Commit 870126d1 authored by Mikhail Tergoev's avatar Mikhail Tergoev

###Scripts version 2030###

parent 110b221b
......@@ -7,6 +7,9 @@
* добавить проверку количества db файлов на один exe
* заниматься только развитием проекта за счет вашей подписки на https://boosty.to/portwine-linux.ru
-----------------------------------------
###Scripts version 2030###
* HOTFIX - исправление ошибки распаковки обновлений на некоторых системах
###Scripts version 2029###
* MANGOHUD выключен по умолчанию (включается для каждой игры отдельно в EDIT_DB, либо глобально в /data/user.conf добавить: export PW_MANGOHUD=1
......
......@@ -590,8 +590,7 @@ pw_port_update () {
print_info "Update scripts..."
try_remove_file "${PORT_WINE_TMP_PATH}/PortWINE-master.tar.gz"
if try_download "https://github.com/Castro-Fidel/PortWINE/archive/refs/heads/master.tar.gz" "${PORT_WINE_TMP_PATH}/PortWINE-master.tar.gz" ; then
tar -xvzf "${PORT_WINE_TMP_PATH}/PortWINE-master.tar.gz" -C "${PORT_WINE_TMP_PATH}"
if [ "$?" == "0" ] ; then
if unpack_tar_gz "${PORT_WINE_TMP_PATH}/PortWINE-master.tar.gz" -C "${PORT_WINE_TMP_PATH}" ; then
cp -fr "${PORT_WINE_TMP_PATH}/PortWINE-master/data_from_portwine/"* "${PORT_WINE_PATH}/data/"
try_remove_file "${PORT_WINE_TMP_PATH}/PortWINE-master.tar.gz"
try_remove_dir "${PORT_WINE_TMP_PATH}/PortWINE-master/"
......
......@@ -76,6 +76,20 @@ then
export PW_USE_RUNTIME_INFO='Использовать контейнерный режим запуска (Рекомендуется не изменять значение)'
export PW_MANGOHUD_INFO='Использование мониторинга FPS и нагрузки системы (Включается и выключается сочитанием клавиш - правый Shift + F12)'
export 3DFX_INFO='Имитация старого графического ускорителя 3dfx (добавляет горизонтальные полосы)'
export AdaptiveSharpen_INFO='Увеличение резкости, можно использовать совместо с CAS'
export Bloom_INFO='Добавляет свечения от ярких источников света в игре'
export Border_INFO='Обрезка изображения сверху и снизу (как в кино =)'
export Cartoon_INFO='Сильное увеличение резкости краев тексур'
export ChromaticAberration_INFO='Добавляет хроматические аберрации к изображению'
export Clarity_INFO='Увеличение резкости текстур с небольшими модификациями контраста изображения (похож по эффекту на CAS)'
export ColorMatrix_INFO='Добавление холодных цветов'
export Colourfulness_INFO='Увеличение насыщености цветов'
export FakeHDR_INFO='Расширение динамического диапазона цветов'
export FilmGrain2_INFO='Добавление эффекта зерна кинопленки'
export Curves_INFO='Увеличение контраста изображения'
export Denoise_INFO='Уменьшение шумов за счет смазывания изображения'
elif [ "${update_loc}" = "ENG" ]
then
......
#!/bin/bash
#Author: Castro-Fidel (PortWINE-Linux.ru)
#SCRIPTS_NEXT_VERSION=2029
#SCRIPTS_NEXT_VERSION=2030
#PORT_NEXT_VERSION=97
########################################################################
export PW_MANGOHUD=0
......
reshadeTexturePath = /usr/local/share/reshade/textures
reshadeIncludePath = /usr/local/share/reshade/
3DFX = /usr/local/share/reshade/shaders/3DFX.fx
AdaptiveFog = /usr/local/share/reshade/shaders/AdaptiveFog.fx
AdaptiveSharpen = /usr/local/share/reshade/shaders/AdaptiveSharpen.fx
AmbientLight = /usr/local/share/reshade/shaders/AmbientLight.fx
ASCII = /usr/local/share/reshade/shaders/ASCII.fx
AspectRatio = /usr/local/share/reshade/shaders/AspectRatio.fx
FilmGrain2 = /usr/local/share/reshade/shaders/FilmGrain2.fx
FakeHDR = /usr/local/share/reshade/shaders/FakeHDR.fx
Colourfulness = /usr/local/share/reshade/shaders/Colourfulness.fx
Bloom = /usr/local/share/reshade/shaders/Bloom.fx
Border = /usr/local/share/reshade/shaders/Border.fx
Cartoon = /usr/local/share/reshade/shaders/Cartoon.fx
ChromaKey = /usr/local/share/reshade/shaders/ChromaKey.fx
ChromaticAberration = /usr/local/share/reshade/shaders/ChromaticAberration.fx
CinematicDOF = /usr/local/share/reshade/shaders/CinematicDOF.fx
Denoise = /usr/local/share/reshade/shaders/Denoise.fx
Clarity = /usr/local/share/reshade/shaders/Clarity.fx
ColorMatrix = /usr/local/share/reshade/shaders/ColorMatrix.fx
Colourfulness = /usr/local/share/reshade/shaders/Colourfulness.fx
CRT = /usr/local/share/reshade/shaders/CRT.fx
Curves = /usr/local/share/reshade/shaders/Curves.fx
Daltonize = /usr/local/share/reshade/shaders/Daltonize.fx
Deband = /usr/local/share/reshade/shaders/Deband.fx
Denoise = /usr/local/share/reshade/shaders/Denoise.fx
Depth3D = /usr/local/share/reshade/shaders/Depth3D.fx
Dephhaze = /usr/local/share/reshade/shaders/Dephhaze.fx
DisplayDepth = /usr/local/share/reshade/shaders/DisplayDepth.fx
......@@ -27,10 +15,8 @@ DOF = /usr/local/share/reshade/shaders/DOF.fx
DPX = /usr/local/share/reshade/shaders/DPX.fx
Emphasize = /usr/local/share/reshade/shaders/Emphasize.fx
EyeAdaption = /usr/local/share/reshade/shaders/EyeAdaption.fx
FakeHDR = /usr/local/share/reshade/shaders/FakeHDR.fx
FakeMotionBlur = /usr/local/share/reshade/shaders/FakeMotionBlur.fx
FilmGrain = /usr/local/share/reshade/shaders/FilmGrain.fx
FilmGrain2 = /usr/local/share/reshade/shaders/FilmGrain2.fx
FilmicAnamorphSharpen = /usr/local/share/reshade/shaders/FilmicAnamorphSharpen.fx
FilmicPass = /usr/local/share/reshade/shaders/FilmicPass.fx
FineSharp = /usr/local/share/reshade/shaders/FineSharp.fx
......@@ -72,6 +58,12 @@ UIDetect = /usr/local/share/reshade/shaders/UIDetect.fx
UIMask = /usr/local/share/reshade/shaders/UIMask.fx
Vibrance = /usr/local/share/reshade/shaders/Vibrance.fx
Vignette = /usr/local/share/reshade/shaders/Vignette.fx
AdaptiveSharpen = /usr/local/share/reshade/shaders/AdaptiveSharpen.fx
ColorMatrix = /usr/local/share/reshade/shaders/ColorMatrix.fx
Cartoon = /usr/local/share/reshade/shaders/Cartoon.fx
3DFX = /usr/local/share/reshade/shaders/3DFX.fx
Border = /usr/local/share/reshade/shaders/Border.fx
AspectRatio = /usr/local/share/reshade/shaders/AspectRatio.fx
casSharpness = 0.7
toggleKey = Home
......
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