export PW_NO_D3D10=0# Disable d3d10.dll, for d3d10 games which can fall back to and run better with d3d9
export PW_NO_D3D11=0# Disable d3d11.dll, for d3d11 games which can fall back to and run better with d3d9
export PW_NO_D3D12=0# Disable d3d12.dll, for d3d12 games which can fall back to and run better with d3d11 or d3d9
export PW_NO_FSYNC=0# Do not use futex-based in-process synchronization primitives. (Automatically disabled on systems with no FUTEX_WAIT_MULTIPLE support.
export PW_NO_ESYNC=1# Do not use eventfd-based in-process synchronization primitives
export PW_DXVK_ASYNC=0
export PW_DXGI_NATIVE=0
export PW_USE_SECCOMP=0
export PW_USE_SECCOMP=0#Note: Obsoleted in Proton 5.13. In older versions, enable seccomp-bpf filter to emulate native syscalls, required for some DRM protections to work.
export PW_NO_WRITE_WATCH=0 # Disable support for memory write watches in ntdll. This is a very dangerous hack and should only be applied if you have verified that the game can operate without write watches. This improves performance for some very specific games (e.g. CoreRT-based games).