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Aleksandr Isakov
wine-fonts
Commits
a374ba54
Commit
a374ba54
authored
Apr 07, 2009
by
Henri Verbeet
Committed by
Alexandre Julliard
Apr 07, 2009
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wined3d: Simplify shader_glsl_color_correction().
parent
0f92bbc6
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1 changed file
with
5 additions
and
6 deletions
+5
-6
glsl_shader.c
dlls/wined3d/glsl_shader.c
+5
-6
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dlls/wined3d/glsl_shader.c
View file @
a374ba54
...
...
@@ -1437,11 +1437,11 @@ static void shader_glsl_append_fixup_arg(char *arguments, const char *reg_name,
static
void
shader_glsl_color_correction
(
const
struct
wined3d_shader_instruction
*
ins
,
struct
color_fixup_desc
fixup
)
{
struct
wined3d_shader_dst_param
dst
;
unsigned
int
mask_size
,
remaining
;
glsl_dst_param_t
dst_param
;
char
arguments
[
256
];
DWORD
mask
;
BOOL
dummy
;
mask
=
0
;
if
(
fixup
.
x_sign_fixup
||
fixup
.
x_source
!=
CHANNEL_SOURCE_X
)
mask
|=
WINED3DSP_WRITEMASK_0
;
...
...
@@ -1461,11 +1461,10 @@ static void shader_glsl_color_correction(const struct wined3d_shader_instruction
mask_size
=
shader_glsl_get_write_mask_size
(
mask
);
dst_param
.
mask_str
[
0
]
=
'\0'
;
shader_glsl_get_write_mask
(
mask
,
dst_param
.
mask_str
);
dst_param
.
reg_name
[
0
]
=
'\0'
;
shader_glsl_get_register_name
(
ins
->
dst
[
0
].
token
,
ins
->
dst
[
0
].
addr_token
,
dst_param
.
reg_name
,
&
dummy
,
ins
);
dst
=
ins
->
dst
[
0
];
dst
.
write_mask
=
mask
;
dst
.
token
=
(
dst
.
token
&
~
WINED3DSP_WRITEMASK_ALL
)
|
dst
.
write_mask
;
shader_glsl_add_dst_param
(
ins
,
&
dst
,
&
dst_param
);
arguments
[
0
]
=
'\0'
;
remaining
=
mask_size
;
...
...
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