Skip to content
Projects
Groups
Snippets
Help
This project
Loading...
Sign in / Register
Toggle navigation
P
PortWINE
Project
Project
Details
Activity
Cycle Analytics
Repository
Repository
Files
Commits
Branches
Tags
Contributors
Graph
Compare
Charts
Issues
0
Issues
0
List
Board
Labels
Milestones
Merge Requests
0
Merge Requests
0
CI / CD
CI / CD
Pipelines
Jobs
Schedules
Charts
Registry
Registry
Wiki
Wiki
Snippets
Snippets
Members
Members
Collapse sidebar
Close sidebar
Activity
Graph
Charts
Create a new issue
Jobs
Commits
Issue Boards
Open sidebar
Mikhail Tergoev
PortWINE
Commits
d4e48346
Commit
d4e48346
authored
Apr 11, 2024
by
Boria138
Browse files
Options
Browse Files
Download
Email Patches
Plain Diff
Fixed galium nine in flatpak
parent
1b81250f
Hide whitespace changes
Inline
Side-by-side
Showing
2 changed files
with
25 additions
and
13 deletions
+25
-13
functions_helper
data_from_portwine/scripts/functions_helper
+23
-11
lang
data_from_portwine/scripts/lang
+2
-2
No files found.
data_from_portwine/scripts/functions_helper
View file @
d4e48346
...
...
@@ -1910,21 +1910,33 @@ d3d11 d3d10 d3d10core d3d10_1 d3d9 d3d8 dxgi wined3d vulkan-1 shell32"
var_winedlloverride_update
"d3d9=n;wined3d=b;dxvk_config,vulkan-1,winevulkan="
unset
FIND_D3D_MODULE D3D_MODULE_PATH
FIND_D3D_MODULE
=
`
dirname
$(
find /usr/
-maxdepth
4
-type
f
-name
"d3dadapter9.so.*"
)
2>/dev/null
`
if
[[
!
-z
"
$FIND_D3D_MODULE
"
]]
;
then
old_IFS
=
$IFS
IFS
=
$'
\n
'
for
D3D_MP
in
$FIND_D3D_MODULE
;
do
FLATPAK_D3D_MODULES_PATH
=
"/app/lib/i386-linux-gnu/GL/default/lib/d3d
/usr/lib/x86_64-linux-gnu/GL/default/lib/d3d"
if
!
check_flatpak
;
then
if
[[
!
-z
"
$FIND_D3D_MODULE
"
]]
;
then
old_IFS
=
$IFS
IFS
=
$'
\n
'
for
D3D_MP
in
$FIND_D3D_MODULE
;
do
if
[[
!
-z
"
$D3D_MODULE_PATH
"
]]
then
export
D3D_MODULE_PATH
=
"
$D3D_MODULE_PATH
:/run/host
${
D3D_MP
}
"
else
export
D3D_MODULE_PATH
=
"/run/host
${
D3D_MP
}
"
fi
done
IFS
=
$old_IFS
print_info
"D3D_MODULE_PATH=
${
D3D_MODULE_PATH
}
"
else
pw_stop_progress_bar
yad_error
"d3dadapter9.so.1.0.0 -
${
loc_find_d3dadapter9_error
}
"
stop_portwine
fi
else
for
D3D_MP
in
$FLATPAK_D3D_MODULES_PATH
;
do
if
[[
!
-z
"
$D3D_MODULE_PATH
"
]]
then
export
D3D_MODULE_PATH
=
"
$D3D_MODULE_PATH
:/run/
hos
t
${
D3D_MP
}
"
else
export
D3D_MODULE_PATH
=
"/run/
hos
t
${
D3D_MP
}
"
then
export
D3D_MODULE_PATH
=
"
$D3D_MODULE_PATH
:/run/
paren
t
${
D3D_MP
}
"
else
export
D3D_MODULE_PATH
=
"/run/
paren
t
${
D3D_MP
}
"
fi
done
IFS
=
$old_IFS
print_info
"D3D_MODULE_PATH=
${
D3D_MODULE_PATH
}
"
else
pw_stop_progress_bar
yad_error
"d3dadapter9.so.1.0.0 -
${
loc_find_d3dadapter9_error
}
"
stop_portwine
fi
export
mesa_glthread
=
true
export
ENABLE_VKBASALT
=
0
...
...
data_from_portwine/scripts/lang
View file @
d4e48346
...
...
@@ -285,7 +285,7 @@ if [[ "${update_loc}" == "RUS" ]] ; then
export
PW_PFX_BACKUP_SUCCESS
=
"Успешно создана резервная копия префикса:"
export
PW_PFX_BACKUP_ERROR
=
"Произошла ошибка во время создания резервной копии префикса:"
export
loc_find_d3dadapter9_error
=
"
не найден в системе.
\n
Установите недостающий пакет: </Sb>d3dadapter9</b>
"
export
loc_find_d3dadapter9_error
=
"
Не найден в системе.
\n
Установите недостающий пакет: d3dadapter9
"
export
loc_gui_create_shortcut_for_exe
=
"Выберите .exe файл для которого необходимо создать ярлык и нажмите ОК.
\n
"
...
...
@@ -700,7 +700,7 @@ elif [[ "${update_loc}" == "ENG" ]] ; then
export
PW_PFX_BACKUP_SUCCESS
=
"Backup has been successfully created for prefix:"
export
PW_PFX_BACKUP_ERROR
=
"An error occurred while backing up the prefix:"
export
loc_find_d3dadapter9_error
=
"Not found in the system.
\n
Install the missing package:
</Sb>d3dadapter9</b>
"
export
loc_find_d3dadapter9_error
=
"Not found in the system.
\n
Install the missing package:
d3dadapter9
"
export
loc_gui_create_shortcut_for_exe
=
"Choose the .exe file for which you need to create a shortcut and click OK.
\n
"
...
...
Write
Preview
Markdown
is supported
0%
Try again
or
attach a new file
Attach a file
Cancel
You are about to add
0
people
to the discussion. Proceed with caution.
Finish editing this message first!
Cancel
Please
register
or
sign in
to comment