Commit 6bb1c63e authored by Vladislav's avatar Vladislav

added AI_SKIP

parent 28e69c77
......@@ -697,6 +697,7 @@ else
--field=" ${translations[Command line]}"!"$PW_GUI_ICON_PATH/$BUTTON_SIZE_MM.png"!"${translations[Run wine cmd]}":"FBTN" '@bash -c "button_click --normal WINECMD"' \
--field=" ${translations[Regedit]}"!"$PW_GUI_ICON_PATH/$BUTTON_SIZE_MM.png"!"${translations[Run wine regedit]}":"FBTN" '@bash -c "button_click --normal WINEREG"' 1> "${PW_TMPFS_PATH}/tmp_yad_form_vulkan" 2>/dev/null &
if [[ $AI_SKIP != 1 ]] ; then
AI_AMOUNT_GAMES="0" && AI_AMOUNT_EMULS="0" && AI_AMOUNT_ARRAY="0"
AI_TOP_GAMES="PW_LGC PW_VKPLAY PW_EPIC PW_BATTLE_NET"
for ai_file in "$PORT_SCRIPTS_PATH"/pw_autoinstall/* ; do
......@@ -722,7 +723,6 @@ else
(( AI_AMOUNT_ARRAY++ ))
done
unset AI_FILE_SORTED
for ai_sort in $AI_TOP_GAMES ; do
if [[ ${AI_TRUE_FILE[*]} =~ $ai_sort ]] ; then
AI_TRUE_FILE_NEW=(${AI_TRUE_FILE[@]//$ai_sort=/})
......@@ -734,11 +734,11 @@ else
for ai in "${AI_FILE_SORTED[@]}" "${AI_FILE_UNSORTED[@]}" ; do
case ${AI_TYPE[$ai]} in
games)
PW_GENERATE_BUTTONS_GAMES+="--field= ${AI_NAME[$ai]}!$PW_GUI_ICON_PATH/${AI_IMAGE[$ai]}.png!${AI_INFO[$ai]}:FBTNR%@bash -c \"button_click --normal ${AI_FILE_ARRAY[$ai]}\"%"
export PW_GENERATE_BUTTONS_GAMES+="--field= ${AI_NAME[$ai]}!$PW_GUI_ICON_PATH/${AI_IMAGE[$ai]}.png!${AI_INFO[$ai]}:FBTNR%@bash -c \"button_click --normal ${AI_FILE_ARRAY[$ai]}\"%"
(( AI_AMOUNT_GAMES++ ))
;;
emulators)
PW_GENERATE_BUTTONS_EMULS+="--field= ${AI_NAME[$ai]}!$PW_GUI_ICON_PATH/${AI_IMAGE[$ai]}.png!${AI_INFO[$ai]}:FBTNR%@bash -c \"button_click --normal ${AI_FILE_ARRAY[$ai]}\"%"
export PW_GENERATE_BUTTONS_EMULS+="--field= ${AI_NAME[$ai]}!$PW_GUI_ICON_PATH/${AI_IMAGE[$ai]}.png!${AI_INFO[$ai]}:FBTNR%@bash -c \"button_click --normal ${AI_FILE_ARRAY[$ai]}\"%"
(( AI_AMOUNT_EMULS++ ))
;;
*)
......@@ -746,16 +746,17 @@ else
;;
esac
done
unset AI_FILE_ARRAY AI_TYPE AI_NAME AI_IMAGE AI_INFO
MAIN_GUI_ROWS_GAMES="$(( AI_AMOUNT_GAMES / MAIN_GUI_COLUMNS + 1 ))"
MAIN_GUI_ROWS_EMULS="$(( AI_AMOUNT_EMULS / MAIN_GUI_COLUMNS + 1 ))"
export MAIN_GUI_ROWS_GAMES="$(( AI_AMOUNT_GAMES / MAIN_GUI_COLUMNS + 1 ))"
export MAIN_GUI_ROWS_EMULS="$(( AI_AMOUNT_EMULS / MAIN_GUI_COLUMNS + 1 ))"
export AI_SKIP="1"
fi
IFS="%"
"${pw_yad}" --plug=$KEY_MENU --tabnum="${PW_GUI_SORT_TABS[1]}" --form --columns="$MAIN_GUI_ROWS_EMULS" --align-buttons --scroll --homogeneous-column \
--gui-type-layout="${MAIN_MENU_GUI_TYPE_LAYOUT}" --separator=" " ${PW_GENERATE_BUTTONS_EMULS} 2>/dev/null &
"${pw_yad}" --plug=$KEY_MENU --tabnum="${PW_GUI_SORT_TABS[0]}" --form --columns="$MAIN_GUI_ROWS_GAMES" --align-buttons --scroll --homogeneous-column \
--gui-type-layout="${MAIN_MENU_GUI_TYPE_LAYOUT}" --separator=" " ${PW_GENERATE_BUTTONS_GAMES} 2>/dev/null &
unset PW_GENERATE_BUTTONS_GAMES PW_GENERATE_BUTTONS_EMULS
IFS="$orig_IFS"
export START_FROM_PP_GUI="1"
......
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