Commit 7574dfd3 authored by Max Kellermann's avatar Max Kellermann

output/Control: move code from FinishDestroy() to destructor

parent a5b93008
...@@ -46,10 +46,8 @@ AudioOutputControl::AudioOutputControl(std::unique_ptr<FilteredAudioOutput> _out ...@@ -46,10 +46,8 @@ AudioOutputControl::AudioOutputControl(std::unique_ptr<FilteredAudioOutput> _out
AudioOutputControl::~AudioOutputControl() noexcept AudioOutputControl::~AudioOutputControl() noexcept
{ {
assert(!fail_timer.IsDefined()); if (thread.IsDefined())
assert(!thread.IsDefined()); thread.Join();
assert(output == nullptr);
assert(!open);
} }
void void
...@@ -376,12 +374,3 @@ AudioOutputControl::BeginDestroy() noexcept ...@@ -376,12 +374,3 @@ AudioOutputControl::BeginDestroy() noexcept
CommandAsync(Command::KILL); CommandAsync(Command::KILL);
} }
} }
void
AudioOutputControl::FinishDestroy() noexcept
{
if (thread.IsDefined())
thread.Join();
output.reset();
}
...@@ -317,7 +317,6 @@ public: ...@@ -317,7 +317,6 @@ public:
void LockCommandWait(Command cmd) noexcept; void LockCommandWait(Command cmd) noexcept;
void BeginDestroy() noexcept; void BeginDestroy() noexcept;
void FinishDestroy() noexcept;
const std::map<std::string, std::string> GetAttributes() const noexcept; const std::map<std::string, std::string> GetAttributes() const noexcept;
void SetAttribute(std::string &&name, std::string &&value); void SetAttribute(std::string &&name, std::string &&value);
......
...@@ -46,8 +46,6 @@ MultipleOutputs::~MultipleOutputs() noexcept ...@@ -46,8 +46,6 @@ MultipleOutputs::~MultipleOutputs() noexcept
for (auto *i : outputs) for (auto *i : outputs)
i->BeginDestroy(); i->BeginDestroy();
for (auto *i : outputs) for (auto *i : outputs)
i->FinishDestroy();
for (auto *i : outputs)
delete i; delete i;
} }
...@@ -82,7 +80,6 @@ LoadOutputControl(EventLoop &event_loop, ...@@ -82,7 +80,6 @@ LoadOutputControl(EventLoop &event_loop,
control->Configure(block); control->Configure(block);
} catch (...) { } catch (...) {
control->BeginDestroy(); control->BeginDestroy();
control->FinishDestroy();
delete control; delete control;
throw; throw;
} }
......
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment