PW_DGV2_FORCE_ENABLE_INFO=$(eval_gettext 'Forced use all dgVoodoo2 libs (Glide 2.11-3.1, DirectDraw 1-7, Direct3D 2-9) on all 3D API. For WineD3D OpenGL and Gallium Zink need use WineLG')
PW_DGV2_FORCE_DISABLE_INFO=$(eval_gettext 'Forced disable all dgVoodoo2 libs. Forced used WineD3D libs. DGV2_FORCE_ENABLE disable too')
PW_DGV2_DX12_INFO=$(eval_gettext 'Use DirectX12 for dgVoodoo2. (Working only on newest and stable dxvk and vkd3d, D3D8 working on stable, some games may work better, some may work worse)')
PW_DGV2_FASTMEMORY_INFO=$(eval_gettext 'Increase the amount of vram for dgVoodoo2 and enable fast memory access. (Enable if games have poor performance, using Unreal 2 as an example)')
PW_DGV2_FULLSCREEN_INFO=$(eval_gettext 'Render image based on monitor resolution. Can use if the game has a small interface size. Widescreen effect for 16:9')
PW_DINPUT_PROTOCOL_INFO=$(eval_gettext 'Force use DirectInput protocol instead of XInput')
ENABLE_VKBASALT_INFO=$(eval_gettext 'Enable vkBasalt by default to improve graphics in games running on Vulkan. (The HOME hotkey disables vkbasalt)')