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Aleksandr Isakov
wine-fonts
Commits
2565019d
Commit
2565019d
authored
May 03, 2011
by
Alexandre Julliard
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d3dx10: Specify arguments for stub entry points.
parent
1ac7000a
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3 changed files
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71 additions
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71 deletions
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-71
d3dx10_37.spec
dlls/d3dx10_37/d3dx10_37.spec
+1
-1
d3dx10_39.spec
dlls/d3dx10_39/d3dx10_39.spec
+3
-3
d3dx10_43.spec
dlls/d3dx10_43/d3dx10_43.spec
+67
-67
No files found.
dlls/d3dx10_37/d3dx10_37.spec
View file @
2565019d
@ stub D3DX10CreateReduction
@ stdcall D3DX10CreateThreadPump(long long ptr) d3dx10_43.D3DX10CreateThreadPump
@ stub D3DX10GetDriverLevel
@ stub D3DX10GetDriverLevel
(ptr)
@ stdcall D3DX10CheckVersion(long long)
@ stdcall D3DX10CompileFromFileA(str ptr ptr str str long long ptr ptr ptr ptr) d3dx10_43.D3DX10CompileFromFileA
@ stdcall D3DX10CompileFromFileW(wstr ptr ptr str str long long ptr ptr ptr ptr) d3dx10_43.D3DX10CompileFromFileW
...
...
dlls/d3dx10_39/d3dx10_39.spec
View file @
2565019d
...
...
@@ -48,8 +48,8 @@
@ stdcall D3DX10CreateTextureFromMemory(ptr ptr long ptr ptr ptr ptr) d3dx10_43.D3DX10CreateTextureFromMemory
@ stdcall D3DX10CreateTextureFromResourceA(ptr long str ptr ptr ptr ptr) d3dx10_43.D3DX10CreateTextureFromResourceA
@ stdcall D3DX10CreateTextureFromResourceW(ptr long wstr ptr ptr ptr ptr) d3dx10_43.D3DX10CreateTextureFromResourceW
@ stub D3DX10DisassembleEffect
@ stub D3DX10DisassembleShader
@ stub D3DX10DisassembleEffect
(ptr long ptr)
@ stub D3DX10DisassembleShader
(ptr long long str ptr)
@ stdcall D3DX10FilterTexture(ptr long long) d3dx10_43.D3DX10FilterTexture
@ stdcall D3DX10GetFeatureLevel1(ptr ptr) d3dx10_43.D3DX10GetFeatureLevel1
@ stdcall D3DX10GetImageInfoFromFileA(str ptr ptr ptr) d3dx10_43.D3DX10GetImageInfoFromFileA
...
...
@@ -63,7 +63,7 @@
@ stdcall D3DX10PreprocessShaderFromMemory(str long str ptr ptr ptr ptr ptr) d3dx10_43.D3DX10PreprocessShaderFromMemory
@ stdcall D3DX10PreprocessShaderFromResourceA(long str str ptr ptr ptr ptr ptr) d3dx10_43.D3DX10PreprocessShaderFromResourceA
@ stdcall D3DX10PreprocessShaderFromResourceW(long wstr wstr ptr ptr ptr ptr ptr) d3dx10_43.D3DX10PreprocessShaderFromResourceW
@ stub D3DX10ReflectShader
@ stub D3DX10ReflectShader
(ptr long ptr)
@ stdcall D3DX10SHProjectCubeMap(long ptr ptr ptr ptr) d3dx10_43.D3DX10SHProjectCubeMap
@ stdcall D3DX10SaveTextureToFileA(ptr ptr str) d3dx10_43.D3DX10SaveTextureToFileA
@ stdcall D3DX10SaveTextureToFileW(ptr ptr wstr) d3dx10_43.D3DX10SaveTextureToFileW
...
...
dlls/d3dx10_43/d3dx10_43.spec
View file @
2565019d
@ stub D3DX10CreateThreadPump
@ stub D3DX10CreateThreadPump
(long long ptr)
@ stdcall D3DX10CheckVersion(long long)
@ stub D3DX10CompileFromFileA
@ stub D3DX10CompileFromFileW
@ stub D3DX10CompileFromMemory
@ stub D3DX10CompileFromResourceA
@ stub D3DX10CompileFromResourceW
@ stub D3DX10ComputeNormalMap
@ stub D3DX10CreateAsyncCompilerProcessor
@ stub D3DX10CreateAsyncEffectCreateProcessor
@ stub D3DX10CreateAsyncEffectPoolCreateProcessor
@ stub D3DX10CreateAsyncFileLoaderA
@ stub D3DX10CreateAsyncFileLoaderW
@ stub D3DX10CreateAsyncMemoryLoader
@ stub D3DX10CreateAsyncResourceLoaderA
@ stub D3DX10CreateAsyncResourceLoaderW
@ stub D3DX10CreateAsyncShaderPreprocessProcessor
@ stub D3DX10CreateAsyncShaderResourceViewProcessor
@ stub D3DX10CreateAsyncTextureInfoProcessor
@ stub D3DX10CreateAsyncTextureProcessor
@ stub D3DX10CreateDevice
@ stub D3DX10CreateDeviceAndSwapChain
@ stub D3DX10CreateEffectFromFileA
@ stub D3DX10CreateEffectFromFileW
@ stub D3DX10CreateEffectFromMemory
@ stub D3DX10CreateEffectFromResourceA
@ stub D3DX10CreateEffectFromResourceW
@ stub D3DX10CreateEffectPoolFromFileA
@ stub D3DX10CreateEffectPoolFromFileW
@ stub D3DX10CreateEffectPoolFromMemory
@ stub D3DX10CreateEffectPoolFromResourceA
@ stub D3DX10CreateEffectPoolFromResourceW
@ stub D3DX10CreateFontA
@ stub D3DX10CreateFontIndirectA
@ stub D3DX10CreateFontIndirectW
@ stub D3DX10CreateFontW
@ stub D3DX10CreateMesh
@ stub D3DX10CreateShaderResourceViewFromFileA
@ stub D3DX10CreateShaderResourceViewFromFileW
@ stub D3DX10CreateShaderResourceViewFromMemory
@ stub D3DX10CreateShaderResourceViewFromResourceA
@ stub D3DX10CreateShaderResourceViewFromResourceW
@ stub D3DX10CreateSkinInfo
@ stub D3DX10CreateSprite
@ stub D3DX10CreateTextureFromFileA
@ stub D3DX10CreateTextureFromFileW
@ stub D3DX10CreateTextureFromMemory
@ stub D3DX10CreateTextureFromResourceA
@ stub D3DX10CreateTextureFromResourceW
@ stub D3DX10FilterTexture
@ stub D3DX10GetFeatureLevel1
@ stub D3DX10GetImageInfoFromFileA
@ stub D3DX10GetImageInfoFromFileW
@ stub D3DX10GetImageInfoFromMemory
@ stub D3DX10GetImageInfoFromResourceA
@ stub D3DX10GetImageInfoFromResourceW
@ stub D3DX10LoadTextureFromTexture
@ stub D3DX10PreprocessShaderFromFileA
@ stub D3DX10PreprocessShaderFromFileW
@ stub D3DX10PreprocessShaderFromMemory
@ stub D3DX10PreprocessShaderFromResourceA
@ stub D3DX10PreprocessShaderFromResourceW
@ stub D3DX10SHProjectCubeMap
@ stub D3DX10SaveTextureToFileA
@ stub D3DX10SaveTextureToFileW
@ stub D3DX10SaveTextureToMemory
@ stub D3DX10UnsetAllDeviceObjects
@ stub D3DX10CompileFromFileA
(str ptr ptr str str long long ptr ptr ptr ptr)
@ stub D3DX10CompileFromFileW
(wstr ptr ptr str str long long ptr ptr ptr ptr)
@ stub D3DX10CompileFromMemory
(str long str ptr ptr str str long long ptr ptr ptr ptr)
@ stub D3DX10CompileFromResourceA
(long str str ptr ptr str str long long ptr ptr ptr ptr)
@ stub D3DX10CompileFromResourceW
(long wstr wstr ptr ptr str str long long ptr ptr ptr ptr)
@ stub D3DX10ComputeNormalMap
(ptr long long long ptr)
@ stub D3DX10CreateAsyncCompilerProcessor
(str ptr ptr str str long long ptr ptr ptr)
@ stub D3DX10CreateAsyncEffectCreateProcessor
(str ptr ptr str long long ptr ptr ptr ptr)
@ stub D3DX10CreateAsyncEffectPoolCreateProcessor
(str ptr ptr str long long ptr ptr ptr)
@ stub D3DX10CreateAsyncFileLoaderA
(str ptr)
@ stub D3DX10CreateAsyncFileLoaderW
(wstr ptr)
@ stub D3DX10CreateAsyncMemoryLoader
(ptr long ptr)
@ stub D3DX10CreateAsyncResourceLoaderA
(long str ptr)
@ stub D3DX10CreateAsyncResourceLoaderW
(long wstr ptr)
@ stub D3DX10CreateAsyncShaderPreprocessProcessor
(str ptr ptr ptr ptr ptr)
@ stub D3DX10CreateAsyncShaderResourceViewProcessor
(ptr ptr ptr)
@ stub D3DX10CreateAsyncTextureInfoProcessor
(ptr ptr)
@ stub D3DX10CreateAsyncTextureProcessor
(ptr ptr ptr)
@ stub D3DX10CreateDevice
(ptr long long long ptr)
@ stub D3DX10CreateDeviceAndSwapChain
(ptr long long long ptr ptr ptr)
@ stub D3DX10CreateEffectFromFileA
(str ptr ptr str long long ptr ptr ptr ptr ptr ptr)
@ stub D3DX10CreateEffectFromFileW
(wstr ptr ptr str long long ptr ptr ptr ptr ptr ptr)
@ stub D3DX10CreateEffectFromMemory
(ptr long str ptr ptr str long long ptr ptr ptr ptr ptr ptr)
@ stub D3DX10CreateEffectFromResourceA
(long str str ptr ptr str long long ptr ptr ptr ptr ptr ptr)
@ stub D3DX10CreateEffectFromResourceW
(long wstr wstr ptr ptr str long long ptr ptr ptr ptr ptr ptr)
@ stub D3DX10CreateEffectPoolFromFileA
(str ptr ptr str long long ptr ptr ptr ptr ptr)
@ stub D3DX10CreateEffectPoolFromFileW
(wstr ptr ptr str long long ptr ptr ptr ptr ptr)
@ stub D3DX10CreateEffectPoolFromMemory
(ptr long str ptr ptr str long long ptr ptr ptr ptr ptr)
@ stub D3DX10CreateEffectPoolFromResourceA
(long str str ptr ptr str long long ptr ptr ptr ptr ptr)
@ stub D3DX10CreateEffectPoolFromResourceW
(long wstr wstr ptr ptr str long long ptr ptr ptr ptr ptr)
@ stub D3DX10CreateFontA
(ptr long long long long long long long long long str ptr)
@ stub D3DX10CreateFontIndirectA
(ptr ptr ptr)
@ stub D3DX10CreateFontIndirectW
(ptr ptr ptr)
@ stub D3DX10CreateFontW
(ptr long long long long long long long long long wstr ptr)
@ stub D3DX10CreateMesh
(ptr ptr long str long long long ptr)
@ stub D3DX10CreateShaderResourceViewFromFileA
(ptr str ptr ptr ptr ptr)
@ stub D3DX10CreateShaderResourceViewFromFileW
(ptr wstr ptr ptr ptr ptr)
@ stub D3DX10CreateShaderResourceViewFromMemory
(ptr ptr long ptr ptr ptr ptr)
@ stub D3DX10CreateShaderResourceViewFromResourceA
(ptr long str ptr ptr ptr ptr)
@ stub D3DX10CreateShaderResourceViewFromResourceW
(ptr long wstr ptr ptr ptr ptr)
@ stub D3DX10CreateSkinInfo
(ptr)
@ stub D3DX10CreateSprite
(ptr long ptr)
@ stub D3DX10CreateTextureFromFileA
(ptr str ptr ptr ptr ptr)
@ stub D3DX10CreateTextureFromFileW
(ptr wstr ptr ptr ptr ptr)
@ stub D3DX10CreateTextureFromMemory
(ptr ptr long ptr ptr ptr ptr)
@ stub D3DX10CreateTextureFromResourceA
(ptr long str ptr ptr ptr ptr)
@ stub D3DX10CreateTextureFromResourceW
(ptr long wstr ptr ptr ptr ptr)
@ stub D3DX10FilterTexture
(ptr long long)
@ stub D3DX10GetFeatureLevel1
(ptr ptr)
@ stub D3DX10GetImageInfoFromFileA
(str ptr ptr ptr)
@ stub D3DX10GetImageInfoFromFileW
(wstr ptr ptr ptr)
@ stub D3DX10GetImageInfoFromMemory
(ptr long ptr ptr ptr)
@ stub D3DX10GetImageInfoFromResourceA
(long str ptr ptr ptr)
@ stub D3DX10GetImageInfoFromResourceW
(long wstr ptr ptr ptr)
@ stub D3DX10LoadTextureFromTexture
(ptr ptr ptr)
@ stub D3DX10PreprocessShaderFromFileA
(str ptr ptr ptr ptr ptr)
@ stub D3DX10PreprocessShaderFromFileW
(wstr ptr ptr ptr ptr ptr)
@ stub D3DX10PreprocessShaderFromMemory
(str long str ptr ptr ptr ptr ptr)
@ stub D3DX10PreprocessShaderFromResourceA
(long str str ptr ptr ptr ptr ptr)
@ stub D3DX10PreprocessShaderFromResourceW
(long wstr wstr ptr ptr ptr ptr ptr)
@ stub D3DX10SHProjectCubeMap
(long ptr ptr ptr ptr)
@ stub D3DX10SaveTextureToFileA
(ptr ptr str)
@ stub D3DX10SaveTextureToFileW
(ptr ptr wstr)
@ stub D3DX10SaveTextureToMemory
(ptr ptr ptr long)
@ stub D3DX10UnsetAllDeviceObjects
(ptr)
@ stdcall D3DXBoxBoundProbe(ptr ptr ptr ptr) d3dx9_36.D3DXBoxBoundProbe
@ stdcall D3DXColorAdjustContrast(ptr ptr float) d3dx9_36.D3DXColorAdjustContrast
@ stdcall D3DXColorAdjustSaturation(ptr ptr float) d3dx9_36.D3DXColorAdjustSaturation
@ stdcall D3DXComputeBoundingBox(ptr long long ptr ptr) d3dx9_36.D3DXComputeBoundingBox
@ stdcall D3DXComputeBoundingSphere(ptr long long ptr ptr) d3dx9_36.D3DXComputeBoundingSphere
@ stub D3DXCpuOptimizations
@ stub D3DXCpuOptimizations
(long)
@ stdcall D3DXCreateMatrixStack(long ptr) d3dx9_36.D3DXCreateMatrixStack
@ stdcall D3DXFloat16To32Array(ptr ptr long) d3dx9_36.D3DXFloat16To32Array
@ stdcall D3DXFloat32To16Array(ptr ptr long) d3dx9_36.D3DXFloat32To16Array
...
...
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