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Aleksandr Isakov
wine-fonts
Commits
11561948
Commit
11561948
authored
Jan 08, 2008
by
Stefan Dösinger
Committed by
Alexandre Julliard
Jan 14, 2008
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wined3d: Destroy arb shaders on shader destroy.
parent
4d0a6094
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arb_program_shader.c
dlls/wined3d/arb_program_shader.c
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dlls/wined3d/arb_program_shader.c
View file @
11561948
...
...
@@ -1734,7 +1734,12 @@ static void shader_arb_cleanup(IWineD3DDevice *iface) {
static
void
shader_arb_destroy
(
IWineD3DBaseShader
*
iface
)
{
IWineD3DBaseShaderImpl
*
This
=
(
IWineD3DBaseShaderImpl
*
)
iface
;
WineD3D_GL_Info
*
gl_info
=
&
((
IWineD3DDeviceImpl
*
)
This
->
baseShader
.
device
)
->
adapter
->
gl_info
;
ENTER_GL
();
GL_EXTCALL
(
glDeleteProgramsARB
(
1
,
&
This
->
baseShader
.
prgId
));
checkGLcall
(
"GL_EXTCALL(glDeleteProgramsARB(1, &This->baseShader.prgId))"
);
LEAVE_GL
();
This
->
baseShader
.
prgId
=
0
;
This
->
baseShader
.
is_compiled
=
FALSE
;
}
...
...
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