dmxcursor.c 31.5 KB
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 549 550 551 552 553 554 555 556 557 558 559 560 561 562 563 564 565 566 567 568 569 570 571 572 573 574 575 576 577 578 579 580 581 582 583 584 585 586 587 588 589 590 591 592 593 594 595 596 597 598 599 600 601 602 603 604 605 606 607 608 609 610 611 612 613 614 615 616 617 618 619 620 621 622 623 624 625 626 627 628 629 630 631 632 633 634 635 636 637 638 639 640 641 642 643 644 645 646 647 648 649 650 651 652 653 654 655 656 657 658 659 660 661 662 663 664 665 666 667 668 669 670 671 672 673 674 675 676 677 678 679 680 681 682 683 684 685 686 687 688 689 690 691 692 693 694 695 696 697 698 699 700 701 702 703 704 705 706 707 708 709 710 711 712 713 714 715 716 717 718 719 720 721 722 723 724 725 726 727 728 729 730 731 732 733 734 735 736 737 738 739 740 741 742 743 744 745 746 747 748 749 750 751 752 753 754 755 756 757 758 759 760 761 762 763 764 765 766 767 768 769 770 771 772 773 774 775 776 777 778 779 780 781 782 783 784 785 786 787 788 789 790 791 792 793 794 795 796 797 798 799 800 801 802 803 804 805 806 807 808 809 810 811 812 813 814 815 816 817 818 819 820 821 822 823 824 825 826 827 828 829 830 831 832 833 834 835 836 837 838 839 840 841 842 843 844 845 846 847 848 849 850 851 852 853 854 855 856 857 858 859 860 861 862 863 864 865 866 867 868 869 870 871 872 873 874 875 876 877 878 879 880 881 882 883 884 885 886 887 888 889 890 891 892 893 894 895 896 897 898 899 900 901 902 903 904 905 906 907 908 909 910 911 912 913 914 915 916 917 918 919 920 921 922 923 924 925 926
/* $XFree86$ */
/*
 * Copyright 2001-2004 Red Hat Inc., Durham, North Carolina.
 *
 * All Rights Reserved.
 *
 * Permission is hereby granted, free of charge, to any person obtaining
 * a copy of this software and associated documentation files (the
 * "Software"), to deal in the Software without restriction, including
 * without limitation on the rights to use, copy, modify, merge,
 * publish, distribute, sublicense, and/or sell copies of the Software,
 * and to permit persons to whom the Software is furnished to do so,
 * subject to the following conditions:
 *
 * The above copyright notice and this permission notice (including the
 * next paragraph) shall be included in all copies or substantial
 * portions of the Software.
 *
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
 * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
 * NON-INFRINGEMENT.  IN NO EVENT SHALL RED HAT AND/OR THEIR SUPPLIERS
 * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
 * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
 * SOFTWARE.
 */

/*
 * Authors:
 *   David H. Dawes <dawes@xfree86.org>
 *   Kevin E. Martin <kem@redhat.com>
 *   Rickard E. (Rik) Faith <faith@redhat.com>
 *
 */

/** \file
 * This file contains code than supports cursor movement, including the
 * code that initializes and reinitializes the screen positions and
 * computes screen overlap.
 *
 * "This code is based very closely on the XFree86 equivalent
 * (xfree86/common/xf86Cursor.c)."  --David Dawes.
 *
 * "This code was then extensively re-written, as explained here."
 * --Rik Faith
 *
 * The code in xf86Cursor.c used edge lists to implement the
 * CursorOffScreen function.  The edge list computation was complex
 * (especially in the face of arbitrarily overlapping screens) compared
 * with the speed savings in the CursorOffScreen function.  The new
 * implementation has erred on the side of correctness, readability, and
 * maintainability over efficiency.  For the common (non-edge) case, the
 * dmxCursorOffScreen function does avoid a loop over all the screens.
 * When the cursor has left the screen, all the screens are searched,
 * and the first screen (in dmxScreens order) containing the cursor will
 * be returned.  If run-time profiling shows that this routing is a
 * performance bottle-neck, then an edge list may have to be
 * reimplemented.  An edge list algorithm is O(edges) whereas the new
 * algorithm is O(dmxNumScreens).  Since edges is usually 1-3 and
 * dmxNumScreens may be 30-60 for large backend walls, this trade off
 * may be compelling.
 *
 * The xf86InitOrigins routine uses bit masks during the computation and
 * is therefore limited to the length of a word (e.g., 32 or 64 bits)
 * screens.  Because Xdmx is expected to be used with a large number of
 * backend displays, this limitation was removed.  The new
 * implementation has erred on the side of readability over efficiency,
 * using the dmxSL* routines to manage a screen list instead of a
 * bitmap, and a function call to decrease the length of the main
 * routine.  Both algorithms are of the same order, and both are called
 * only at server generation time, so trading clarity and long-term
 * maintainability for efficiency does not seem justified in this case.
 */

#ifdef HAVE_DMX_CONFIG_H
#include <dmx-config.h>
#endif

#define DMX_CURSOR_DEBUG 0

#include "dmx.h"
#include "dmxsync.h"
#include "dmxcursor.h"
#include "dmxlog.h"
#include "dmxprop.h"
#include "dmxinput.h"

#include "mipointer.h"
#include "windowstr.h"
#include "globals.h"
#include "cursorstr.h"
#include "dixevents.h"          /* For GetSpriteCursor() */

#if DMX_CURSOR_DEBUG
#define DMXDBG0(f)               dmxLog(dmxDebug,f)
#define DMXDBG1(f,a)             dmxLog(dmxDebug,f,a)
#define DMXDBG2(f,a,b)           dmxLog(dmxDebug,f,a,b)
#define DMXDBG3(f,a,b,c)         dmxLog(dmxDebug,f,a,b,c)
#define DMXDBG4(f,a,b,c,d)       dmxLog(dmxDebug,f,a,b,c,d)
#define DMXDBG5(f,a,b,c,d,e)     dmxLog(dmxDebug,f,a,b,c,d,e)
#define DMXDBG6(f,a,b,c,d,e,g)   dmxLog(dmxDebug,f,a,b,c,d,e,g)
#define DMXDBG7(f,a,b,c,d,e,g,h) dmxLog(dmxDebug,f,a,b,c,d,e,g,h)
#else
#define DMXDBG0(f)
#define DMXDBG1(f,a)
#define DMXDBG2(f,a,b)
#define DMXDBG3(f,a,b,c)
#define DMXDBG4(f,a,b,c,d)
#define DMXDBG5(f,a,b,c,d,e)
#define DMXDBG6(f,a,b,c,d,e,g)
#define DMXDBG7(f,a,b,c,d,e,g,h)
#endif

static int dmxCursorDoMultiCursors = 1;

/** Turn off support for displaying multiple cursors on overlapped
    back-end displays.  See #dmxCursorDoMultiCursors. */
void dmxCursorNoMulti(void)
{
    dmxCursorDoMultiCursors = 0;
}

static Bool dmxCursorOffScreen(ScreenPtr *ppScreen, int *x, int *y)
{
    DMXScreenInfo *dmxScreen;
    int           i;
    int           localX = *x;
    int           localY = *y;
    int           globalX;
    int           globalY;
    
    if (screenInfo.numScreens == 1) return FALSE;

                                /* On current screen? */
    dmxScreen = &dmxScreens[(*ppScreen)->myNum];
    if (localX >= 0
        && localX < dmxScreen->rootWidth
        && localY >= 0
        && localY < dmxScreen->rootHeight) return FALSE;

                                /* Convert to global coordinate space */
    globalX = dmxScreen->rootXOrigin + localX;
    globalY = dmxScreen->rootYOrigin + localY;

                                /* Is cursor on the current screen?
                                 * This efficiently exits this routine
                                 * for the most common case. */
    if (ppScreen && *ppScreen) {
        dmxScreen = &dmxScreens[(*ppScreen)->myNum];
        if (globalX >= dmxScreen->rootXOrigin
            && globalX < dmxScreen->rootXOrigin + dmxScreen->rootWidth
            && globalY >= dmxScreen->rootYOrigin
            && globalY < dmxScreen->rootYOrigin + dmxScreen->rootHeight)
            return FALSE;
    }

                                /* Find first screen cursor is on */
    for (i = 0; i < dmxNumScreens; i++) {
        dmxScreen = &dmxScreens[i];
        if (globalX >= dmxScreen->rootXOrigin
            && globalX < dmxScreen->rootXOrigin + dmxScreen->rootWidth
            && globalY >= dmxScreen->rootYOrigin
            && globalY < dmxScreen->rootYOrigin + dmxScreen->rootHeight) {
            if (dmxScreen->index == (*ppScreen)->myNum) return FALSE;
            *ppScreen = screenInfo.screens[dmxScreen->index];
            *x        = globalX - dmxScreen->rootXOrigin;
            *y        = globalY - dmxScreen->rootYOrigin;
            return TRUE;
        }
    }
    return FALSE;
}

static void dmxCrossScreen(ScreenPtr pScreen, Bool entering)
{
}

static void dmxWarpCursor(ScreenPtr pScreen, int x, int y)
{
    DMXDBG3("dmxWarpCursor(%d,%d,%d)\n", pScreen->myNum, x, y);
    miPointerWarpCursor(pScreen, x, y);
}

miPointerScreenFuncRec dmxPointerCursorFuncs =
{
    dmxCursorOffScreen,
    dmxCrossScreen,
    dmxWarpCursor,
    dmxeqEnqueue,
    dmxeqSwitchScreen
};


/** Create a list of screens that we'll manipulate. */
static int *dmxSLCreate(void)
{
    int *list = malloc(dmxNumScreens * sizeof(*list));
    int i;
    
    for (i = 0; i < dmxNumScreens; i++) list[i] = 1;
    return list;
}

/** Free list. */
static void dmxSLFree(int *list)
{
    free(list);
}

/** Find next uninitialized entry in list. */
static int dmxSLFindNext(int *list)
{
    int i;
    for (i = 0; i < dmxNumScreens; i++) if (list[i]) return i;
    return -1;
}

/** Make one pass over all the screens and return the number updated. */
static int dmxTryComputeScreenOrigins(int *screensLeft)
{
    ScreenPtr       pScreen;
    DMXScreenInfo   *screen;
    int             i, ref;
    int             changed = 0;

    for (i = 0; i < dmxNumScreens; i++) {
        if (!screensLeft[i]) continue;
        screen  = &dmxScreens[i];
        switch (screen->where) {
        case PosAbsolute:
            dixScreenOrigins[i].x = screen->whereX;
            dixScreenOrigins[i].y = screen->whereY;
            ++changed, screensLeft[i] = 0;
            break;
        case PosRelative:
            ref = screen->whereRefScreen;
            if (screensLeft[ref]) break;
            dixScreenOrigins[i].x = dixScreenOrigins[ref].x + screen->whereX;
            dixScreenOrigins[i].y = dixScreenOrigins[ref].y + screen->whereY;
            ++changed, screensLeft[i] = 0;
            break;
        case PosRightOf:
            ref = screen->whereRefScreen;
            if (screensLeft[ref]) break;
            pScreen = screenInfo.screens[ref];
            dixScreenOrigins[i].x = dixScreenOrigins[ref].x + pScreen->width;
            dixScreenOrigins[i].y = dixScreenOrigins[ref].y;
            ++changed, screensLeft[i] = 0;
            break;
        case PosLeftOf:
            ref = screen->whereRefScreen;
            if (screensLeft[ref]) break;
            pScreen = screenInfo.screens[i];
            dixScreenOrigins[i].x = dixScreenOrigins[ref].x - pScreen->width;
            dixScreenOrigins[i].y = dixScreenOrigins[ref].y;
            ++changed, screensLeft[i] = 0;
            break;
        case PosBelow:
            ref = screen->whereRefScreen;
            if (screensLeft[ref]) break;
            pScreen = screenInfo.screens[ref];
            dixScreenOrigins[i].x = dixScreenOrigins[ref].x;
            dixScreenOrigins[i].y = dixScreenOrigins[ref].y + pScreen->height;
            ++changed, screensLeft[i] = 0;
            break;
        case PosAbove:
            ref = screen->whereRefScreen;
            if (screensLeft[ref]) break;
            pScreen = screenInfo.screens[i];
            dixScreenOrigins[i].x = dixScreenOrigins[ref].x;
            dixScreenOrigins[i].y = dixScreenOrigins[ref].y - pScreen->height;
            ++changed, screensLeft[i] = 0;
            break;
        case PosNone:
            dmxLog(dmxFatal, "No position information for screen %d\n", i);
        }
    }
    return changed;
}

static void dmxComputeScreenOrigins(void)
{
    int             *screensLeft;
    int             i, ref;
    int             minX, minY;

                                /* Compute origins based on
                                 * configuration information. */
    screensLeft = dmxSLCreate();
    while ((i = dmxSLFindNext(screensLeft)) >= 0) {
        while (dmxTryComputeScreenOrigins(screensLeft));
        if ((i = dmxSLFindNext(screensLeft)) >= 0) {
	    /* All of the remaining screens are referencing each other.
	     * Assign a value to one of them and go through again.  This
	     * guarantees that we will eventually terminate.
	     */
	    ref                     = dmxScreens[i].whereRefScreen;
	    dixScreenOrigins[ref].x = dixScreenOrigins[ref].y = 0;
            screensLeft[ref]        = 0;
	}
    }
    dmxSLFree(screensLeft);


                                /* Justify the topmost and leftmost to
                                 * (0,0). */
    minX = dixScreenOrigins[0].x;
    minY = dixScreenOrigins[0].y;
    for (i = 1; i < dmxNumScreens; i++) { /* Compute minX, minY */
	if (dixScreenOrigins[i].x < minX) minX = dixScreenOrigins[i].x;
	if (dixScreenOrigins[i].y < minY) minY = dixScreenOrigins[i].y;
    }
    if (minX || minY) {
	for (i = 0; i < dmxNumScreens; i++) {
	    dixScreenOrigins[i].x -= minX;
	    dixScreenOrigins[i].y -= minY;
	}
    }
}

/** Recompute origin information in the #dmxScreens list.  This is
 * either called from #dmxInitOrigins() or from #dmxReconfig(). */
void dmxReInitOrigins(void)
{
    int        i;

    if (dmxNumScreens > MAXSCREENS)
        dmxLog(dmxFatal, "dmxNumScreens = %d > MAXSCREENS = %d\n",
               dmxNumScreens, MAXSCREENS);

    for (i = 0; i < dmxNumScreens; i++) {
        DMXScreenInfo    *dmxScreen  = &dmxScreens[i];
        dmxLogOutput(dmxScreen,
                     "s=%dx%d%+d%+d r=%dx%d%+d%+d @%d,%d"
                     " (be=%dx%d depth=%d bpp=%d)\n",
                     dmxScreen->scrnWidth, dmxScreen->scrnHeight,
                     dmxScreen->scrnX, dmxScreen->scrnY,

                     dmxScreen->rootWidth, dmxScreen->rootHeight,
                     dmxScreen->rootX, dmxScreen->rootY,
                     
                     dmxScreen->rootXOrigin, dmxScreen->rootYOrigin,
                     dmxScreen->beWidth, dmxScreen->beHeight,
                     dmxScreen->beDepth, dmxScreen->beBPP);
    }
}

/** Initialize screen origins (and relative position).  This is called
 * for each server generation.  For dynamic reconfiguration, use
 * #dmxReInitOrigins() instead. */
void dmxInitOrigins(void)
{
    int  i;

    if (dmxNumScreens > MAXSCREENS)
        dmxLog(dmxFatal, "dmxNumScreens = %d > MAXSCREENS = %d\n",
               dmxNumScreens, MAXSCREENS);

    for (i = 0; i < dmxNumScreens; i++) {
        DMXScreenInfo    *dmxScreen  = &dmxScreens[i];
        dmxLogOutput(dmxScreen,
                     "(request) s=%dx%d%+d%+d r=%dx%d%+d%+d @%d,%d (%d)"
                     " (be=%dx%d depth=%d bpp=%d)\n",
                     dmxScreen->scrnWidth, dmxScreen->scrnHeight,
                     dmxScreen->scrnX, dmxScreen->scrnY,

                     dmxScreen->rootWidth, dmxScreen->rootHeight,
                     dmxScreen->rootX, dmxScreen->rootY,

                     dmxScreen->whereX, dmxScreen->whereY,
                     dmxScreen->where,

                     dmxScreen->beWidth, dmxScreen->beHeight,
                     dmxScreen->beDepth, dmxScreen->beBPP);
    }

    dmxComputeScreenOrigins();

    for (i = 0; i < dmxNumScreens; i++) {
        DMXScreenInfo  *dmxScreen = &dmxScreens[i];
        dmxScreen->rootXOrigin = dixScreenOrigins[i].x;
        dmxScreen->rootYOrigin = dixScreenOrigins[i].y;
    }

    dmxReInitOrigins();
}

/** Returns non-zero if the global \a x, \a y coordinate is on the
 * screen window of the \a dmxScreen. */
int dmxOnScreen(int x, int y, DMXScreenInfo *dmxScreen)
{
#if DMX_CURSOR_DEBUG > 1
    dmxLog(dmxDebug,
           "dmxOnScreen %d %d,%d (r=%dx%d%+d%+d@%d,%d s=%dx%d%+d%+d)\n",
           dmxScreen->index, x, y,
           dmxScreen->rootWidth, dmxScreen->rootHeight,
           dmxScreen->rootX, dmxScreen->rootY,
           dmxScreen->rootXOrigin, dmxScreen->rootYOrigin,
           dmxScreen->scrnWidth, dmxScreen->scrnHeight,
           dmxScreen->scrnX, dmxScreen->scrnY);
#endif
    if (x >= dmxScreen->rootXOrigin
        && x < dmxScreen->rootXOrigin + dmxScreen->rootWidth
        && y >= dmxScreen->rootYOrigin
        && y < dmxScreen->rootYOrigin + dmxScreen->rootHeight) return 1;
    return 0;
}

/** Returns non-zero if \a a overlaps \a b. */
static int dmxDoesOverlap(DMXScreenInfo *a, DMXScreenInfo *b)
{
    if (dmxOnScreen(a->rootXOrigin,
                    a->rootYOrigin,                 b)) return 1;

    if (dmxOnScreen(a->rootXOrigin,
                    a->rootYOrigin + a->scrnWidth,  b)) return 1;

    if (dmxOnScreen(a->rootXOrigin + a->scrnHeight,
                    a->rootYOrigin,                 b)) return 1;

    if (dmxOnScreen(a->rootXOrigin + a->scrnHeight,
                    a->rootYOrigin + a->scrnWidth,  b)) return 1;

    if (dmxOnScreen(b->rootXOrigin,
                    b->rootYOrigin,                 a)) return 1;

    if (dmxOnScreen(b->rootXOrigin,
                    b->rootYOrigin + b->scrnWidth,  a)) return 1;

    if (dmxOnScreen(b->rootXOrigin + b->scrnHeight,
                    b->rootYOrigin,                 a)) return 1;

    if (dmxOnScreen(b->rootXOrigin + b->scrnHeight,
                    b->rootYOrigin + b->scrnWidth,  a)) return 1;

    return 0;
}

/** Used with #dmxInterateOverlap to print out a list of screens which
 * overlap each other. */
static void *dmxPrintOverlap(DMXScreenInfo *dmxScreen, void *closure)
{
    DMXScreenInfo *a = closure;
    if (dmxScreen != a) {
        if (dmxScreen->cursorNotShared)
            dmxLogOutputCont(a, " [%d/%s]", dmxScreen->index, dmxScreen->name);
        else
            dmxLogOutputCont(a, " %d/%s", dmxScreen->index, dmxScreen->name);
    }
    return NULL;
}

/** Iterate over the screens which overlap with the \a start screen,
 * calling \a f with the \a closure for each argument.  Often used with
 * #dmxPrintOverlap. */
static void *dmxIterateOverlap(DMXScreenInfo *start,
                               void *(*f)(DMXScreenInfo *dmxScreen, void *),
                               void *closure)
{
    DMXScreenInfo *pt;

    if (!start->over) return f(start, closure);

    for (pt = start->over; /* condition at end of loop */; pt = pt->over) {
        void *retval;
        if ((retval = f(pt, closure))) return retval;
        if (pt == start) break;
    }
    return NULL;
}

/** Used with #dmxPropertyIterate to determine if screen \a a is the
 * same as the screen \a closure. */
static void *dmxTestSameDisplay(DMXScreenInfo *a, void *closure)
{
    DMXScreenInfo *b = closure;

    if (a == b) return a;
    return NULL;
}

/** Detects overlapping dmxScreens and creates circular lists.  This
 * uses an O(dmxNumScreens^2) algorithm, but dmxNumScreens is < 100 and
 * the computation only needs to be performed for every server
 * generation or dynamic reconfiguration . */
void dmxInitOverlap(void)
{
    int           i, j;
    DMXScreenInfo *a, *b, *pt;

    for (i = 0; i < dmxNumScreens; i++) dmxScreens[i].over = NULL;

    for (i = 0; i < dmxNumScreens; i++) {
        a = &dmxScreens[i];
        
        for (j = i+1; j < dmxNumScreens; j++) {
            b = &dmxScreens[j];
            if (b->over) continue;
            
            if (dmxDoesOverlap(a, b)) {
                DMXDBG6("%d overlaps %d: a=%p %p b=%p %p\n",
                        a->index, b->index, a, a->over, b, b->over);
                b->over = (a->over ? a->over : a);
                a->over = b;
            }
        }
    }

    for (i = 0; i < dmxNumScreens; i++) {
        a = &dmxScreens[i];
        
        if (!a->over) continue;
        
                                /* Flag all pairs that are on same display */
        for (pt = a->over; pt != a; pt = pt->over) {
            if (dmxPropertyIterate(a, dmxTestSameDisplay, pt)) {
                /* The ->over sets contain the transitive set of screens
                 * that overlap.  For screens that are on the same
                 * backend display, we only want to exclude pairs of
                 * screens that mutually overlap on the backend display,
                 * so we call dmxDoesOverlap, which is stricter than the
                 * ->over set. */
                if (!dmxDoesOverlap(a, pt)) continue;
                a->cursorNotShared  = 1;
                pt->cursorNotShared = 1;
                dmxLog(dmxInfo,
                       "Screen %d and %d overlap on %s\n",
                       a->index, pt->index, a->name);
            }
        }
    }

    for (i = 0; i < dmxNumScreens; i++) {
        a = &dmxScreens[i];
        
        if (a->over) {
            dmxLogOutput(a, "Overlaps");
            dmxIterateOverlap(a, dmxPrintOverlap, a);
            dmxLogOutputCont(a, "\n");
        }
    }
}

/** Create \a pCursor on the back-end associated with \a pScreen. */
void dmxBECreateCursor(ScreenPtr pScreen, CursorPtr pCursor)
{
    DMXScreenInfo    *dmxScreen = &dmxScreens[pScreen->myNum];
    dmxCursorPrivPtr  pCursorPriv = DMX_GET_CURSOR_PRIV(pCursor, pScreen);
    CursorBitsPtr     pBits = pCursor->bits;
    Pixmap            src, msk;
    XColor            fg, bg;
    XImage           *img;
    XlibGC            gc = NULL;
    XGCValues         v;
    unsigned long     m;
    int               i;

    if (!pCursorPriv)
	return;

    m = GCFunction | GCPlaneMask | GCForeground | GCBackground | GCClipMask;
    v.function = GXcopy;
    v.plane_mask = AllPlanes;
    v.foreground = 1L;
    v.background = 0L;
    v.clip_mask = None;

    for (i = 0; i < dmxScreen->beNumPixmapFormats; i++) {
	if (dmxScreen->bePixmapFormats[i].depth == 1) {
	    /* Create GC in the back-end servers */
	    gc = XCreateGC(dmxScreen->beDisplay, dmxScreen->scrnDefDrawables[i],
			   m, &v);
	    break;
	}
    }
    if (!gc)
        dmxLog(dmxFatal, "dmxRealizeCursor: gc not initialized\n");

    src = XCreatePixmap(dmxScreen->beDisplay, dmxScreen->scrnWin,
			pBits->width, pBits->height, 1);
    msk = XCreatePixmap(dmxScreen->beDisplay, dmxScreen->scrnWin,
			pBits->width, pBits->height, 1);

    img = XCreateImage(dmxScreen->beDisplay,
		       dmxScreen->beVisuals[dmxScreen->beDefVisualIndex].visual,
		       1, XYBitmap, 0, (char *)pBits->source,
		       pBits->width, pBits->height,
		       BitmapPad(dmxScreen->beDisplay), 0);

    XPutImage(dmxScreen->beDisplay, src, gc, img, 0, 0, 0, 0,
	      pBits->width, pBits->height);

    XFree(img);
  
    img = XCreateImage(dmxScreen->beDisplay,
		       dmxScreen->beVisuals[dmxScreen->beDefVisualIndex].visual,
		       1, XYBitmap, 0, (char *)pBits->mask,
		       pBits->width, pBits->height,
		       BitmapPad(dmxScreen->beDisplay), 0);

    XPutImage(dmxScreen->beDisplay, msk, gc, img, 0, 0, 0, 0,
	      pBits->width, pBits->height);

    XFree(img);

    fg.red   = pCursor->foreRed;
    fg.green = pCursor->foreGreen;
    fg.blue  = pCursor->foreBlue;

    bg.red   = pCursor->backRed;
    bg.green = pCursor->backGreen;
    bg.blue  = pCursor->backBlue;

    pCursorPriv->cursor = XCreatePixmapCursor(dmxScreen->beDisplay,
					      src, msk,
					      &fg, &bg,
					      pBits->xhot, pBits->yhot);

    XFreePixmap(dmxScreen->beDisplay, src);
    XFreePixmap(dmxScreen->beDisplay, msk);
    XFreeGC(dmxScreen->beDisplay, gc);

    dmxSync(dmxScreen, FALSE);
}

static Bool _dmxRealizeCursor(ScreenPtr pScreen, CursorPtr pCursor)
{
    DMXScreenInfo    *dmxScreen = &dmxScreens[pScreen->myNum];
    dmxCursorPrivPtr  pCursorPriv;

    DMXDBG2("_dmxRealizeCursor(%d,%p)\n", pScreen->myNum, pCursor);

    pCursor->devPriv[pScreen->myNum] = xalloc(sizeof(*pCursorPriv));
    if (!pCursor->devPriv[pScreen->myNum])
	return FALSE;

    pCursorPriv = DMX_GET_CURSOR_PRIV(pCursor, pScreen);
    pCursorPriv->cursor = (Cursor)0;

    if (!dmxScreen->beDisplay)
	return TRUE;

    dmxBECreateCursor(pScreen, pCursor);
    return TRUE;
}

/** Free \a pCursor on the back-end associated with \a pScreen. */
Bool dmxBEFreeCursor(ScreenPtr pScreen, CursorPtr pCursor)
{
    DMXScreenInfo    *dmxScreen = &dmxScreens[pScreen->myNum];
    dmxCursorPrivPtr  pCursorPriv = DMX_GET_CURSOR_PRIV(pCursor, pScreen);

    if (pCursorPriv) {
	XFreeCursor(dmxScreen->beDisplay, pCursorPriv->cursor);
	pCursorPriv->cursor = (Cursor)0;
	return TRUE;
    }

    return FALSE;
}

static Bool _dmxUnrealizeCursor(ScreenPtr pScreen, CursorPtr pCursor)
{
    DMXScreenInfo    *dmxScreen = &dmxScreens[pScreen->myNum];

    DMXDBG3("_dmxUnrealizeCursor(%d,%p) %p\n",
            pScreen->myNum, pCursor, pCursorPriv);

    if (dmxScreen->beDisplay) {
	if (dmxBEFreeCursor(pScreen, pCursor))
	    xfree(pCursor->devPriv[pScreen->myNum]);
    }
    pCursor->devPriv[pScreen->myNum] = NULL;

    return TRUE;
}

static void _dmxMoveCursor(ScreenPtr pScreen, int x, int y)
{
    DMXScreenInfo *dmxScreen = &dmxScreens[pScreen->myNum];
    int           newX       = x + dmxScreen->rootX;
    int           newY       = y + dmxScreen->rootY;

    if (newX < 0) newX = 0;
    if (newY < 0) newY = 0;

    DMXDBG5("_dmxMoveCursor(%d,%d,%d) -> %d,%d\n",
            pScreen->myNum, x, y, newX, newY);
    if (dmxScreen->beDisplay) {
	XWarpPointer(dmxScreen->beDisplay, None, dmxScreen->scrnWin,
		     0, 0, 0, 0, newX, newY);
	dmxSync(dmxScreen, TRUE);
    }
}

static void _dmxSetCursor(ScreenPtr pScreen, CursorPtr pCursor, int x, int y)
{
    DMXScreenInfo    *dmxScreen = &dmxScreens[pScreen->myNum];

    DMXDBG4("_dmxSetCursor(%d,%p,%d,%d)\n", pScreen->myNum, pCursor, x, y);

    if (pCursor) {
	dmxCursorPrivPtr  pCursorPriv = DMX_GET_CURSOR_PRIV(pCursor, pScreen);
	if (dmxScreen->curCursor != pCursorPriv->cursor) {
	    if (dmxScreen->beDisplay)
		XDefineCursor(dmxScreen->beDisplay, dmxScreen->scrnWin,
			      pCursorPriv->cursor);
            dmxScreen->cursor        = pCursor;
	    dmxScreen->curCursor     = pCursorPriv->cursor;
            dmxScreen->cursorVisible = 1;
	}
	_dmxMoveCursor(pScreen, x, y);
    } else {
	if (dmxScreen->beDisplay)
	    XDefineCursor(dmxScreen->beDisplay, dmxScreen->scrnWin,
			  dmxScreen->noCursor);
        dmxScreen->cursor        = NULL;
	dmxScreen->curCursor     = (Cursor)0;
        dmxScreen->cursorVisible = 0;
    }
    if (dmxScreen->beDisplay) dmxSync(dmxScreen, TRUE);
}

static Bool dmxRealizeCursor(ScreenPtr pScreen, CursorPtr pCursor)
{
    DMXScreenInfo *start = &dmxScreens[pScreen->myNum];
    DMXScreenInfo *pt;

    if (!start->over || !dmxCursorDoMultiCursors || start->cursorNotShared)
        return _dmxRealizeCursor(pScreen, pCursor);

    for (pt = start->over; /* condition at end of loop */; pt = pt->over) {
        if (pt->cursorNotShared) continue;
        _dmxRealizeCursor(screenInfo.screens[pt->index], pCursor);
        if (pt == start) break;
    }
    return TRUE;
}

static Bool dmxUnrealizeCursor(ScreenPtr pScreen, CursorPtr pCursor)
{
    DMXScreenInfo *start = &dmxScreens[pScreen->myNum];
    DMXScreenInfo *pt;

    if (!start->over || !dmxCursorDoMultiCursors || start->cursorNotShared)
        return _dmxUnrealizeCursor(pScreen, pCursor);

    for (pt = start->over; /* condition at end of loop */; pt = pt->over) {
        if (pt->cursorNotShared) continue;
        _dmxUnrealizeCursor(screenInfo.screens[pt->index], pCursor);
        if (pt == start) break;
    }
    return TRUE;
}

static CursorPtr dmxFindCursor(DMXScreenInfo *start)
{
    DMXScreenInfo *pt;

    if (!start || !start->over) return GetSpriteCursor();
    for (pt = start->over; /* condition at end of loop */; pt = pt->over) {
        if (pt->cursor) return pt->cursor;
        if (pt == start) break;
    }
    return GetSpriteCursor();
}

/** Move the cursor to coordinates (\a x, \a y)on \a pScreen.  This
 * function is usually called via #dmxPointerSpriteFuncs, except during
 * reconfiguration when the cursor is repositioned to force an update on
 * newley overlapping screens and on screens that no longer overlap. */
void dmxMoveCursor(ScreenPtr pScreen, int x, int y)
{
    DMXScreenInfo *start = &dmxScreens[pScreen->myNum];
    DMXScreenInfo *pt;

    DMXDBG3("dmxMoveCursor(%d,%d,%d)\n", pScreen->myNum, x, y);

    if (!start->over || !dmxCursorDoMultiCursors || start->cursorNotShared) {
        _dmxMoveCursor(pScreen, x, y);
        return;
    }

    for (pt = start->over; /* condition at end of loop */; pt = pt->over) {
        if (pt->cursorNotShared) continue;
        if (dmxOnScreen(x + start->rootXOrigin, y + start->rootYOrigin, pt)) {
            if (/* pt != start && */ !pt->cursorVisible) {
                if (!pt->cursor) {
                                /* This only happens during
                                 * reconfiguration when a new overlap
                                 * occurs. */
                    CursorPtr pCursor;
                    
                    if ((pCursor = dmxFindCursor(start)))
                        _dmxRealizeCursor(screenInfo.screens[pt->index],
                                          pt->cursor = pCursor);
                    
                }
                _dmxSetCursor(screenInfo.screens[pt->index],
                              pt->cursor,
                              x + start->rootXOrigin - pt->rootXOrigin,
                              y + start->rootYOrigin - pt->rootYOrigin);
            }
            _dmxMoveCursor(screenInfo.screens[pt->index],
                           x + start->rootXOrigin - pt->rootXOrigin,
                           y + start->rootYOrigin - pt->rootYOrigin);
        } else if (/* pt != start && */ pt->cursorVisible) {
            _dmxSetCursor(screenInfo.screens[pt->index],
                          NULL,
                          x + start->rootXOrigin - pt->rootXOrigin,
                          y + start->rootYOrigin - pt->rootYOrigin);
        }
        if (pt == start) break;
    }
}

static void dmxSetCursor(ScreenPtr pScreen, CursorPtr pCursor, int x, int y)
{
    DMXScreenInfo *start = &dmxScreens[pScreen->myNum];
    DMXScreenInfo *pt;
    int           GX, GY, gx, gy;

    DMXDBG5("dmxSetCursor(%d %p, %p,%d,%d)\n",
            pScreen->myNum, start, pCursor, x, y);

                                /* We do this check here because of two cases:
                                 *
                                 * 1) if a client calls XWarpPointer()
                                 * and Xinerama is not running, we can
                                 * have mi's notion of the pointer
                                 * position out of phase with DMX's
                                 * notion.
                                 *
                                 * 2) if a down button is held while the
                                 * cursor moves outside the root window,
                                 * mi's notion of the pointer position
                                 * is out of phase with DMX's notion and
                                 * the cursor can remain visible when it
                                 * shouldn't be. */

    dmxGetGlobalPosition(&GX, &GY);
    gx = start->rootXOrigin + x;
    gy = start->rootYOrigin + y;
    if (x && y && (GX != gx || GY != gy))
        dmxCoreMotion(gx, gy, 0, DMX_NO_BLOCK);
    
    if (!start->over || !dmxCursorDoMultiCursors || start->cursorNotShared) {
        _dmxSetCursor(pScreen, pCursor, x, y);
        return;
    }

    for (pt = start->over; /* condition at end of loop */; pt = pt->over) {
        if (pt->cursorNotShared) continue;
        if (dmxOnScreen(x + start->rootXOrigin, y + start->rootYOrigin, pt)) {
            _dmxSetCursor(screenInfo.screens[pt->index], pCursor,
                          x + start->rootXOrigin - pt->rootXOrigin,
                          y + start->rootYOrigin - pt->rootYOrigin);
        } else {
            _dmxSetCursor(screenInfo.screens[pt->index], NULL,
                          x + start->rootXOrigin - pt->rootXOrigin,
                          y + start->rootYOrigin - pt->rootYOrigin);
        }
        if (pt == start) break;
    }
}


/** This routine is used by the backend input routines to hide the
 * cursor on a screen that is being used for relative input.  \see
 * dmxbackend.c */
void dmxHideCursor(DMXScreenInfo *dmxScreen)
{
    int       x, y;
    ScreenPtr pScreen = screenInfo.screens[dmxScreen->index];

    dmxGetGlobalPosition(&x, &y);
    _dmxSetCursor(pScreen, NULL, x, y);
}

/** This routine is called during reconfiguration to make sure the
 * cursor is visible. */
void dmxCheckCursor(void)
{
    int           i;
    int           x, y;
    ScreenPtr     pScreen;
    DMXScreenInfo *firstScreen;

    dmxGetGlobalPosition(&x, &y);
    firstScreen = dmxFindFirstScreen(x, y);

    DMXDBG2("dmxCheckCursor %d %d\n", x, y);
    for (i = 0; i < dmxNumScreens; i++) {
        DMXScreenInfo *dmxScreen = &dmxScreens[i];
        pScreen                  = screenInfo.screens[dmxScreen->index];

        if (!dmxOnScreen(x, y, dmxScreen)) {
            if (firstScreen && i == miPointerCurrentScreen()->myNum)
                miPointerSetNewScreen(firstScreen->index, x, y);
            _dmxSetCursor(pScreen, NULL,
                          x - dmxScreen->rootXOrigin,
                          y - dmxScreen->rootYOrigin);
        } else {
            if (!dmxScreen->cursor) {
                CursorPtr pCursor;
                
                if ((pCursor = dmxFindCursor(dmxScreen))) {
                    _dmxRealizeCursor(pScreen, dmxScreen->cursor = pCursor);
                }
            }
            _dmxSetCursor(pScreen, dmxScreen->cursor,
                          x - dmxScreen->rootXOrigin,
                          y - dmxScreen->rootYOrigin);
        }
    }
    DMXDBG2("   leave dmxCheckCursor %d %d\n", x, y);
}

miPointerSpriteFuncRec dmxPointerSpriteFuncs =
{
    dmxRealizeCursor,
    dmxUnrealizeCursor,
    dmxSetCursor,
    dmxMoveCursor,
};