Commit f5dd208f authored by Alex Smith's avatar Alex Smith

getUserId getUserIds getUserPath

parent b0864223
......@@ -41,7 +41,8 @@ generateShortcutVDFHexAppId() {
}
# Takes an signed 32bit integer and converts it to an unsigned 32bit integer
generateShortcutGridAppId() {
extractSteamId32() {
# STUID32=$((STUID64 - 76561197960265728))
echo $(($1 & 0xFFFFFFFF))
}
## ----------
......@@ -134,29 +135,55 @@ getSteamGridDBId() {
fi
}
getUserPath() {
getUserIds() {
SLUF="${HOME}/.local/share/Steam/config/loginusers.vdf"
if [[ -f "${SLUF}" ]]; then
STUIDS=()
while read -r line; do
if [[ "${line}" =~ ^[[:space:]]*\"([0-9]+)\"$ ]]; then
STUID=$(extractSteamId32 "${BASH_REMATCH[1]}")
STUIDS+=("${STUID}")
fi
done < "${SLUF}"
if [[ ${#STUIDS[@]} -gt 0 ]]; then
echo "${STUIDS[@]}"
fi
fi
}
getUserId() {
SLUF="${HOME}/.local/share/Steam/config/loginusers.vdf"
if [[ -f "${SLUF}" ]]; then
SLUFUB=false
STUID64=""
STUID=""
while read -r line; do
if [[ "${line}" =~ ^[[:space:]]*\"([0-9]+)\"$ ]]; then
STUIDCUR="${BASH_REMATCH[1]}"
SLUFUB=true
elif [[ "${line}" == *'"MostRecent"'*'"1"' && ${SLUFUB} = true ]]; then
STUID64="${STUIDCUR}"
STUID=$(extractSteamId32 "${STUIDCUR}")
break
elif [[ "${line}" == "}" ]]; then
SLUFUB=false
fi
done < "${SLUF}"
if [ -n "${STUID64}" ]; then
STUID32=$((STUID64 - 76561197960265728))
STUIDPATH="${HOME}/.local/share/Steam/userdata/${STUID32}"
if [[ -d "${STUIDPATH}" ]]; then
if [[ -f "${STUIDPATH}/config/shortcuts.vdf" ]]; then
echo "${STUIDPATH}/config"
fi
fi
if [ -n "${STUID}" ]; then
echo "${STUID}"
fi
}
getUserPath() {
if [[ -n "${1:-}" ]]; then
STUID="$1"
else
STUID="$(getUserId)"
fi
if [ -n "${STUID}" ]; then
STUIDPATH="${HOME}/.local/share/Steam/userdata/${STUID}"
if [[ -d "${STUIDPATH}" ]]; then
if [[ -f "${STUIDPATH}/config/shortcuts.vdf" ]]; then
echo "${STUIDPATH}/config"
fi
fi
fi
......@@ -304,17 +331,15 @@ addGrids() {
}
removeNonSteamGame() {
[[ -n "${1:-}" ]] && appid="$1"
if [[ -z "${STCFGPATH}" ]]; then
STCFGPATH="$(getUserPath)"
fi
if [[ -n "${STCFGPATH}" ]] && [[ -z "${SCPATH}" ]]; then
SCPATH="${STCFGPATH}/shortcuts.vdf"
fi
if [[ -n "${SCPATH}" ]] && [[ -f "${SCPATH}" ]]; then
if [[ -n "${appid}" ]] && [[ -n "${SCPATH}" ]] && [[ -f "${SCPATH}" ]]; then
cp "${SCPATH}" "${SCPATH//.vdf}_${PROGNAME}_backup.vdf" 2>/dev/null
fi
[[ -n "${1:-}" ]] && appid="$1"
if [[ -n "${appid}" ]]; then
NOSTAIDVDFHEX=$(bigToLittleEndian $(printf '%08x' "${appid}"))
LC_ALL=C perl -pe '
$hex = pack("H*", shift);
......@@ -354,7 +379,7 @@ addNonSteamGame() {
NOSTAIDVDF="$(generateShortcutVDFAppId "${NOSTAPPNAME}${NOSTEXEPATH}")" # signed integer AppID, stored in the VDF as hexidecimal - ex: -598031679
NOSTAIDVDFHEX="$(generateShortcutVDFHexAppId "$NOSTAIDVDF")" # 4byte little-endian hexidecimal of above 32bit signed integer, which we write out to the binary VDF - ex: c1c25adc
NOSTAIDVDFHEXFMT="\x$(awk '{$1=$1}1' FPAT='.{2}' OFS="\\\x" <<< "$NOSTAIDVDFHEX")" # binary-formatted string hex of the above which we actually write out - ex: \xc1\xc2\x5a\xdc
NOSTAIDGRID="$(generateShortcutGridAppId "$NOSTAIDVDF")" # unsigned 32bit ingeger version of "$NOSTAIDVDF", which is used as the AppID for Steam artwork ("grids"), as well as for our shortcuts
NOSTAIDGRID="$(extractSteamId32 "$NOSTAIDVDF")" # unsigned 32bit ingeger version of "$NOSTAIDVDF", which is used as the AppID for Steam artwork ("grids"), as well as for our shortcuts
create_new_dir "${STEAM_SCRIPTS}"
echo "#!/usr/bin/env bash" > "${NOSTSHPATH}"
......
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