GLbyte *pc, Bool swap);
extern int __glXColorTableReqSize(GLbyte *pc, Bool swap);
extern int __glXColorSubTableReqSize(GLbyte *pc, Bool swap);
extern int __glXColorTableParameterfvReqSize(GLbyte *pc, Bool swap);
extern int __glXColorTableParameterivReqSize(GLbyte *pc, Bool swap);
extern int __glXCallListsReqSize(GLbyte *pc, Bool swap, int reqlen);
extern int __glXBitmapReqSize(GLbyte *pc, Bool swap, int reqlen);
extern int __glXFogfvReqSize(GLbyte *pc, Bool swap, int reqlen);
extern int __glXFogivReqSize(GLbyte *pc, Bool swap, int reqlen);
extern int __glXLightfvReqSize(GLbyte *pc, Bool swap, int reqlen);
extern int __glXLightivReqSize(GLbyte *pc, Bool swap, int reqlen);
extern int __glXLightModelfvReqSize(GLbyte *pc, Bool swap, int reqlen);
extern int __glXLightModelivReqSize(GLbyte *pc, Bool swap, int reqlen);
extern int __glXMaterialfvReqSize(GLbyte *pc, Bool swap, int reqlen);
extern int __glXMaterialivReqSize(GLbyte *pc, Bool swap, int reqlen);
extern int __glXTexParameterfvReqSize(GLbyte *pc, Bool swap, int reqlen);
extern int __glXTexParameterivReqSize(GLbyte *pc, Bool swap, int reqlen);
extern int __glXTexImage1DReqSize(GLbyte *pc, Bool swap, int reqlen);
extern int __glXTexImage2DReqSize(GLbyte *pc, Bool swap, int reqlen);
extern int __glXTexEnvfvReqSize(GLbyte *pc, Bool swap, int reqlen);
extern int __glXTexEnvivReqSize(GLbyte *pc, Bool swap, int reqlen);
extern int __glXTexGendvReqSize(GLbyte *pc, Bool swap, int reqlen);
extern int __glXTexGenfvReqSize(GLbyte *pc, Bool swap, int reqlen);
extern int __glXTexGenivReqSize(GLbyte *pc, Bool swap, int reqlen);
extern int __glXMap1dReqSize(GLbyte *pc, Bool swap, int reqlen);
extern int __glXMap1fReqSize(GLbyte *pc, Bool swap, int reqlen);
extern int __glXMap2dReqSize(GLbyte *pc, Bool swap, int reqlen);
extern int __glXMap2fReqSize(GLbyte *pc, Bool swap, int reqlen);
extern int __glXPixelMapfvReqSize(GLbyte *pc, Bool swap, int reqlen);
extern int __glXPixelMapuivReqSize(GLbyte *pc, Bool swap, int reqlen);
extern int __glXPixelMapusvReqSize(GLbyte *pc, Bool swap, int reqlen);
extern int __glXDrawPixelsReqSize(GLbyte *pc, Bool swap, int reqlen);
extern int __glXDrawArraysSize(GLbyte *pc, Bool swap, int reqlen);
extern int __glXPrioritizeTexturesReqSize(GLbyte *pc, Bool swap, int reqlen);
extern int __glXTexSubImage1DReqSize(GLbyte *pc, Bool swap, int reqlen);
extern int __glXTexSubImage2DReqSize(GLbyte *pc, Bool swap, int reqlen);
extern int __glXTexImage3DReqSize(GLbyte *pc, Bool swap, int reqlen );
extern int __glXTexSubImage3DReqSize(GLbyte *pc, Bool swap, int reqlen);
extern int __glXConvolutionFilter1DReqSize(GLbyte *pc, Bool swap, int reqlen);
extern int __glXConvolutionFilter2DReqSize(GLbyte *pc, Bool swap, int reqlen);
extern int __glXConvolutionParameterivReqSize(GLbyte *pc, Bool swap, int reqlen);
extern int __glXConvolutionParameterfvReqSize(GLbyte *pc, Bool swap, int reqlen);
extern int __glXSeparableFilter2DReqSize(GLbyte *pc, Bool swap, int reqlen);
extern int __glXColorTableReqSize(GLbyte *pc, Bool swap, int reqlen);
extern int __glXColorSubTableReqSize(GLbyte *pc, Bool swap, int reqlen);
extern int __glXColorTableParameterfvReqSize(GLbyte *pc, Bool swap, int reqlen);
extern int __glXColorTableParameterivReqSize(GLbyte *pc, Bool swap, int reqlen);
/*
* Routines for computing the size of returned data.
......@@ -322,7 +322,7 @@ extern int __glXConvolutionParameterfvSize(GLenum pname);
extern int __glXColorTableParameterfvSize(GLenum pname);
extern int __glXColorTableParameterivSize(GLenum pname);
extern int __glXPointParameterfvARBReqSize(GLbyte *pc, Bool swap);
extern int __glXPointParameterivReqSize(GLbyte *pc, Bool swap);
extern int __glXPointParameterfvARBReqSize(GLbyte *pc, Bool swap, int reqlen);
extern int __glXPointParameterivReqSize(GLbyte *pc, Bool swap, int reqlen);
#endif /* !__GLX_server_h__ */
......@@ -48,7 +48,7 @@
(((a & 0xff000000U)>>24) | ((a & 0xff0000U)>>8) | \
((a & 0xff00U)<<8) | ((a & 0xffU)<<24))
int __glXCallListsReqSize(GLbyte *pc, Bool swap )
int __glXCallListsReqSize(GLbyte *pc, Bool swap, int reqlen)
{
GLsizei n = *(GLsizei *)(pc + 0);
GLenum type = *(GLenum *)(pc + 4);
......@@ -60,7 +60,7 @@ int __glXCallListsReqSize(GLbyte *pc, Bool swap )
return n * __glCallLists_size( type );
}
int __glXFogivReqSize(GLbyte *pc, Bool swap )
int __glXFogivReqSize(GLbyte *pc, Bool swap, int reqlen)
{
GLenum pname = *(GLenum *)(pc + 0);
if (swap) {
......@@ -69,12 +69,12 @@ int __glXFogivReqSize(GLbyte *pc, Bool swap )
return 4 * __glFogiv_size( pname ); /* defined in samplegl lib */
}
int __glXFogfvReqSize(GLbyte *pc, Bool swap )
int __glXFogfvReqSize(GLbyte *pc, Bool swap, int reqlen)
{
return __glXFogivReqSize( pc, swap );
return __glXFogivReqSize( pc, swap, reqlen);
}
int __glXLightfvReqSize(GLbyte *pc, Bool swap )
int __glXLightfvReqSize(GLbyte *pc, Bool swap, int reqlen)
{
GLenum pname = *(GLenum *)(pc + 4);
if (swap) {
......@@ -83,12 +83,12 @@ int __glXLightfvReqSize(GLbyte *pc, Bool swap )
return 4 * __glLightfv_size( pname ); /* defined in samplegl lib */
}
int __glXLightivReqSize(GLbyte *pc, Bool swap )
int __glXLightivReqSize(GLbyte *pc, Bool swap, int reqlen)
{
return __glXLightfvReqSize( pc, swap );
return __glXLightfvReqSize( pc, swap, reqlen);
}
int __glXLightModelfvReqSize(GLbyte *pc, Bool swap )
int __glXLightModelfvReqSize(GLbyte *pc, Bool swap, int reqlen)
{
GLenum pname = *(GLenum *)(pc + 0);
if (swap) {
......@@ -97,12 +97,12 @@ int __glXLightModelfvReqSize(GLbyte *pc, Bool swap )
return 4 * __glLightModelfv_size( pname ); /* defined in samplegl lib */
}
int __glXLightModelivReqSize(GLbyte *pc, Bool swap )
int __glXLightModelivReqSize(GLbyte *pc, Bool swap, int reqlen)
{
return __glXLightModelfvReqSize( pc, swap );
return __glXLightModelfvReqSize( pc, swap, reqlen);
}
int __glXMaterialfvReqSize(GLbyte *pc, Bool swap )
int __glXMaterialfvReqSize(GLbyte *pc, Bool swap, int reqlen)
{
GLenum pname = *(GLenum *)(pc + 4);
if (swap) {
......@@ -111,12 +111,12 @@ int __glXMaterialfvReqSize(GLbyte *pc, Bool swap )
return 4 * __glMaterialfv_size( pname ); /* defined in samplegl lib */
}
int __glXMaterialivReqSize(GLbyte *pc, Bool swap )
int __glXMaterialivReqSize(GLbyte *pc, Bool swap, int reqlen)
{
return __glXMaterialfvReqSize( pc, swap );
return __glXMaterialfvReqSize( pc, swap, reqlen);
}
int __glXTexGendvReqSize(GLbyte *pc, Bool swap )
int __glXTexGendvReqSize(GLbyte *pc, Bool swap, int reqlen)
{
GLenum pname = *(GLenum *)(pc + 4);
if (swap) {
......@@ -125,7 +125,7 @@ int __glXTexGendvReqSize(GLbyte *pc, Bool swap )
return 8 * __glTexGendv_size( pname ); /* defined in samplegl lib */
}
int __glXTexGenfvReqSize(GLbyte *pc, Bool swap )
int __glXTexGenfvReqSize(GLbyte *pc, Bool swap, int reqlen)
{
GLenum pname = *(GLenum *)(pc + 4);
if (swap) {
......@@ -134,12 +134,12 @@ int __glXTexGenfvReqSize(GLbyte *pc, Bool swap )
return 4 * __glTexGenfv_size( pname ); /* defined in samplegl lib */
}
int __glXTexGenivReqSize(GLbyte *pc, Bool swap )
int __glXTexGenivReqSize(GLbyte *pc, Bool swap, int reqlen)
{
return __glXTexGenfvReqSize( pc, swap );
return __glXTexGenfvReqSize( pc, swap, reqlen);
}
int __glXTexParameterfvReqSize(GLbyte *pc, Bool swap )
int __glXTexParameterfvReqSize(GLbyte *pc, Bool swap, int reqlen)
{
GLenum pname = *(GLenum *)(pc + 4);
if (swap) {
......@@ -148,12 +148,12 @@ int __glXTexParameterfvReqSize(GLbyte *pc, Bool swap )
return 4 * __glTexParameterfv_size( pname ); /* defined in samplegl lib */
}
int __glXTexParameterivReqSize(GLbyte *pc, Bool swap )
int __glXTexParameterivReqSize(GLbyte *pc, Bool swap, int reqlen)
{
return __glXTexParameterfvReqSize( pc, swap );
return __glXTexParameterfvReqSize( pc, swap, reqlen);
}
int __glXTexEnvfvReqSize(GLbyte *pc, Bool swap )
int __glXTexEnvfvReqSize(GLbyte *pc, Bool swap, int reqlen)
{
GLenum pname = *(GLenum *)(pc + 4);
if (swap) {
......@@ -162,12 +162,12 @@ int __glXTexEnvfvReqSize(GLbyte *pc, Bool swap )
return 4 * __glTexEnvfv_size( pname ); /* defined in samplegl lib */
}
int __glXTexEnvivReqSize(GLbyte *pc, Bool swap )
int __glXTexEnvivReqSize(GLbyte *pc, Bool swap, int reqlen )
{
return __glXTexEnvfvReqSize( pc, swap );
return __glXTexEnvfvReqSize( pc, swap, reqlen);
}
int __glXMap1dReqSize(GLbyte *pc, Bool swap )
int __glXMap1dReqSize(GLbyte *pc, Bool swap, int reqlen )
{
GLenum target;
GLint order;
......@@ -183,7 +183,7 @@ int __glXMap1dReqSize(GLbyte *pc, Bool swap )
return safe_mul(8, safe_mul(__glMap1d_size(target), order));
}
int __glXMap1fReqSize(GLbyte *pc, Bool swap )
int __glXMap1fReqSize(GLbyte *pc, Bool swap, int reqlen )
{
GLenum target;
GLint order;
......@@ -205,7 +205,7 @@ static int Map2Size(int k, int majorOrder, int minorOrder)
return safe_mul(k, safe_mul(majorOrder, minorOrder));
}
int __glXMap2dReqSize(GLbyte *pc, Bool swap )
int __glXMap2dReqSize(GLbyte *pc, Bool swap, int reqlen)
{
GLenum target;
GLint uorder, vorder;
......@@ -221,7 +221,7 @@ int __glXMap2dReqSize(GLbyte *pc, Bool swap )
return safe_mul(8, Map2Size(__glMap2d_size(target), uorder, vorder));
}
int __glXMap2fReqSize(GLbyte *pc, Bool swap )
int __glXMap2fReqSize(GLbyte *pc, Bool swap, int reqlen)
{
GLenum target;
GLint uorder, vorder;
......@@ -237,7 +237,7 @@ int __glXMap2fReqSize(GLbyte *pc, Bool swap )
return safe_mul(4, Map2Size(__glMap2f_size(target), uorder, vorder));
}
int __glXPixelMapfvReqSize(GLbyte *pc, Bool swap )
int __glXPixelMapfvReqSize(GLbyte *pc, Bool swap, int reqlen)
{
GLint mapsize;
mapsize = *(GLint *)(pc + 4);
......@@ -247,12 +247,12 @@ int __glXPixelMapfvReqSize(GLbyte *pc, Bool swap )
return 4 * mapsize;
}
int __glXPixelMapuivReqSize(GLbyte *pc, Bool swap )
int __glXPixelMapuivReqSize(GLbyte *pc, Bool swap, int reqlen)
{
return __glXPixelMapfvReqSize( pc, swap );
return __glXPixelMapfvReqSize( pc, swap, reqlen);
}
int __glXPixelMapusvReqSize(GLbyte *pc, Bool swap )
int __glXPixelMapusvReqSize(GLbyte *pc, Bool swap, int reqlen)
{
GLint mapsize;
mapsize = *(GLint *)(pc + 4);
......@@ -458,7 +458,7 @@ int __glXImageSize( GLenum format, GLenum type, GLenum target,
}
int __glXDrawPixelsReqSize(GLbyte *pc, Bool swap )
int __glXDrawPixelsReqSize(GLbyte *pc, Bool swap, int reqlen)
{
__GLXdispatchDrawPixelsHeader *hdr = (__GLXdispatchDrawPixelsHeader *) pc;
GLenum format = hdr->format;
......@@ -482,7 +482,7 @@ int __glXDrawPixelsReqSize(GLbyte *pc, Bool swap )
0, rowLength, 0, skipRows, alignment );
}
int __glXBitmapReqSize(GLbyte *pc, Bool swap )
int __glXBitmapReqSize(GLbyte *pc, Bool swap, int reqlen)
{
__GLXdispatchBitmapHeader *hdr = (__GLXdispatchBitmapHeader *) pc;
GLint w = hdr->width;
......@@ -502,7 +502,7 @@ int __glXBitmapReqSize(GLbyte *pc, Bool swap )
0, rowLength, 0, skipRows, alignment );
}
int __glXTexImage1DReqSize(GLbyte *pc, Bool swap )
int __glXTexImage1DReqSize(GLbyte *pc, Bool swap, int reqlen)
{
__GLXdispatchTexImageHeader *hdr = (__GLXdispatchTexImageHeader *) pc;
GLenum target = hdr->target;
......@@ -531,7 +531,7 @@ int __glXTexImage1DReqSize(GLbyte *pc, Bool swap )
0, rowLength, 0, skipRows, alignment );
}
int __glXTexImage2DReqSize(GLbyte *pc, Bool swap )
int __glXTexImage2DReqSize(GLbyte *pc, Bool swap, int reqlen)
{
__GLXdispatchTexImageHeader *hdr = (__GLXdispatchTexImageHeader *) pc;
GLenum target = hdr->target;
......@@ -578,13 +578,14 @@ int __glXTypeSize(GLenum enm)
}
}
int __glXDrawArraysSize( GLbyte *pc, Bool swap )
int __glXDrawArraysSize( GLbyte *pc, Bool swap, int reqlen)
{
__GLXdispatchDrawArraysHeader *hdr = (__GLXdispatchDrawArraysHeader *) pc;
__GLXdispatchDrawArraysComponentHeader *compHeader;
GLint numVertexes = hdr->numVertexes;
GLint numComponents = hdr->numComponents;
GLint arrayElementSize = 0;
GLint x, size;
int i;
if (swap) {
......@@ -593,6 +594,13 @@ int __glXDrawArraysSize( GLbyte *pc, Bool swap )
}
pc += sizeof(__GLXdispatchDrawArraysHeader);
reqlen -= sizeof(__GLXdispatchDrawArraysHeader);
size = safe_mul(sizeof(__GLXdispatchDrawArraysComponentHeader),
numComponents);
if (size < 0 || reqlen < 0 || reqlen < size)
return -1;
compHeader = (__GLXdispatchDrawArraysComponentHeader *) pc;
for (i=0; i<numComponents; i++) {
......@@ -636,23 +644,24 @@ int __glXDrawArraysSize( GLbyte *pc, Bool swap )
return -1;
}
arrayElementSize += __GLX_PAD(numVals * __glXTypeSize(datatype));
x = safe_pad(safe_mul(numVals, __glXTypeSize(datatype)));
if ((arrayElementSize = safe_add(arrayElementSize, x)) < 0)
return -1;
pc += sizeof(__GLXdispatchDrawArraysComponentHeader);
}
return ((numComponents * sizeof(__GLXdispatchDrawArraysComponentHeader)) +
(numVertexes * arrayElementSize));
return safe_add(size, safe_mul(numVertexes, arrayElementSize));
}
int __glXPrioritizeTexturesReqSize(GLbyte *pc, Bool swap )
int __glXPrioritizeTexturesReqSize(GLbyte *pc, Bool swap, int reqlen)
{
GLint n = *(GLsizei *)(pc + 0);
if (swap) n = SWAPL(n);
return(8*n); /* 4*n for textures, 4*n for priorities */
}
int __glXTexSubImage1DReqSize(GLbyte *pc, Bool swap )
int __glXTexSubImage1DReqSize(GLbyte *pc, Bool swap, int reqlen)
{
__GLXdispatchTexSubImageHeader *hdr = (__GLXdispatchTexSubImageHeader *) pc;
GLenum format = hdr->format;
......@@ -674,7 +683,7 @@ int __glXTexSubImage1DReqSize(GLbyte *pc, Bool swap )
0, rowLength, 0, skipRows, alignment );
}
int __glXTexSubImage2DReqSize(GLbyte *pc, Bool swap )
int __glXTexSubImage2DReqSize(GLbyte *pc, Bool swap, int reqlen)
{
__GLXdispatchTexSubImageHeader *hdr = (__GLXdispatchTexSubImageHeader *) pc;
GLenum format = hdr->format;
......@@ -698,7 +707,7 @@ int __glXTexSubImage2DReqSize(GLbyte *pc, Bool swap )
0, rowLength, 0, skipRows, alignment );
}
int __glXTexImage3DReqSize(GLbyte *pc, Bool swap )
int __glXTexImage3DReqSize(GLbyte *pc, Bool swap, int reqlen)
{
__GLXdispatchTexImage3DHeader *hdr = (__GLXdispatchTexImage3DHeader *) pc;
GLenum target = hdr->target;
......@@ -735,7 +744,7 @@ int __glXTexImage3DReqSize(GLbyte *pc, Bool swap )
}
}
int __glXTexSubImage3DReqSize(GLbyte *pc, Bool swap )
int __glXTexSubImage3DReqSize(GLbyte *pc, Bool swap, int reqlen)
{
__GLXdispatchTexSubImage3DHeader *hdr =
(__GLXdispatchTexSubImage3DHeader *) pc;
......@@ -772,7 +781,7 @@ int __glXTexSubImage3DReqSize(GLbyte *pc, Bool swap )
}
}
int __glXConvolutionFilter1DReqSize(GLbyte *pc, Bool swap )
int __glXConvolutionFilter1DReqSize(GLbyte *pc, Bool swap, int reqlen)
{
__GLXdispatchConvolutionFilterHeader *hdr =
(__GLXdispatchConvolutionFilterHeader *) pc;
......@@ -795,7 +804,7 @@ int __glXConvolutionFilter1DReqSize(GLbyte *pc, Bool swap )
0, rowLength, 0, 0, alignment );
}
int __glXConvolutionFilter2DReqSize(GLbyte *pc, Bool swap )
int __glXConvolutionFilter2DReqSize(GLbyte *pc, Bool swap, int reqlen)
{
__GLXdispatchConvolutionFilterHeader *hdr =
(__GLXdispatchConvolutionFilterHeader *) pc;
......@@ -841,7 +850,7 @@ int __glXConvolutionParameterfvSize(GLenum pname)
return __glXConvolutionParameterivSize(pname);
}
int __glXConvolutionParameterivReqSize(GLbyte *pc, Bool swap )
int __glXConvolutionParameterivReqSize(GLbyte *pc, Bool swap, int reqlen)
{
GLenum pname = *(GLenum *)(pc + 4);
if (swap) {
......@@ -850,12 +859,12 @@ int __glXConvolutionParameterivReqSize(GLbyte *pc, Bool swap )
return 4 * __glXConvolutionParameterivSize( pname );
}
int __glXConvolutionParameterfvReqSize(GLbyte *pc, Bool swap )
int __glXConvolutionParameterfvReqSize(GLbyte *pc, Bool swap, int reqlen)
{
return __glXConvolutionParameterivReqSize( pc, swap );
return __glXConvolutionParameterivReqSize( pc, swap, reqlen);
}
int __glXSeparableFilter2DReqSize(GLbyte *pc, Bool swap )
int __glXSeparableFilter2DReqSize(GLbyte *pc, Bool swap, int reqlen)
{
__GLXdispatchConvolutionFilterHeader *hdr =
(__GLXdispatchConvolutionFilterHeader *) pc;
......@@ -904,7 +913,7 @@ int __glXColorTableParameterivSize(GLenum pname)
return __glXColorTableParameterfvSize(pname);
}
int __glXColorTableReqSize(GLbyte *pc, Bool swap )
int __glXColorTableReqSize(GLbyte *pc, Bool swap, int reqlen)
{
__GLXdispatchColorTableHeader *hdr =
(__GLXdispatchColorTableHeader *) pc;
......@@ -939,7 +948,7 @@ int __glXColorTableReqSize(GLbyte *pc, Bool swap )
0, rowLength, 0, 0, alignment );
}
int __glXColorSubTableReqSize(GLbyte *pc, Bool swap )
int __glXColorSubTableReqSize(GLbyte *pc, Bool swap, int reqlen)
{
__GLXdispatchColorSubTableHeader *hdr =
(__GLXdispatchColorSubTableHeader *) pc;
......@@ -962,7 +971,7 @@ int __glXColorSubTableReqSize(GLbyte *pc, Bool swap )
0, rowLength, 0, 0, alignment );
}
int __glXColorTableParameterfvReqSize(GLbyte *pc, Bool swap )
int __glXColorTableParameterfvReqSize(GLbyte *pc, Bool swap, int reqlen)
{
GLenum pname = *(GLenum *)(pc + 4);
if (swap) {
......@@ -971,13 +980,13 @@ int __glXColorTableParameterfvReqSize(GLbyte *pc, Bool swap )
return 4 * __glXColorTableParameterfvSize(pname);
}
int __glXColorTableParameterivReqSize(GLbyte *pc, Bool swap )
int __glXColorTableParameterivReqSize(GLbyte *pc, Bool swap, int reqlen)
{
/* no difference between fv and iv versions */
return __glXColorTableParameterfvReqSize(pc, swap);
return __glXColorTableParameterfvReqSize(pc, swap, reqlen);
}
int __glXPointParameterfvARBReqSize(GLbyte *pc, Bool swap )
int __glXPointParameterfvARBReqSize(GLbyte *pc, Bool swap, int reqlen)
{
GLenum pname = *(GLenum *)(pc + 0);
if (swap) {
......@@ -986,8 +995,8 @@ int __glXPointParameterfvARBReqSize(GLbyte *pc, Bool swap )
return 4 * __glPointParameterfvEXT_size( pname );
}
int __glXPointParameterivReqSize(GLbyte *pc, Bool swap )
int __glXPointParameterivReqSize(GLbyte *pc, Bool swap, int reqlen)
{
/* no difference between fv and iv versions */
return __glXPointParameterfvARBReqSize(pc, swap);
return __glXPointParameterfvARBReqSize(pc, swap, reqlen);
}
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