Commit 5db6217c authored by Ulrich Sibiller's avatar Ulrich Sibiller

Visual.c: code improvements/desginated initializers

parent bcca3199
...@@ -64,19 +64,17 @@ Visual nxagentAlphaVisual; ...@@ -64,19 +64,17 @@ Visual nxagentAlphaVisual;
Visual *nxagentVisual(VisualPtr pVisual) Visual *nxagentVisual(VisualPtr pVisual)
{ {
XVisualInfo visual; XVisualInfo visual = {
.class = pVisual->class,
int i; .bits_per_rgb = pVisual->bitsPerRGBValue,
.colormap_size = pVisual->ColormapEntries,
visual.class = pVisual->class; .depth = pVisual->nplanes,
visual.bits_per_rgb = pVisual->bitsPerRGBValue; .red_mask = pVisual->redMask,
visual.colormap_size = pVisual->ColormapEntries; .green_mask = pVisual->greenMask,
visual.depth = pVisual->nplanes; .blue_mask = pVisual->blueMask
visual.red_mask = pVisual->redMask; };
visual.green_mask = pVisual->greenMask;
visual.blue_mask = pVisual->blueMask; for (int i = 0; i < nxagentNumVisuals; i++)
for (i = 0; i < nxagentNumVisuals; i++)
{ {
if (nxagentCompareVisuals(visual, nxagentVisuals[i]) == 1) if (nxagentCompareVisuals(visual, nxagentVisuals[i]) == 1)
{ {
...@@ -89,9 +87,7 @@ Visual *nxagentVisual(VisualPtr pVisual) ...@@ -89,9 +87,7 @@ Visual *nxagentVisual(VisualPtr pVisual)
Visual *nxagentVisualFromID(ScreenPtr pScreen, VisualID visual) Visual *nxagentVisualFromID(ScreenPtr pScreen, VisualID visual)
{ {
int i; for (int i = 0; i < pScreen->numVisuals; i++)
for (i = 0; i < pScreen->numVisuals; i++)
{ {
if (pScreen->visuals[i].vid == visual) if (pScreen->visuals[i].vid == visual)
{ {
...@@ -104,9 +100,7 @@ Visual *nxagentVisualFromID(ScreenPtr pScreen, VisualID visual) ...@@ -104,9 +100,7 @@ Visual *nxagentVisualFromID(ScreenPtr pScreen, VisualID visual)
Colormap nxagentDefaultVisualColormap(Visual *visual) Colormap nxagentDefaultVisualColormap(Visual *visual)
{ {
int i; for (int i = 0; i < nxagentNumVisuals; i++)
for (i = 0; i < nxagentNumVisuals; i++)
{ {
if (nxagentVisuals[i].visual == visual) if (nxagentVisuals[i].visual == visual)
{ {
...@@ -126,9 +120,7 @@ Colormap nxagentDefaultVisualColormap(Visual *visual) ...@@ -126,9 +120,7 @@ Colormap nxagentDefaultVisualColormap(Visual *visual)
Visual *nxagentVisualFromDepth(ScreenPtr pScreen, int depth) Visual *nxagentVisualFromDepth(ScreenPtr pScreen, int depth)
{ {
int i; for (int i = 0; i < pScreen->numVisuals; i++)
for (i = 0; i < pScreen->numVisuals; i++)
{ {
if (pScreen->visuals[i].nplanes == depth) if (pScreen->visuals[i].nplanes == depth)
{ {
......
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