Commit 4ef10316 authored by Rico Schüller's avatar Rico Schüller Committed by Alexandre Julliard

d3d10: Implement ID3D10EffectVariable::AsSampler().

parent 3db6ec57
......@@ -2668,9 +2668,14 @@ static struct ID3D10EffectRasterizerVariable * STDMETHODCALLTYPE d3d10_effect_va
static struct ID3D10EffectSamplerVariable * STDMETHODCALLTYPE d3d10_effect_variable_AsSampler(
ID3D10EffectVariable *iface)
{
FIXME("iface %p stub!\n", iface);
struct d3d10_effect_variable *This = (struct d3d10_effect_variable *)iface;
return NULL;
TRACE("iface %p\n", iface);
if (This->vtbl == (ID3D10EffectVariableVtbl *)&d3d10_effect_sampler_variable_vtbl)
return (ID3D10EffectSamplerVariable *)This;
return (ID3D10EffectSamplerVariable *)&null_sampler_variable;
}
static HRESULT STDMETHODCALLTYPE d3d10_effect_variable_SetRawValue(ID3D10EffectVariable *iface,
......
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