Skip to content
Projects
Groups
Snippets
Help
This project
Loading...
Sign in / Register
Toggle navigation
P
PortWINE
Project
Project
Details
Activity
Cycle Analytics
Repository
Repository
Files
Commits
Branches
Tags
Contributors
Graph
Compare
Charts
Issues
0
Issues
0
List
Board
Labels
Milestones
Merge Requests
0
Merge Requests
0
CI / CD
CI / CD
Pipelines
Jobs
Schedules
Charts
Registry
Registry
Wiki
Wiki
Snippets
Snippets
Members
Members
Collapse sidebar
Close sidebar
Activity
Graph
Charts
Create a new issue
Jobs
Commits
Issue Boards
Open sidebar
Vladislav
PortWINE
Commits
b4846251
Commit
b4846251
authored
May 15, 2023
by
Mikhail Tergoev
Browse files
Options
Browse Files
Download
Email Patches
Plain Diff
Scripts version 2184
parent
d982c8fa
Hide whitespace changes
Inline
Side-by-side
Showing
6 changed files
with
20 additions
and
16 deletions
+20
-16
changelog_eng
data_from_portwine/changelog_eng
+3
-0
changelog_rus
data_from_portwine/changelog_rus
+3
-0
eve
data_from_portwine/scripts/portwine_db/eve
+1
-1
PW_EVE
data_from_portwine/scripts/pw_autoinstall/PW_EVE
+7
-13
runlib
data_from_portwine/scripts/runlib
+5
-1
var
data_from_portwine/scripts/var
+1
-1
No files found.
data_from_portwine/changelog_eng
View file @
b4846251
...
...
@@ -2,6 +2,9 @@ You can help us in the development of the project on the website: boosty.to/linu
-----------------------------------------
Changelog:
###Scripts version 2184###
* FIX for EveLauncher
###Scripts version 2183###
* minor fixes
* updated versions:
...
...
data_from_portwine/changelog_rus
View file @
b4846251
...
...
@@ -2,6 +2,9 @@
-----------------------------------------
История изменений:
###Scripts version 2184###
* фикс установки EveLauncher
###Scripts version 2183###
* небольшие изменения функции скачивания
* добавлен экспериментальный префикс PROGRAMS
...
...
data_from_portwine/scripts/portwine_db/eve
View file @
b4846251
...
...
@@ -5,7 +5,7 @@
#Rating=5
#####################examples###########################
##export PW_COMMENT_DB="blablabla"
export
PW_WINE_USE
=
PROTON_GE
#
export PW_WINE_USE=PROTON_GE
export
PW_VULKAN_USE
=
1
#export PW_WINDOWS_VER=7 # Set windows version 10, 7 or XP
export
PW_DLL_INSTALL
=
"vcrun2019 d3dcompiler_47"
# Install DDL in port prefix (used winetricks)
...
...
data_from_portwine/scripts/pw_autoinstall/PW_EVE
View file @
b4846251
...
...
@@ -3,22 +3,16 @@
########################################################################
export
PW_WINDOWS_VER
=
10
export
PW_DLL_INSTALL
=
"vcrun2017"
export
PW_AUTOINSTALL_EXE
=
"
${
PW_USER_TEMP
}
/EveLauncher-
1892908
.exe"
export
PW_AUTOINSTALL_EXE
=
"
${
PW_USER_TEMP
}
/EveLauncher-
2198233
.exe"
start_portwine
if
try_download
"binaries.eveonline.com/EveLauncher-
1892908
.exe"
"
${
PW_AUTOINSTALL_EXE
}
"
if
try_download
"binaries.eveonline.com/EveLauncher-
2198233
.exe"
"
${
PW_AUTOINSTALL_EXE
}
"
then
pw_start_progress_bar_block
"
${
loc_gui_installing_the
}
EVE Launcher.
${
loc_gui_please_wait
}
"
if
[
!
-f
"
$WINEPREFIX
/drive_c/Games/EVE Online/Launcher/evelauncher.exe"
]
;
then
try_remove_dir
"
$WINEPREFIX
/drive_c/Games/EVE Online"
dd
if
=
"
${
PW_AUTOINSTALL_EXE
}
"
of
=
"
${
PW_AUTOINSTALL_EXE
}
"
.7z
bs
=
1M
skip
=
31646603
count
=
196171208
iflag
=
skip_bytes,count_bytes
"
$pw_7z
"
x
"
${
PW_AUTOINSTALL_EXE
}
"
.7z
-o
"
$WINEPREFIX
/drive_c/Games/EVE Online"
try_remove_file
"
${
PW_AUTOINSTALL_EXE
}
"
try_remove_file
"
${
portwine_exe
}
.ppdb"
try_remove_file
"
${
PW_AUTOINSTALL_EXE
}
"
try_remove_file
"
${
portwine_exe
}
.ppdb"
.7z
fi
portwine_exe
=
"
$WINEPREFIX
/drive_c/Games/EVE Online/Launcher/evelauncher.exe"
pw_kill_autostart evelauncher.exe &
pw_run
"
${
PW_AUTOINSTALL_EXE
}
"
portwine_exe
=
`
find
"
$WINEPREFIX
/drive_c/"
-type
f
-name
"evelauncher.exe"
`
pw_stop_progress_bar
portwine_create_shortcut
try_remove_file
"
${
PW_AUTOINSTALL_EXE
}
"
try_remove_file
"
${
portwine_exe
}
.ppdb"
fi
stop_portwine
data_from_portwine/scripts/runlib
View file @
b4846251
...
...
@@ -199,6 +199,10 @@ start_portwine () {
if
[[
-x
"
`
which
"gamemoderun"
2>/dev/null
`
"
]]
&&
[[
"
$PW_USE_GAMEMODE
"
=
"1"
]]
;
then
export
GAMEMODERUN
=
1
PW_GAMEMODERUN_SLR
=
"gamemoderun"
# if [[ ! -z "${PW_LD_PRELOAD}" ]]
# then export PW_LD_PRELOAD="${PW_LD_PRELOAD}:${MANGOHUD_LIB_NAME}"
# else export PW_LD_PRELOAD="${MANGOHUD_LIB_NAME}"
# fi
systemctl
enable
--now
--user
gamemoded &>/dev/null
echo
"Gamemod will be launched."
else
...
...
@@ -232,7 +236,7 @@ start_portwine () {
try_force_link_file
"
${
WINEDIR
}
/share/wine/fonts/"
tahoma.ttf
"
${
PORT_WINE_PATH
}
/data/prefixes/
${
PW_PREFIX_NAME
}
/drive_c/windows/Fonts/"
tahoma.ttf
}
PROGPFX_URL
=
"github.com/Castro-Fidel/PortWINE/releases/download/progpfx
${
DEFPFX_VER
}
/progpfx
${
DEF
PFX_VER
}
.tar.xz"
PROGPFX_URL
=
"github.com/Castro-Fidel/PortWINE/releases/download/progpfx
${
PROGPFX_VER
}
/progpfx
${
PROG
PFX_VER
}
.tar.xz"
if
[[
"
${
PW_PREFIX_NAME
}
"
==
"PROGRAMS"
&&
!
-f
"
${
PORT_WINE_PATH
}
/data/prefixes/
${
PW_PREFIX_NAME
}
"
/.progpfx
]]
;
then
print_info
"Download and install PROGRAMS pfx..."
if
try_download
"
${
PROGPFX_URL
}
"
"
${
PORT_WINE_PATH
}
/data/tmp/progpfx.tar.xz"
;
then
...
...
data_from_portwine/scripts/var
View file @
b4846251
#!/usr/bin/env bash
#Author: Castro-Fidel (linux-gaming.ru)
#SCRIPTS_NEXT_VERSION=218
3
#SCRIPTS_NEXT_VERSION=218
4
########################################################################
export
PW_MANGOHUD
=
0
export
MANGOHUD_CONFIG
=
cpu_stats,cpu_temp,cpu_mhz,cpu_color
=
2e97cb,cpu_text
=
CPU,gpu_stats,gpu_temp,gpu_core_clock,gpu_mem_clock,vulkan_driver,gpu_name,gpu_color
=
2e9762,gpu_text
=
GPU,vram,vram_color
=
ad64c1,ram,ram_color
=
c26693,io_color
=
a491d3,frame_timing
=
1,frametime_color
=
00ff00,time,arch,wine,wine_color
=
eb5b5b,engine_color
=
eb5b5b,background_alpha
=
0.2,font_size
=
24,background_color
=
020202,text_color
=
ffffff,toggle_hud
=
Shift_R+F12,resolution,vkbasalt
...
...
Write
Preview
Markdown
is supported
0%
Try again
or
attach a new file
Attach a file
Cancel
You are about to add
0
people
to the discussion. Proceed with caution.
Finish editing this message first!
Cancel
Please
register
or
sign in
to comment