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wine
wine-cw
Commits
8f0ac41d
Commit
8f0ac41d
authored
Dec 30, 2011
by
André Hentschel
Committed by
Alexandre Julliard
Jan 03, 2012
Browse files
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Plain Diff
d3drm: Add IDirect3DRMFrame2 interface.
parent
cc50de11
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Showing
4 changed files
with
956 additions
and
4 deletions
+956
-4
Makefile.in
dlls/d3drm/Makefile.in
+1
-0
d3drm.c
dlls/d3drm/d3drm.c
+10
-4
d3drm_private.h
dlls/d3drm/d3drm_private.h
+1
-0
frame.c
dlls/d3drm/frame.c
+944
-0
No files found.
dlls/d3drm/Makefile.in
View file @
8f0ac41d
...
...
@@ -5,6 +5,7 @@ IMPORTS = dxguid uuid d3dxof
C_SRCS
=
\
d3drm.c
\
d3drm_main.c
\
frame.c
\
math.c
\
meshbuilder.c
...
...
dlls/d3drm/d3drm.c
View file @
8f0ac41d
...
...
@@ -147,9 +147,12 @@ static HRESULT WINAPI IDirect3DRMImpl_CreateFrame(IDirect3DRM* iface, LPDIRECT3D
{
IDirect3DRMImpl
*
This
=
impl_from_IDirect3DRM
(
iface
);
FIXME
(
"(%p/%p)->(%p,%p): stub
\n
"
,
iface
,
This
,
pFrameParent
,
ppFrame
);
TRACE
(
"(%p/%p)->(%p,%p)
\n
"
,
iface
,
This
,
pFrameParent
,
ppFrame
);
return
E_NOTIMPL
;
if
(
pFrameParent
)
FIXME
(
"(%p/%p): Parent frame not yet supported
\n
"
,
iface
,
This
);
return
Direct3DRMFrame_create
((
IUnknown
**
)
ppFrame
);
}
static
HRESULT
WINAPI
IDirect3DRMImpl_CreateMesh
(
IDirect3DRM
*
iface
,
LPDIRECT3DRMMESH
*
ppMesh
)
...
...
@@ -511,9 +514,12 @@ static HRESULT WINAPI IDirect3DRM2Impl_CreateFrame(IDirect3DRM2* iface,
{
IDirect3DRMImpl
*
This
=
impl_from_IDirect3DRM2
(
iface
);
FIXME
(
"(%p/%p)->(%p,%p): stub
\n
"
,
iface
,
This
,
pFrameParent
,
ppFrame
);
TRACE
(
"(%p/%p)->(%p,%p)
\n
"
,
iface
,
This
,
pFrameParent
,
ppFrame
);
return
E_NOTIMPL
;
if
(
pFrameParent
)
FIXME
(
"(%p/%p): Parent frame not yet supported
\n
"
,
iface
,
This
);
return
Direct3DRMFrame_create
((
IUnknown
**
)
ppFrame
);
}
static
HRESULT
WINAPI
IDirect3DRM2Impl_CreateMesh
(
IDirect3DRM2
*
iface
,
LPDIRECT3DRMMESH
*
ppMesh
)
...
...
dlls/d3drm/d3drm_private.h
View file @
8f0ac41d
...
...
@@ -27,6 +27,7 @@
#include "d3drm.h"
HRESULT
Direct3DRM_create
(
IUnknown
**
ppObj
)
DECLSPEC_HIDDEN
;
HRESULT
Direct3DRMFrame_create
(
IUnknown
**
ppObj
)
DECLSPEC_HIDDEN
;
HRESULT
Direct3DRMMeshBuilder_create
(
REFIID
riid
,
IUnknown
**
ppObj
)
DECLSPEC_HIDDEN
;
#endif
/* __D3DRM_PRIVATE_INCLUDED__ */
dlls/d3drm/frame.c
0 → 100644
View file @
8f0ac41d
/*
* Implementation of IDirect3DRMFrame Interface
*
* Copyright 2011 André Hentschel
*
* This file contains the (internal) driver registration functions,
* driver enumeration APIs and DirectDraw creation functions.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
*/
#include "wine/debug.h"
#define COBJMACROS
#include "winbase.h"
#include "wingdi.h"
#include "d3drm_private.h"
WINE_DEFAULT_DEBUG_CHANNEL
(
d3drm
);
typedef
struct
{
IDirect3DRMFrame2
IDirect3DRMFrame2_iface
;
LONG
ref
;
}
IDirect3DRMFrameImpl
;
static
const
struct
IDirect3DRMFrame2Vtbl
Direct3DRMFrame2_Vtbl
;
static
inline
IDirect3DRMFrameImpl
*
impl_from_IDirect3DRMFrame2
(
IDirect3DRMFrame2
*
iface
)
{
return
CONTAINING_RECORD
(
iface
,
IDirect3DRMFrameImpl
,
IDirect3DRMFrame2_iface
);
}
HRESULT
Direct3DRMFrame_create
(
IUnknown
**
ppObj
)
{
IDirect3DRMFrameImpl
*
object
;
TRACE
(
"(%p)
\n
"
,
ppObj
);
object
=
HeapAlloc
(
GetProcessHeap
(),
HEAP_ZERO_MEMORY
,
sizeof
(
IDirect3DRMFrameImpl
));
if
(
!
object
)
{
ERR
(
"Out of memory
\n
"
);
return
E_OUTOFMEMORY
;
}
object
->
IDirect3DRMFrame2_iface
.
lpVtbl
=
&
Direct3DRMFrame2_Vtbl
;
object
->
ref
=
1
;
*
ppObj
=
(
IUnknown
*
)
object
;
return
S_OK
;
}
/*** IUnknown methods ***/
static
HRESULT
WINAPI
IDirect3DRMFrame2Impl_QueryInterface
(
IDirect3DRMFrame2
*
iface
,
REFIID
riid
,
void
**
object
)
{
IDirect3DRMFrameImpl
*
This
=
impl_from_IDirect3DRMFrame2
(
iface
);
TRACE
(
"(%p/%p)->(%s, %p)
\n
"
,
iface
,
This
,
debugstr_guid
(
riid
),
object
);
*
object
=
NULL
;
if
(
IsEqualGUID
(
riid
,
&
IID_IUnknown
)
||
IsEqualGUID
(
riid
,
&
IID_IDirect3DRMFrame
)
||
IsEqualGUID
(
riid
,
&
IID_IDirect3DRMFrame2
))
{
*
object
=
&
This
->
IDirect3DRMFrame2_iface
;
}
else
{
FIXME
(
"interface %s not implemented
\n
"
,
debugstr_guid
(
riid
));
return
E_NOINTERFACE
;
}
IDirect3DRMFrame2_AddRef
(
iface
);
return
S_OK
;
}
static
ULONG
WINAPI
IDirect3DRMFrame2Impl_AddRef
(
IDirect3DRMFrame2
*
iface
)
{
IDirect3DRMFrameImpl
*
This
=
impl_from_IDirect3DRMFrame2
(
iface
);
TRACE
(
"(%p)
\n
"
,
This
);
return
InterlockedIncrement
(
&
This
->
ref
);
}
static
ULONG
WINAPI
IDirect3DRMFrame2Impl_Release
(
IDirect3DRMFrame2
*
iface
)
{
IDirect3DRMFrameImpl
*
This
=
impl_from_IDirect3DRMFrame2
(
iface
);
ULONG
ref
=
InterlockedDecrement
(
&
This
->
ref
);
TRACE
(
"(%p)
\n
"
,
This
);
if
(
!
ref
)
HeapFree
(
GetProcessHeap
(),
0
,
This
);
return
ref
;
}
/*** IDirect3DRMObject methods ***/
static
HRESULT
WINAPI
IDirect3DRMFrame2Impl_Clone
(
IDirect3DRMFrame2
*
iface
,
LPUNKNOWN
unkwn
,
REFIID
riid
,
LPVOID
*
object
)
{
IDirect3DRMFrameImpl
*
This
=
impl_from_IDirect3DRMFrame2
(
iface
);
FIXME
(
"(%p/%p)->(%p, %s, %p): stub
\n
"
,
iface
,
This
,
unkwn
,
debugstr_guid
(
riid
),
object
);
return
E_NOTIMPL
;
}
static
HRESULT
WINAPI
IDirect3DRMFrame2Impl_AddDestroyCallback
(
IDirect3DRMFrame2
*
iface
,
D3DRMOBJECTCALLBACK
cb
,
LPVOID
argument
)
{
IDirect3DRMFrameImpl
*
This
=
impl_from_IDirect3DRMFrame2
(
iface
);
FIXME
(
"(%p/%p)->(%p, %p): stub
\n
"
,
iface
,
This
,
cb
,
argument
);
return
E_NOTIMPL
;
}
static
HRESULT
WINAPI
IDirect3DRMFrame2Impl_DeleteDestroyCallback
(
IDirect3DRMFrame2
*
iface
,
D3DRMOBJECTCALLBACK
cb
,
LPVOID
argument
)
{
IDirect3DRMFrameImpl
*
This
=
impl_from_IDirect3DRMFrame2
(
iface
);
FIXME
(
"(%p/%p)->(%p, %p): stub
\n
"
,
iface
,
This
,
cb
,
argument
);
return
E_NOTIMPL
;
}
static
HRESULT
WINAPI
IDirect3DRMFrame2Impl_SetAppData
(
IDirect3DRMFrame2
*
iface
,
DWORD
data
)
{
IDirect3DRMFrameImpl
*
This
=
impl_from_IDirect3DRMFrame2
(
iface
);
FIXME
(
"(%p/%p)->(%u): stub
\n
"
,
iface
,
This
,
data
);
return
E_NOTIMPL
;
}
static
DWORD
WINAPI
IDirect3DRMFrame2Impl_GetAppData
(
IDirect3DRMFrame2
*
iface
)
{
IDirect3DRMFrameImpl
*
This
=
impl_from_IDirect3DRMFrame2
(
iface
);
FIXME
(
"(%p/%p)->(): stub
\n
"
,
iface
,
This
);
return
0
;
}
static
HRESULT
WINAPI
IDirect3DRMFrame2Impl_SetName
(
IDirect3DRMFrame2
*
iface
,
LPCSTR
name
)
{
IDirect3DRMFrameImpl
*
This
=
impl_from_IDirect3DRMFrame2
(
iface
);
FIXME
(
"(%p/%p)->(%s): stub
\n
"
,
iface
,
This
,
name
);
return
E_NOTIMPL
;
}
static
HRESULT
WINAPI
IDirect3DRMFrame2Impl_GetName
(
IDirect3DRMFrame2
*
iface
,
LPDWORD
size
,
LPSTR
name
)
{
IDirect3DRMFrameImpl
*
This
=
impl_from_IDirect3DRMFrame2
(
iface
);
FIXME
(
"(%p/%p)->(%p, %p): stub
\n
"
,
iface
,
This
,
size
,
name
);
return
E_NOTIMPL
;
}
static
HRESULT
WINAPI
IDirect3DRMFrame2Impl_GetClassName
(
IDirect3DRMFrame2
*
iface
,
LPDWORD
size
,
LPSTR
name
)
{
IDirect3DRMFrameImpl
*
This
=
impl_from_IDirect3DRMFrame2
(
iface
);
FIXME
(
"(%p/%p)->(%p, %p): stub
\n
"
,
iface
,
This
,
size
,
name
);
return
E_NOTIMPL
;
}
/*** IDirect3DRMFrame methods ***/
static
HRESULT
WINAPI
IDirect3DRMFrame2Impl_AddChild
(
IDirect3DRMFrame2
*
iface
,
LPDIRECT3DRMFRAME
child
)
{
IDirect3DRMFrameImpl
*
This
=
impl_from_IDirect3DRMFrame2
(
iface
);
FIXME
(
"(%p/%p)->(%p): stub
\n
"
,
iface
,
This
,
child
);
return
E_NOTIMPL
;
}
static
HRESULT
WINAPI
IDirect3DRMFrame2Impl_AddLight
(
IDirect3DRMFrame2
*
iface
,
LPDIRECT3DRMLIGHT
light
)
{
IDirect3DRMFrameImpl
*
This
=
impl_from_IDirect3DRMFrame2
(
iface
);
FIXME
(
"(%p/%p)->(%p): stub
\n
"
,
iface
,
This
,
light
);
return
E_NOTIMPL
;
}
static
HRESULT
WINAPI
IDirect3DRMFrame2Impl_AddMoveCallback
(
IDirect3DRMFrame2
*
iface
,
D3DRMFRAMEMOVECALLBACK
cb
,
VOID
*
arg
)
{
IDirect3DRMFrameImpl
*
This
=
impl_from_IDirect3DRMFrame2
(
iface
);
FIXME
(
"(%p/%p)->(%p,%p): stub
\n
"
,
iface
,
This
,
cb
,
arg
);
return
E_NOTIMPL
;
}
static
HRESULT
WINAPI
IDirect3DRMFrame2Impl_AddTransform
(
IDirect3DRMFrame2
*
iface
,
D3DRMCOMBINETYPE
type
,
D3DRMMATRIX4D
matrix
)
{
IDirect3DRMFrameImpl
*
This
=
impl_from_IDirect3DRMFrame2
(
iface
);
FIXME
(
"(%p/%p)->(%u,%p): stub
\n
"
,
iface
,
This
,
type
,
matrix
);
return
E_NOTIMPL
;
}
static
HRESULT
WINAPI
IDirect3DRMFrame2Impl_AddTranslation
(
IDirect3DRMFrame2
*
iface
,
D3DRMCOMBINETYPE
type
,
D3DVALUE
x
,
D3DVALUE
y
,
D3DVALUE
z
)
{
IDirect3DRMFrameImpl
*
This
=
impl_from_IDirect3DRMFrame2
(
iface
);
FIXME
(
"(%p/%p)->(%u,%f,%f,%f): stub
\n
"
,
iface
,
This
,
type
,
x
,
y
,
z
);
return
E_NOTIMPL
;
}
static
HRESULT
WINAPI
IDirect3DRMFrame2Impl_AddScale
(
IDirect3DRMFrame2
*
iface
,
D3DRMCOMBINETYPE
type
,
D3DVALUE
sx
,
D3DVALUE
sy
,
D3DVALUE
sz
)
{
IDirect3DRMFrameImpl
*
This
=
impl_from_IDirect3DRMFrame2
(
iface
);
FIXME
(
"(%p/%p)->(%u,%f,%f,%f): stub
\n
"
,
iface
,
This
,
type
,
sx
,
sy
,
sz
);
return
E_NOTIMPL
;
}
static
HRESULT
WINAPI
IDirect3DRMFrame2Impl_AddRotation
(
IDirect3DRMFrame2
*
iface
,
D3DRMCOMBINETYPE
type
,
D3DVALUE
x
,
D3DVALUE
y
,
D3DVALUE
z
,
D3DVALUE
theta
)
{
IDirect3DRMFrameImpl
*
This
=
impl_from_IDirect3DRMFrame2
(
iface
);
FIXME
(
"(%p/%p)->(%u,%f,%f,%f,%f): stub
\n
"
,
iface
,
This
,
type
,
x
,
y
,
z
,
theta
);
return
E_NOTIMPL
;
}
static
HRESULT
WINAPI
IDirect3DRMFrame2Impl_AddVisual
(
IDirect3DRMFrame2
*
iface
,
LPDIRECT3DRMVISUAL
vis
)
{
IDirect3DRMFrameImpl
*
This
=
impl_from_IDirect3DRMFrame2
(
iface
);
FIXME
(
"(%p/%p)->(%p): stub
\n
"
,
iface
,
This
,
vis
);
return
E_NOTIMPL
;
}
static
HRESULT
WINAPI
IDirect3DRMFrame2Impl_GetChildren
(
IDirect3DRMFrame2
*
iface
,
LPDIRECT3DRMFRAMEARRAY
*
children
)
{
IDirect3DRMFrameImpl
*
This
=
impl_from_IDirect3DRMFrame2
(
iface
);
FIXME
(
"(%p/%p)->(%p): stub
\n
"
,
iface
,
This
,
children
);
return
E_NOTIMPL
;
}
static
D3DCOLOR
WINAPI
IDirect3DRMFrame2Impl_GetColor
(
IDirect3DRMFrame2
*
iface
)
{
IDirect3DRMFrameImpl
*
This
=
impl_from_IDirect3DRMFrame2
(
iface
);
FIXME
(
"(%p/%p)->(): stub
\n
"
,
iface
,
This
);
return
0
;
}
static
HRESULT
WINAPI
IDirect3DRMFrame2Impl_GetLights
(
IDirect3DRMFrame2
*
iface
,
LPDIRECT3DRMLIGHTARRAY
*
lights
)
{
IDirect3DRMFrameImpl
*
This
=
impl_from_IDirect3DRMFrame2
(
iface
);
FIXME
(
"(%p/%p)->(%p): stub
\n
"
,
iface
,
This
,
lights
);
return
E_NOTIMPL
;
}
static
D3DRMMATERIALMODE
WINAPI
IDirect3DRMFrame2Impl_GetMaterialMode
(
IDirect3DRMFrame2
*
iface
)
{
IDirect3DRMFrameImpl
*
This
=
impl_from_IDirect3DRMFrame2
(
iface
);
FIXME
(
"(%p/%p)->(): stub
\n
"
,
iface
,
This
);
return
D3DRMMATERIAL_FROMPARENT
;
}
static
HRESULT
WINAPI
IDirect3DRMFrame2Impl_GetParent
(
IDirect3DRMFrame2
*
iface
,
LPDIRECT3DRMFRAME
*
frame
)
{
IDirect3DRMFrameImpl
*
This
=
impl_from_IDirect3DRMFrame2
(
iface
);
FIXME
(
"(%p/%p)->(%p): stub
\n
"
,
iface
,
This
,
frame
);
return
E_NOTIMPL
;
}
static
HRESULT
WINAPI
IDirect3DRMFrame2Impl_GetPosition
(
IDirect3DRMFrame2
*
iface
,
LPDIRECT3DRMFRAME
reference
,
LPD3DVECTOR
return_position
)
{
IDirect3DRMFrameImpl
*
This
=
impl_from_IDirect3DRMFrame2
(
iface
);
FIXME
(
"(%p/%p)->(%p,%p): stub
\n
"
,
iface
,
This
,
reference
,
return_position
);
return
E_NOTIMPL
;
}
static
HRESULT
WINAPI
IDirect3DRMFrame2Impl_GetRotation
(
IDirect3DRMFrame2
*
iface
,
LPDIRECT3DRMFRAME
reference
,
LPD3DVECTOR
axis
,
LPD3DVALUE
return_theta
)
{
IDirect3DRMFrameImpl
*
This
=
impl_from_IDirect3DRMFrame2
(
iface
);
FIXME
(
"(%p/%p)->(%p,%p,%p): stub
\n
"
,
iface
,
This
,
reference
,
axis
,
return_theta
);
return
E_NOTIMPL
;
}
static
HRESULT
WINAPI
IDirect3DRMFrame2Impl_GetScene
(
IDirect3DRMFrame2
*
iface
,
LPDIRECT3DRMFRAME
*
frame
)
{
IDirect3DRMFrameImpl
*
This
=
impl_from_IDirect3DRMFrame2
(
iface
);
FIXME
(
"(%p/%p)->(%p): stub
\n
"
,
iface
,
This
,
frame
);
return
E_NOTIMPL
;
}
static
D3DRMSORTMODE
WINAPI
IDirect3DRMFrame2Impl_GetSortMode
(
IDirect3DRMFrame2
*
iface
)
{
IDirect3DRMFrameImpl
*
This
=
impl_from_IDirect3DRMFrame2
(
iface
);
FIXME
(
"(%p/%p)->(): stub
\n
"
,
iface
,
This
);
return
D3DRMSORT_FROMPARENT
;
}
static
HRESULT
WINAPI
IDirect3DRMFrame2Impl_GetTexture
(
IDirect3DRMFrame2
*
iface
,
LPDIRECT3DRMTEXTURE
*
tex
)
{
IDirect3DRMFrameImpl
*
This
=
impl_from_IDirect3DRMFrame2
(
iface
);
FIXME
(
"(%p/%p)->(%p): stub
\n
"
,
iface
,
This
,
tex
);
return
E_NOTIMPL
;
}
static
HRESULT
WINAPI
IDirect3DRMFrame2Impl_GetTransform
(
IDirect3DRMFrame2
*
iface
,
D3DRMMATRIX4D
return_matrix
)
{
IDirect3DRMFrameImpl
*
This
=
impl_from_IDirect3DRMFrame2
(
iface
);
FIXME
(
"(%p/%p)->(%p): stub
\n
"
,
iface
,
This
,
return_matrix
);
return
E_NOTIMPL
;
}
static
HRESULT
WINAPI
IDirect3DRMFrame2Impl_GetVelocity
(
IDirect3DRMFrame2
*
iface
,
LPDIRECT3DRMFRAME
reference
,
LPD3DVECTOR
return_velocity
,
BOOL
with_rotation
)
{
IDirect3DRMFrameImpl
*
This
=
impl_from_IDirect3DRMFrame2
(
iface
);
FIXME
(
"(%p/%p)->(%p,%p,%d): stub
\n
"
,
iface
,
This
,
reference
,
return_velocity
,
with_rotation
);
return
E_NOTIMPL
;
}
static
HRESULT
WINAPI
IDirect3DRMFrame2Impl_GetOrientation
(
IDirect3DRMFrame2
*
iface
,
LPDIRECT3DRMFRAME
reference
,
LPD3DVECTOR
dir
,
LPD3DVECTOR
up
)
{
IDirect3DRMFrameImpl
*
This
=
impl_from_IDirect3DRMFrame2
(
iface
);
FIXME
(
"(%p/%p)->(%p,%p,%p): stub
\n
"
,
iface
,
This
,
reference
,
dir
,
up
);
return
E_NOTIMPL
;
}
static
HRESULT
WINAPI
IDirect3DRMFrame2Impl_GetVisuals
(
IDirect3DRMFrame2
*
iface
,
LPDIRECT3DRMVISUALARRAY
*
visuals
)
{
IDirect3DRMFrameImpl
*
This
=
impl_from_IDirect3DRMFrame2
(
iface
);
FIXME
(
"(%p/%p)->(%p): stub
\n
"
,
iface
,
This
,
visuals
);
return
E_NOTIMPL
;
}
static
HRESULT
WINAPI
IDirect3DRMFrame2Impl_GetTextureTopology
(
IDirect3DRMFrame2
*
iface
,
BOOL
*
wrap_u
,
BOOL
*
wrap_v
)
{
IDirect3DRMFrameImpl
*
This
=
impl_from_IDirect3DRMFrame2
(
iface
);
FIXME
(
"(%p/%p)->(%p,%p): stub
\n
"
,
iface
,
This
,
wrap_u
,
wrap_v
);
return
E_NOTIMPL
;
}
static
HRESULT
WINAPI
IDirect3DRMFrame2Impl_InverseTransform
(
IDirect3DRMFrame2
*
iface
,
D3DVECTOR
*
d
,
D3DVECTOR
*
s
)
{
IDirect3DRMFrameImpl
*
This
=
impl_from_IDirect3DRMFrame2
(
iface
);
FIXME
(
"(%p/%p)->(%p,%p): stub
\n
"
,
iface
,
This
,
d
,
s
);
return
E_NOTIMPL
;
}
static
HRESULT
WINAPI
IDirect3DRMFrame2Impl_Load
(
IDirect3DRMFrame2
*
iface
,
LPVOID
filename
,
LPVOID
name
,
D3DRMLOADOPTIONS
loadflags
,
D3DRMLOADTEXTURECALLBACK
cb
,
LPVOID
lpArg
)
{
IDirect3DRMFrameImpl
*
This
=
impl_from_IDirect3DRMFrame2
(
iface
);
FIXME
(
"(%p/%p)->(%p,%p,%u,%p,%p): stub
\n
"
,
iface
,
This
,
filename
,
name
,
loadflags
,
cb
,
lpArg
);
return
E_NOTIMPL
;
}
static
HRESULT
WINAPI
IDirect3DRMFrame2Impl_LookAt
(
IDirect3DRMFrame2
*
iface
,
LPDIRECT3DRMFRAME
target
,
LPDIRECT3DRMFRAME
reference
,
D3DRMFRAMECONSTRAINT
constraint
)
{
IDirect3DRMFrameImpl
*
This
=
impl_from_IDirect3DRMFrame2
(
iface
);
FIXME
(
"(%p/%p)->(%p,%p,%u): stub
\n
"
,
iface
,
This
,
target
,
reference
,
constraint
);
return
E_NOTIMPL
;
}
static
HRESULT
WINAPI
IDirect3DRMFrame2Impl_Move
(
IDirect3DRMFrame2
*
iface
,
D3DVALUE
delta
)
{
IDirect3DRMFrameImpl
*
This
=
impl_from_IDirect3DRMFrame2
(
iface
);
FIXME
(
"(%p/%p)->(%f): stub
\n
"
,
iface
,
This
,
delta
);
return
E_NOTIMPL
;
}
static
HRESULT
WINAPI
IDirect3DRMFrame2Impl_DeleteChild
(
IDirect3DRMFrame2
*
iface
,
LPDIRECT3DRMFRAME
frame
)
{
IDirect3DRMFrameImpl
*
This
=
impl_from_IDirect3DRMFrame2
(
iface
);
FIXME
(
"(%p/%p)->(%p): stub
\n
"
,
iface
,
This
,
frame
);
return
E_NOTIMPL
;
}
static
HRESULT
WINAPI
IDirect3DRMFrame2Impl_DeleteLight
(
IDirect3DRMFrame2
*
iface
,
LPDIRECT3DRMLIGHT
light
)
{
IDirect3DRMFrameImpl
*
This
=
impl_from_IDirect3DRMFrame2
(
iface
);
FIXME
(
"(%p/%p)->(%p): stub
\n
"
,
iface
,
This
,
light
);
return
E_NOTIMPL
;
}
static
HRESULT
WINAPI
IDirect3DRMFrame2Impl_DeleteMoveCallback
(
IDirect3DRMFrame2
*
iface
,
D3DRMFRAMEMOVECALLBACK
cb
,
VOID
*
arg
)
{
IDirect3DRMFrameImpl
*
This
=
impl_from_IDirect3DRMFrame2
(
iface
);
FIXME
(
"(%p/%p)->(%p,%p): stub
\n
"
,
iface
,
This
,
cb
,
arg
);
return
E_NOTIMPL
;
}
static
HRESULT
WINAPI
IDirect3DRMFrame2Impl_DeleteVisual
(
IDirect3DRMFrame2
*
iface
,
LPDIRECT3DRMVISUAL
vis
)
{
IDirect3DRMFrameImpl
*
This
=
impl_from_IDirect3DRMFrame2
(
iface
);
FIXME
(
"(%p/%p)->(%p): stub
\n
"
,
iface
,
This
,
vis
);
return
E_NOTIMPL
;
}
static
D3DCOLOR
WINAPI
IDirect3DRMFrame2Impl_GetSceneBackground
(
IDirect3DRMFrame2
*
iface
)
{
IDirect3DRMFrameImpl
*
This
=
impl_from_IDirect3DRMFrame2
(
iface
);
FIXME
(
"(%p/%p)->(): stub
\n
"
,
iface
,
This
);
return
0
;
}
static
HRESULT
WINAPI
IDirect3DRMFrame2Impl_GetSceneBackgroundDepth
(
IDirect3DRMFrame2
*
iface
,
LPDIRECTDRAWSURFACE
*
surface
)
{
IDirect3DRMFrameImpl
*
This
=
impl_from_IDirect3DRMFrame2
(
iface
);
FIXME
(
"(%p/%p)->(%p): stub
\n
"
,
iface
,
This
,
surface
);
return
E_NOTIMPL
;
}
static
D3DCOLOR
WINAPI
IDirect3DRMFrame2Impl_GetSceneFogColor
(
IDirect3DRMFrame2
*
iface
)
{
IDirect3DRMFrameImpl
*
This
=
impl_from_IDirect3DRMFrame2
(
iface
);
FIXME
(
"(%p/%p)->(): stub
\n
"
,
iface
,
This
);
return
0
;
}
static
BOOL
WINAPI
IDirect3DRMFrame2Impl_GetSceneFogEnable
(
IDirect3DRMFrame2
*
iface
)
{
IDirect3DRMFrameImpl
*
This
=
impl_from_IDirect3DRMFrame2
(
iface
);
FIXME
(
"(%p/%p)->(): stub
\n
"
,
iface
,
This
);
return
FALSE
;
}
static
D3DRMFOGMODE
WINAPI
IDirect3DRMFrame2Impl_GetSceneFogMode
(
IDirect3DRMFrame2
*
iface
)
{
IDirect3DRMFrameImpl
*
This
=
impl_from_IDirect3DRMFrame2
(
iface
);
FIXME
(
"(%p/%p)->(): stub
\n
"
,
iface
,
This
);
return
D3DRMFOG_LINEAR
;
}
static
HRESULT
WINAPI
IDirect3DRMFrame2Impl_GetSceneFogParams
(
IDirect3DRMFrame2
*
iface
,
D3DVALUE
*
return_start
,
D3DVALUE
*
return_end
,
D3DVALUE
*
return_density
)
{
IDirect3DRMFrameImpl
*
This
=
impl_from_IDirect3DRMFrame2
(
iface
);
FIXME
(
"(%p/%p)->(%p,%p,%p): stub
\n
"
,
iface
,
This
,
return_start
,
return_end
,
return_density
);
return
E_NOTIMPL
;
}
static
HRESULT
WINAPI
IDirect3DRMFrame2Impl_SetSceneBackground
(
IDirect3DRMFrame2
*
iface
,
D3DCOLOR
color
)
{
IDirect3DRMFrameImpl
*
This
=
impl_from_IDirect3DRMFrame2
(
iface
);
FIXME
(
"(%p/%p)->(%u): stub
\n
"
,
iface
,
This
,
color
);
return
E_NOTIMPL
;
}
static
HRESULT
WINAPI
IDirect3DRMFrame2Impl_SetSceneBackgroundRGB
(
IDirect3DRMFrame2
*
iface
,
D3DVALUE
red
,
D3DVALUE
green
,
D3DVALUE
blue
)
{
IDirect3DRMFrameImpl
*
This
=
impl_from_IDirect3DRMFrame2
(
iface
);
FIXME
(
"(%p/%p)->(%f,%f,%f): stub
\n
"
,
iface
,
This
,
red
,
green
,
blue
);
return
E_NOTIMPL
;
}
static
HRESULT
WINAPI
IDirect3DRMFrame2Impl_SetSceneBackgroundDepth
(
IDirect3DRMFrame2
*
iface
,
LPDIRECTDRAWSURFACE
surface
)
{
IDirect3DRMFrameImpl
*
This
=
impl_from_IDirect3DRMFrame2
(
iface
);
FIXME
(
"(%p/%p)->(%p): stub
\n
"
,
iface
,
This
,
surface
);
return
E_NOTIMPL
;
}
static
HRESULT
WINAPI
IDirect3DRMFrame2Impl_SetSceneBackgroundImage
(
IDirect3DRMFrame2
*
iface
,
LPDIRECT3DRMTEXTURE
texture
)
{
IDirect3DRMFrameImpl
*
This
=
impl_from_IDirect3DRMFrame2
(
iface
);
FIXME
(
"(%p/%p)->(%p): stub
\n
"
,
iface
,
This
,
texture
);
return
E_NOTIMPL
;
}
static
HRESULT
WINAPI
IDirect3DRMFrame2Impl_SetSceneFogEnable
(
IDirect3DRMFrame2
*
iface
,
BOOL
enable
)
{
IDirect3DRMFrameImpl
*
This
=
impl_from_IDirect3DRMFrame2
(
iface
);
FIXME
(
"(%p/%p)->(%d): stub
\n
"
,
iface
,
This
,
enable
);
return
E_NOTIMPL
;
}
static
HRESULT
WINAPI
IDirect3DRMFrame2Impl_SetSceneFogColor
(
IDirect3DRMFrame2
*
iface
,
D3DCOLOR
color
)
{
IDirect3DRMFrameImpl
*
This
=
impl_from_IDirect3DRMFrame2
(
iface
);
FIXME
(
"(%p/%p)->(%u): stub
\n
"
,
iface
,
This
,
color
);
return
E_NOTIMPL
;
}
static
HRESULT
WINAPI
IDirect3DRMFrame2Impl_SetSceneFogMode
(
IDirect3DRMFrame2
*
iface
,
D3DRMFOGMODE
mode
)
{
IDirect3DRMFrameImpl
*
This
=
impl_from_IDirect3DRMFrame2
(
iface
);
FIXME
(
"(%p/%p)->(%u): stub
\n
"
,
iface
,
This
,
mode
);
return
E_NOTIMPL
;
}
static
HRESULT
WINAPI
IDirect3DRMFrame2Impl_SetSceneFogParams
(
IDirect3DRMFrame2
*
iface
,
D3DVALUE
start
,
D3DVALUE
end
,
D3DVALUE
density
)
{
IDirect3DRMFrameImpl
*
This
=
impl_from_IDirect3DRMFrame2
(
iface
);
FIXME
(
"(%p/%p)->(%f,%f,%f): stub
\n
"
,
iface
,
This
,
start
,
end
,
density
);
return
E_NOTIMPL
;
}
static
HRESULT
WINAPI
IDirect3DRMFrame2Impl_SetColor
(
IDirect3DRMFrame2
*
iface
,
D3DCOLOR
color
)
{
IDirect3DRMFrameImpl
*
This
=
impl_from_IDirect3DRMFrame2
(
iface
);
FIXME
(
"(%p/%p)->(%u): stub
\n
"
,
iface
,
This
,
color
);
return
E_NOTIMPL
;
}
static
HRESULT
WINAPI
IDirect3DRMFrame2Impl_SetColorRGB
(
IDirect3DRMFrame2
*
iface
,
D3DVALUE
red
,
D3DVALUE
green
,
D3DVALUE
blue
)
{
IDirect3DRMFrameImpl
*
This
=
impl_from_IDirect3DRMFrame2
(
iface
);
FIXME
(
"(%p/%p)->(%f,%f,%f): stub
\n
"
,
iface
,
This
,
red
,
green
,
blue
);
return
E_NOTIMPL
;
}
static
D3DRMZBUFFERMODE
WINAPI
IDirect3DRMFrame2Impl_GetZbufferMode
(
IDirect3DRMFrame2
*
iface
)
{
IDirect3DRMFrameImpl
*
This
=
impl_from_IDirect3DRMFrame2
(
iface
);
FIXME
(
"(%p/%p)->(): stub
\n
"
,
iface
,
This
);
return
D3DRMZBUFFER_FROMPARENT
;
}
static
HRESULT
WINAPI
IDirect3DRMFrame2Impl_SetMaterialMode
(
IDirect3DRMFrame2
*
iface
,
D3DRMMATERIALMODE
mode
)
{
IDirect3DRMFrameImpl
*
This
=
impl_from_IDirect3DRMFrame2
(
iface
);
FIXME
(
"(%p/%p)->(%u): stub
\n
"
,
iface
,
This
,
mode
);
return
E_NOTIMPL
;
}
static
HRESULT
WINAPI
IDirect3DRMFrame2Impl_SetOrientation
(
IDirect3DRMFrame2
*
iface
,
LPDIRECT3DRMFRAME
reference
,
D3DVALUE
dx
,
D3DVALUE
dy
,
D3DVALUE
dz
,
D3DVALUE
ux
,
D3DVALUE
uy
,
D3DVALUE
uz
)
{
IDirect3DRMFrameImpl
*
This
=
impl_from_IDirect3DRMFrame2
(
iface
);
FIXME
(
"(%p/%p)->(%p,%f,%f,%f,%f,%f,%f): stub
\n
"
,
iface
,
This
,
reference
,
dx
,
dy
,
dz
,
ux
,
uy
,
uz
);
return
E_NOTIMPL
;
}
static
HRESULT
WINAPI
IDirect3DRMFrame2Impl_SetPosition
(
IDirect3DRMFrame2
*
iface
,
LPDIRECT3DRMFRAME
reference
,
D3DVALUE
x
,
D3DVALUE
y
,
D3DVALUE
z
)
{
IDirect3DRMFrameImpl
*
This
=
impl_from_IDirect3DRMFrame2
(
iface
);
FIXME
(
"(%p/%p)->(%p,%f,%f,%f): stub
\n
"
,
iface
,
This
,
reference
,
x
,
y
,
z
);
return
E_NOTIMPL
;
}
static
HRESULT
WINAPI
IDirect3DRMFrame2Impl_SetRotation
(
IDirect3DRMFrame2
*
iface
,
LPDIRECT3DRMFRAME
reference
,
D3DVALUE
x
,
D3DVALUE
y
,
D3DVALUE
z
,
D3DVALUE
theta
)
{
IDirect3DRMFrameImpl
*
This
=
impl_from_IDirect3DRMFrame2
(
iface
);
FIXME
(
"(%p/%p)->(%p,%f,%f,%f,%f): stub
\n
"
,
iface
,
This
,
reference
,
x
,
y
,
z
,
theta
);
return
E_NOTIMPL
;
}
static
HRESULT
WINAPI
IDirect3DRMFrame2Impl_SetSortMode
(
IDirect3DRMFrame2
*
iface
,
D3DRMSORTMODE
mode
)
{
IDirect3DRMFrameImpl
*
This
=
impl_from_IDirect3DRMFrame2
(
iface
);
FIXME
(
"(%p/%p)->(%u): stub
\n
"
,
iface
,
This
,
mode
);
return
E_NOTIMPL
;
}
static
HRESULT
WINAPI
IDirect3DRMFrame2Impl_SetTexture
(
IDirect3DRMFrame2
*
iface
,
LPDIRECT3DRMTEXTURE
texture
)
{
IDirect3DRMFrameImpl
*
This
=
impl_from_IDirect3DRMFrame2
(
iface
);
FIXME
(
"(%p/%p)->(%p): stub
\n
"
,
iface
,
This
,
texture
);
return
E_NOTIMPL
;
}
static
HRESULT
WINAPI
IDirect3DRMFrame2Impl_SetTextureTopology
(
IDirect3DRMFrame2
*
iface
,
BOOL
wrap_u
,
BOOL
wrap_v
)
{
IDirect3DRMFrameImpl
*
This
=
impl_from_IDirect3DRMFrame2
(
iface
);
FIXME
(
"(%p/%p)->(%d,%d): stub
\n
"
,
iface
,
This
,
wrap_u
,
wrap_v
);
return
E_NOTIMPL
;
}
static
HRESULT
WINAPI
IDirect3DRMFrame2Impl_SetVelocity
(
IDirect3DRMFrame2
*
iface
,
LPDIRECT3DRMFRAME
reference
,
D3DVALUE
x
,
D3DVALUE
y
,
D3DVALUE
z
,
BOOL
with_rotation
)
{
IDirect3DRMFrameImpl
*
This
=
impl_from_IDirect3DRMFrame2
(
iface
);
FIXME
(
"(%p/%p)->(%p,%f,%f,%f,%d): stub
\n
"
,
iface
,
This
,
reference
,
x
,
y
,
z
,
with_rotation
);
return
E_NOTIMPL
;
}
static
HRESULT
WINAPI
IDirect3DRMFrame2Impl_SetZbufferMode
(
IDirect3DRMFrame2
*
iface
,
D3DRMZBUFFERMODE
mode
)
{
IDirect3DRMFrameImpl
*
This
=
impl_from_IDirect3DRMFrame2
(
iface
);
FIXME
(
"(%p/%p)->(%u): stub
\n
"
,
iface
,
This
,
mode
);
return
E_NOTIMPL
;
}
static
HRESULT
WINAPI
IDirect3DRMFrame2Impl_Transform
(
IDirect3DRMFrame2
*
iface
,
D3DVECTOR
*
d
,
D3DVECTOR
*
s
)
{
IDirect3DRMFrameImpl
*
This
=
impl_from_IDirect3DRMFrame2
(
iface
);
FIXME
(
"(%p/%p)->(%p,%p): stub
\n
"
,
iface
,
This
,
d
,
s
);
return
E_NOTIMPL
;
}
/*** IDirect3DRMFrame2 methods ***/
static
HRESULT
WINAPI
IDirect3DRMFrame2Impl_AddMoveCallback2
(
IDirect3DRMFrame2
*
iface
,
D3DRMFRAMEMOVECALLBACK
cb
,
VOID
*
arg
,
DWORD
flags
)
{
IDirect3DRMFrameImpl
*
This
=
impl_from_IDirect3DRMFrame2
(
iface
);
FIXME
(
"(%p/%p)->(%p,%p,%u): stub
\n
"
,
iface
,
This
,
cb
,
arg
,
flags
);
return
E_NOTIMPL
;
}
static
HRESULT
WINAPI
IDirect3DRMFrame2Impl_GetBox
(
IDirect3DRMFrame2
*
iface
,
LPD3DRMBOX
box
)
{
IDirect3DRMFrameImpl
*
This
=
impl_from_IDirect3DRMFrame2
(
iface
);
FIXME
(
"(%p/%p)->(%p): stub
\n
"
,
iface
,
This
,
box
);
return
E_NOTIMPL
;
}
static
BOOL
WINAPI
IDirect3DRMFrame2Impl_GetBoxEnable
(
IDirect3DRMFrame2
*
iface
)
{
IDirect3DRMFrameImpl
*
This
=
impl_from_IDirect3DRMFrame2
(
iface
);
FIXME
(
"(%p/%p)->(): stub
\n
"
,
iface
,
This
);
return
E_NOTIMPL
;
}
static
HRESULT
WINAPI
IDirect3DRMFrame2Impl_GetAxes
(
IDirect3DRMFrame2
*
iface
,
LPD3DVECTOR
dir
,
LPD3DVECTOR
up
)
{
IDirect3DRMFrameImpl
*
This
=
impl_from_IDirect3DRMFrame2
(
iface
);
FIXME
(
"(%p/%p)->(%p,%p): stub
\n
"
,
iface
,
This
,
dir
,
up
);
return
E_NOTIMPL
;
}
static
HRESULT
WINAPI
IDirect3DRMFrame2Impl_GetMaterial
(
IDirect3DRMFrame2
*
iface
,
LPDIRECT3DRMMATERIAL
*
material
)
{
IDirect3DRMFrameImpl
*
This
=
impl_from_IDirect3DRMFrame2
(
iface
);
FIXME
(
"(%p/%p)->(%p): stub
\n
"
,
iface
,
This
,
material
);
return
E_NOTIMPL
;
}
static
BOOL
WINAPI
IDirect3DRMFrame2Impl_GetInheritAxes
(
IDirect3DRMFrame2
*
iface
)
{
IDirect3DRMFrameImpl
*
This
=
impl_from_IDirect3DRMFrame2
(
iface
);
FIXME
(
"(%p/%p)->(): stub
\n
"
,
iface
,
This
);
return
E_NOTIMPL
;
}
static
HRESULT
WINAPI
IDirect3DRMFrame2Impl_GetHierarchyBox
(
IDirect3DRMFrame2
*
iface
,
LPD3DRMBOX
box
)
{
IDirect3DRMFrameImpl
*
This
=
impl_from_IDirect3DRMFrame2
(
iface
);
FIXME
(
"(%p/%p)->(%p): stub
\n
"
,
iface
,
This
,
box
);
return
E_NOTIMPL
;
}
static
const
struct
IDirect3DRMFrame2Vtbl
Direct3DRMFrame2_Vtbl
=
{
/*** IUnknown methods ***/
IDirect3DRMFrame2Impl_QueryInterface
,
IDirect3DRMFrame2Impl_AddRef
,
IDirect3DRMFrame2Impl_Release
,
/*** IDirect3DRMObject methods ***/
IDirect3DRMFrame2Impl_Clone
,
IDirect3DRMFrame2Impl_AddDestroyCallback
,
IDirect3DRMFrame2Impl_DeleteDestroyCallback
,
IDirect3DRMFrame2Impl_SetAppData
,
IDirect3DRMFrame2Impl_GetAppData
,
IDirect3DRMFrame2Impl_SetName
,
IDirect3DRMFrame2Impl_GetName
,
IDirect3DRMFrame2Impl_GetClassName
,
/*** IDirect3DRMFrame methods ***/
IDirect3DRMFrame2Impl_AddChild
,
IDirect3DRMFrame2Impl_AddLight
,
IDirect3DRMFrame2Impl_AddMoveCallback
,
IDirect3DRMFrame2Impl_AddTransform
,
IDirect3DRMFrame2Impl_AddTranslation
,
IDirect3DRMFrame2Impl_AddScale
,
IDirect3DRMFrame2Impl_AddRotation
,
IDirect3DRMFrame2Impl_AddVisual
,
IDirect3DRMFrame2Impl_GetChildren
,
IDirect3DRMFrame2Impl_GetColor
,
IDirect3DRMFrame2Impl_GetLights
,
IDirect3DRMFrame2Impl_GetMaterialMode
,
IDirect3DRMFrame2Impl_GetParent
,
IDirect3DRMFrame2Impl_GetPosition
,
IDirect3DRMFrame2Impl_GetRotation
,
IDirect3DRMFrame2Impl_GetScene
,
IDirect3DRMFrame2Impl_GetSortMode
,
IDirect3DRMFrame2Impl_GetTexture
,
IDirect3DRMFrame2Impl_GetTransform
,
IDirect3DRMFrame2Impl_GetVelocity
,
IDirect3DRMFrame2Impl_GetOrientation
,
IDirect3DRMFrame2Impl_GetVisuals
,
IDirect3DRMFrame2Impl_GetTextureTopology
,
IDirect3DRMFrame2Impl_InverseTransform
,
IDirect3DRMFrame2Impl_Load
,
IDirect3DRMFrame2Impl_LookAt
,
IDirect3DRMFrame2Impl_Move
,
IDirect3DRMFrame2Impl_DeleteChild
,
IDirect3DRMFrame2Impl_DeleteLight
,
IDirect3DRMFrame2Impl_DeleteMoveCallback
,
IDirect3DRMFrame2Impl_DeleteVisual
,
IDirect3DRMFrame2Impl_GetSceneBackground
,
IDirect3DRMFrame2Impl_GetSceneBackgroundDepth
,
IDirect3DRMFrame2Impl_GetSceneFogColor
,
IDirect3DRMFrame2Impl_GetSceneFogEnable
,
IDirect3DRMFrame2Impl_GetSceneFogMode
,
IDirect3DRMFrame2Impl_GetSceneFogParams
,
IDirect3DRMFrame2Impl_SetSceneBackground
,
IDirect3DRMFrame2Impl_SetSceneBackgroundRGB
,
IDirect3DRMFrame2Impl_SetSceneBackgroundDepth
,
IDirect3DRMFrame2Impl_SetSceneBackgroundImage
,
IDirect3DRMFrame2Impl_SetSceneFogEnable
,
IDirect3DRMFrame2Impl_SetSceneFogColor
,
IDirect3DRMFrame2Impl_SetSceneFogMode
,
IDirect3DRMFrame2Impl_SetSceneFogParams
,
IDirect3DRMFrame2Impl_SetColor
,
IDirect3DRMFrame2Impl_SetColorRGB
,
IDirect3DRMFrame2Impl_GetZbufferMode
,
IDirect3DRMFrame2Impl_SetMaterialMode
,
IDirect3DRMFrame2Impl_SetOrientation
,
IDirect3DRMFrame2Impl_SetPosition
,
IDirect3DRMFrame2Impl_SetRotation
,
IDirect3DRMFrame2Impl_SetSortMode
,
IDirect3DRMFrame2Impl_SetTexture
,
IDirect3DRMFrame2Impl_SetTextureTopology
,
IDirect3DRMFrame2Impl_SetVelocity
,
IDirect3DRMFrame2Impl_SetZbufferMode
,
IDirect3DRMFrame2Impl_Transform
,
/*** IDirect3DRMFrame2 methods ***/
IDirect3DRMFrame2Impl_AddMoveCallback2
,
IDirect3DRMFrame2Impl_GetBox
,
IDirect3DRMFrame2Impl_GetBoxEnable
,
IDirect3DRMFrame2Impl_GetAxes
,
IDirect3DRMFrame2Impl_GetMaterial
,
IDirect3DRMFrame2Impl_GetInheritAxes
,
IDirect3DRMFrame2Impl_GetHierarchyBox
};
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