GAMEARTDEST="${SGGRIDDIR}/${GAMEARTAPPID}${GAMEARTSUFFIX}.${GAMEARTBASE#*.}"# path to filename in grid e.g. turns "/home/gaben/GamesArt/cs2_hero.png" into "~/.local/share/Steam/userdata/1234567/config/grid/4440654_hero.png"
if[-n "$GAMEARTSOURCE"];then
if[-f "$GAMEARTDEST"];then
if[[-n "$GAMEARTSOURCE"]];then
if[[-f "$GAMEARTDEST"]];then
rm"$GAMEARTDEST"
fi
if[-f "$GAMEARTSOURCE"];then
if[[-f "$GAMEARTSOURCE"]];then
$GAMEARTCMD"$GAMEARTSOURCE""$GAMEARTDEST"
fi
fi
...
...
@@ -143,12 +143,12 @@ function downloadArtFromSteamGridDB {
@@ -327,7 +327,7 @@ NOSTSEARCHID="" # ID to search for the SteamGridDB artwork on (either Steam App
NOSTSEARCHFLAG="--nonsteam" # Whether to search using a Steam AppID or SteamGridDB Game ID (will be set to --steam if we get an AppID)
# Only add NOSTAPPNAME as fallback if we don't have an ID to search on, because commandlineGetSteamGridDBArtwork will prefer name over ID, so if we have to fall back to Non-Steam Name (i.e. no entered custom name) then only do so if we don't have an ID given
[[!-z"$WOSB_VERSION"]]&& print_info "Found version: $WOSB_VERSION"|| yad_error "Error while get version of WOSB INSTALLER."
[[-n"$WOSB_VERSION"]]&& print_info "Found version: $WOSB_VERSION"|| yad_error "Error while get version of WOSB INSTALLER."
start_portwine
if try_download "https://installer.launcher.xsolla.com/xlauncher-builds/xsolla-launcher-update/${WOSB_VERSION}/bin/installer.exe""${PW_AUTOINSTALL_EXE}" no_mirror