Skip to content
Projects
Groups
Snippets
Help
This project
Loading...
Sign in / Register
Toggle navigation
P
PortWINE
Project
Project
Details
Activity
Cycle Analytics
Repository
Repository
Files
Commits
Branches
Tags
Contributors
Graph
Compare
Charts
Issues
0
Issues
0
List
Board
Labels
Milestones
Merge Requests
0
Merge Requests
0
CI / CD
CI / CD
Pipelines
Jobs
Schedules
Charts
Registry
Registry
Wiki
Wiki
Snippets
Snippets
Members
Members
Collapse sidebar
Close sidebar
Activity
Graph
Charts
Create a new issue
Jobs
Commits
Issue Boards
Open sidebar
Mikhail Tergoev
PortWINE
Commits
6bb1c63e
Commit
6bb1c63e
authored
Oct 04, 2024
by
Vladislav
Browse files
Options
Browse Files
Download
Email Patches
Plain Diff
added AI_SKIP
parent
28e69c77
Hide whitespace changes
Inline
Side-by-side
Showing
1 changed file
with
50 additions
and
49 deletions
+50
-49
start.sh
data_from_portwine/scripts/start.sh
+50
-49
No files found.
data_from_portwine/scripts/start.sh
View file @
6bb1c63e
...
...
@@ -697,65 +697,66 @@ else
--field=" ${translations[Command line]}"!"$PW_GUI_ICON_PATH/$BUTTON_SIZE_MM.png"!"${translations[Run wine cmd]}":"FBTN" '
@bash -c
"button_click --normal WINECMD"
' \
--field=" ${translations[Regedit]}"!"$PW_GUI_ICON_PATH/$BUTTON_SIZE_MM.png"!"${translations[Run wine regedit]}":"FBTN" '
@bash -c
"button_click --normal WINEREG"
' 1> "${PW_TMPFS_PATH}/tmp_yad_form_vulkan" 2>/dev/null &
AI_AMOUNT_GAMES="0" && AI_AMOUNT_EMULS="0" && AI_AMOUNT_ARRAY="0"
AI_TOP_GAMES="PW_LGC PW_VKPLAY PW_EPIC PW_BATTLE_NET"
for ai_file in "$PORT_SCRIPTS_PATH"/pw_autoinstall/* ; do
while IFS= read -r line ; do
[[ $line =~ "##########" ]] && break
[[ $line =~ "# type: " ]] && AI_TYPE["$AI_AMOUNT_ARRAY"]="${line//# type: /}"
[[ $line =~ "# name: " ]] && AI_NAME["$AI_AMOUNT_ARRAY"]="${line//# name: /}"
[[ $line =~ "# image: " ]] && AI_IMAGE["$AI_AMOUNT_ARRAY"]="${line//# image: /}"
if [[ "$LANGUAGE" == ru ]] ; then
[[ $line =~ "# info_ru: " ]] && AI_INFO["$AI_AMOUNT_ARRAY"]="${line//# info_ru: /}"
if [[ $AI_SKIP != 1 ]] ; then
AI_AMOUNT_GAMES="0" && AI_AMOUNT_EMULS="0" && AI_AMOUNT_ARRAY="0"
AI_TOP_GAMES="PW_LGC PW_VKPLAY PW_EPIC PW_BATTLE_NET"
for ai_file in "$PORT_SCRIPTS_PATH"/pw_autoinstall/* ; do
while IFS= read -r line ; do
[[ $line =~ "##########" ]] && break
[[ $line =~ "# type: " ]] && AI_TYPE["$AI_AMOUNT_ARRAY"]="${line//# type: /}"
[[ $line =~ "# name: " ]] && AI_NAME["$AI_AMOUNT_ARRAY"]="${line//# name: /}"
[[ $line =~ "# image: " ]] && AI_IMAGE["$AI_AMOUNT_ARRAY"]="${line//# image: /}"
if [[ "$LANGUAGE" == ru ]] ; then
[[ $line =~ "# info_ru: " ]] && AI_INFO["$AI_AMOUNT_ARRAY"]="${line//# info_ru: /}"
else
[[ $line =~ "# info_en: " ]] && AI_INFO["$AI_AMOUNT_ARRAY"]="${line//# info_en: /}"
fi
done < "$ai_file"
AI_FILE="${ai_file//"$PORT_SCRIPTS_PATH/pw_autoinstall/"/}"
AI_FILE_CHECK="$AI_FILE=$AI_AMOUNT_ARRAY"
AI_FILE_ARRAY+=($AI_FILE)
if [[ $AI_TOP_GAMES =~ ${AI_FILE_CHECK//=*/} ]] ; then
AI_TRUE_FILE+=($AI_FILE_CHECK)
else
[[ $line =~ "# info_en: " ]] && AI_INFO["$AI_AMOUNT_ARRAY"]="${line//# info_en: /}"
AI_FILE_UNSORTED+=($AI_AMOUNT_ARRAY)
fi
done < "$ai_file"
AI_FILE="${ai_file//"$PORT_SCRIPTS_PATH/pw_autoinstall/"/}"
AI_FILE_CHECK="$AI_FILE=$AI_AMOUNT_ARRAY"
AI_FILE_ARRAY+=($AI_FILE)
if [[ $AI_TOP_GAMES =~ ${AI_FILE_CHECK//=*/} ]] ; then
AI_TRUE_FILE+=($AI_FILE_CHECK)
else
AI_FILE_UNSORTED+=($AI_AMOUNT_ARRAY)
fi
(( AI_AMOUNT_ARRAY++ ))
done
unset AI_FILE_SORTED
for ai_sort in $AI_TOP_GAMES ; do
if [[ ${AI_TRUE_FILE[*]} =~ $ai_sort ]] ; then
AI_TRUE_FILE_NEW=(${AI_TRUE_FILE[@]//$ai_sort=/})
AI_FILE_SORTED+=(${AI_TRUE_FILE_NEW[@]//*=*/})
fi
done
(( AI_AMOUNT_ARRAY++ ))
done
IFS=$'
\n
'
for ai in "${AI_FILE_SORTED[@]}" "${AI_FILE_UNSORTED[@]}" ; do
case ${AI_TYPE[$ai]} in
games)
PW_GENERATE_BUTTONS_GAMES+="--field= ${AI_NAME[$ai]}!$PW_GUI_ICON_PATH/${AI_IMAGE[$ai]}.png!${AI_INFO[$ai]}:FBTNR%@bash -c \"button_click --normal ${AI_FILE_ARRAY[$ai]}\"%"
(( AI_AMOUNT_GAMES++ ))
;;
emulators)
PW_GENERATE_BUTTONS_EMULS+="--field= ${AI_NAME[$ai]}!$PW_GUI_ICON_PATH/${AI_IMAGE[$ai]}.png!${AI_INFO[$ai]}:FBTNR%@bash -c \"button_click --normal ${AI_FILE_ARRAY[$ai]}\"%"
(( AI_AMOUNT_EMULS++ ))
;;
for ai_sort in $AI_TOP_GAMES ; do
if [[ ${AI_TRUE_FILE[*]} =~ $ai_sort ]] ; then
AI_TRUE_FILE_NEW=(${AI_TRUE_FILE[@]//$ai_sort=/})
AI_FILE_SORTED+=(${AI_TRUE_FILE_NEW[@]//*=*/})
fi
done
IFS=$'
\n
'
for ai in "${AI_FILE_SORTED[@]}" "${AI_FILE_UNSORTED[@]}" ; do
case ${AI_TYPE[$ai]} in
games)
export PW_GENERATE_BUTTONS_GAMES+="--field= ${AI_NAME[$ai]}!$PW_GUI_ICON_PATH/${AI_IMAGE[$ai]}.png!${AI_INFO[$ai]}:FBTNR%@bash -c \"button_click --normal ${AI_FILE_ARRAY[$ai]}\"%"
(( AI_AMOUNT_GAMES++ ))
;;
emulators)
export PW_GENERATE_BUTTONS_EMULS+="--field= ${AI_NAME[$ai]}!$PW_GUI_ICON_PATH/${AI_IMAGE[$ai]}.png!${AI_INFO[$ai]}:FBTNR%@bash -c \"button_click --normal ${AI_FILE_ARRAY[$ai]}\"%"
(( AI_AMOUNT_EMULS++ ))
;;
*)
yad_error "Line: \"type\" not found in file ${AI_FILE_ARRAY[$ai]} or misspelled."
;;
esac
done
unset AI_FILE_ARRAY AI_TYPE AI_NAME AI_IMAGE AI_INFO
MAIN_GUI_ROWS_GAMES="$(( AI_AMOUNT_GAMES / MAIN_GUI_COLUMNS + 1 ))"
MAIN_GUI_ROWS_EMULS="$(( AI_AMOUNT_EMULS / MAIN_GUI_COLUMNS + 1 ))"
yad_error "Line: \"type\" not found in file ${AI_FILE_ARRAY[$ai]} or misspelled."
;;
esac
done
export MAIN_GUI_ROWS_GAMES="$(( AI_AMOUNT_GAMES / MAIN_GUI_COLUMNS + 1 ))"
export MAIN_GUI_ROWS_EMULS="$(( AI_AMOUNT_EMULS / MAIN_GUI_COLUMNS + 1 ))"
export AI_SKIP="1"
fi
IFS="%"
"${pw_yad}" --plug=$KEY_MENU --tabnum="${PW_GUI_SORT_TABS[1]}" --form --columns="$MAIN_GUI_ROWS_EMULS" --align-buttons --scroll --homogeneous-column \
--gui-type-layout="${MAIN_MENU_GUI_TYPE_LAYOUT}" --separator=" " ${PW_GENERATE_BUTTONS_EMULS} 2>/dev/null &
"${pw_yad}" --plug=$KEY_MENU --tabnum="${PW_GUI_SORT_TABS[0]}" --form --columns="$MAIN_GUI_ROWS_GAMES" --align-buttons --scroll --homogeneous-column \
--gui-type-layout="${MAIN_MENU_GUI_TYPE_LAYOUT}" --separator=" " ${PW_GENERATE_BUTTONS_GAMES} 2>/dev/null &
unset PW_GENERATE_BUTTONS_GAMES PW_GENERATE_BUTTONS_EMULS
IFS="$orig_IFS"
export START_FROM_PP_GUI="1"
...
...
Write
Preview
Markdown
is supported
0%
Try again
or
attach a new file
Attach a file
Cancel
You are about to add
0
people
to the discussion. Proceed with caution.
Finish editing this message first!
Cancel
Please
register
or
sign in
to comment