Commit a32554db authored by Ulrich Sibiller's avatar Ulrich Sibiller Committed by Mike Gabriel

nxcomp: fix spelling errors as reported by codespell

parent 997f2bbd
...@@ -50,7 +50,7 @@ class Agent ...@@ -50,7 +50,7 @@ class Agent
// //
// Must be created by passing the fake descriptor that // Must be created by passing the fake descriptor that
// will be used for simulating socket communication // will be used for simulating socket communication
// betwen the agent and the proxy. I/O will take place // between the agent and the proxy. I/O will take place
// by copying data to the agent's read and write buf- // by copying data to the agent's read and write buf-
// fers. // fers.
// //
......
...@@ -893,7 +893,7 @@ int NXTransKeeper(int caches, int images, const char *root) ...@@ -893,7 +893,7 @@ int NXTransKeeper(int caches, int images, const char *root)
} }
// //
// Take care of the persisten image cache. // Take care of the persistent image cache.
// Run a number of iterations and then exit, // Run a number of iterations and then exit,
// so we can keep the memory consumption // so we can keep the memory consumption
// low. The parent will check our exit code // low. The parent will check our exit code
......
...@@ -3850,7 +3850,7 @@ int ClientChannel::handleWrite(const unsigned char *message, unsigned int length ...@@ -3850,7 +3850,7 @@ int ClientChannel::handleWrite(const unsigned char *message, unsigned int length
// //
// Use differential compression at startup and plain // Use differential compression at startup and plain
// data compression later. Check X_ListFonts message // data compression later. Check X_ListFonts message
// for an explaination. // for an explanation.
// //
MessageStore *messageStore = serverStore_ -> MessageStore *messageStore = serverStore_ ->
...@@ -5974,7 +5974,7 @@ int ClientChannel::handleRestart(T_sequence_mode mode, int resource) ...@@ -5974,7 +5974,7 @@ int ClientChannel::handleRestart(T_sequence_mode mode, int resource)
// integer number (0-255) referred to as the 'resource' field. // integer number (0-255) referred to as the 'resource' field.
// //
// Before the proxy will be able to report the status of the // Before the proxy will be able to report the status of the
// split, the agent will have to close the sequence by issueing // split, the agent will have to close the sequence by issuing
// an end-split. The proxy will then report the result of the // an end-split. The proxy will then report the result of the
// operation, so that the agent will have the option of suspend- // operation, so that the agent will have the option of suspend-
// ing the client or marking the drawable as dirty and take // ing the client or marking the drawable as dirty and take
......
...@@ -131,7 +131,7 @@ ...@@ -131,7 +131,7 @@
#define SHMEM_TIMEOUT 200 #define SHMEM_TIMEOUT 200
// //
// Before closing down the proxy, wait for the // Before closing down the proxy, wait for the
// given amount of miliseconds to let all the // given amount of milliseconds to let all the
// running applications to close down their // running applications to close down their
// connections. // connections.
// //
......
...@@ -476,7 +476,7 @@ const unsigned char *DecodeBuffer::decodeMemory(unsigned int numBytes) ...@@ -476,7 +476,7 @@ const unsigned char *DecodeBuffer::decodeMemory(unsigned int numBytes)
// //
// Force ourselves to a byte boundary. // Force ourselves to a byte boundary.
// Is up to application to ensure data // Is up to application to ensure data
// is word alligned when needed. // is word aligned when needed.
// //
if (srcMask_ != 0x80) if (srcMask_ != 0x80)
......
...@@ -52,7 +52,7 @@ int GenericReadBuffer::locateMessage(const unsigned char *start, ...@@ -52,7 +52,7 @@ int GenericReadBuffer::locateMessage(const unsigned char *start,
unsigned int &trailerLength) unsigned int &trailerLength)
{ {
// //
// We don't care about the endianess // We don't care about the endianness
// in generic channels. // in generic channels.
// //
......
...@@ -100,7 +100,7 @@ File::File() ...@@ -100,7 +100,7 @@ File::File()
// //
// TODO: This class can leak industrial amounts of memory. // TODO: This class can leak industrial amounts of memory.
// I'm 100% sure that the desctructor is called and that // I'm 100% sure that the destructor is called and that
// also the string pointed in the File structure is dele- // also the string pointed in the File structure is dele-
// ted. Everything is logged, but still the memory is not // ted. Everything is logged, but still the memory is not
// freed. This is less a problem on Windows, where the me- // freed. This is less a problem on Windows, where the me-
......
...@@ -751,7 +751,7 @@ static char sessionDir[DEFAULT_STRING_LENGTH] = { 0 }; ...@@ -751,7 +751,7 @@ static char sessionDir[DEFAULT_STRING_LENGTH] = { 0 };
// //
// Log files for errors and statistics. Error log is // Log files for errors and statistics. Error log is
// the place where we print also debug informations. // the place where we print also debug information.
// Both files are closed, deleted and reopened as // Both files are closed, deleted and reopened as
// their size exceed the limit set in control class. // their size exceed the limit set in control class.
// The session log is not reopened, as it is used by // The session log is not reopened, as it is used by
...@@ -3100,7 +3100,7 @@ int InitBeforeNegotiation() ...@@ -3100,7 +3100,7 @@ int InitBeforeNegotiation()
SetDescriptors(); SetDescriptors();
// //
// Set local endianess. // Set local endianness.
// //
unsigned int test = 1; unsigned int test = 1;
...@@ -5664,7 +5664,7 @@ void HandleSignal(int signal) ...@@ -5664,7 +5664,7 @@ void HandleSignal(int signal)
// if (agentFD[1] != -1) // if (agentFD[1] != -1)
// { // {
// cerr << "Info" << ": Received signal 'SIGPIPE'. " // cerr << "Info" << ": Received signal 'SIGPIPE'. "
// << "Closing agent conection.\n"; // << "Closing agent connection.\n";
// //
// shutdown(agentFD[1], SHUT_RDWR); // shutdown(agentFD[1], SHUT_RDWR);
// } // }
...@@ -6636,7 +6636,7 @@ int ConnectToRemote(ChannelEndPoint &socketAddress) ...@@ -6636,7 +6636,7 @@ int ConnectToRemote(ChannelEndPoint &socketAddress)
// Show an alert after 20 seconds and use the // Show an alert after 20 seconds and use the
// same timeout to interrupt the connect. The // same timeout to interrupt the connect. The
// retry timeout is incremental, starting from // retry timeout is incremental, starting from
// 100 miliseconds up to 1 second. // 100 milliseconds up to 1 second.
// //
int alertTimeout = 20000; int alertTimeout = 20000;
......
...@@ -60,7 +60,7 @@ ...@@ -60,7 +60,7 @@
#include <string.h> #include <string.h>
/* /*
* Try to determine the CPU endianess * Try to determine the CPU endianness
* at compile time. * at compile time.
*/ */
......
...@@ -184,7 +184,7 @@ class Proxy ...@@ -184,7 +184,7 @@ class Proxy
static const int TOKEN_TYPES = 3; static const int TOKEN_TYPES = 3;
// //
// Lenght of buffer we use to add our // Length of buffer we use to add our
// control messages plus the length of // control messages plus the length of
// the data frame. // the data frame.
// //
......
...@@ -47,7 +47,7 @@ ...@@ -47,7 +47,7 @@
#define PUTPACKEDIMAGE_ENABLE_COMPRESS 0 #define PUTPACKEDIMAGE_ENABLE_COMPRESS 0
// //
// We can't exceed lenght of 262144 bytes. // We can't exceed a length of 262144 bytes.
// //
#define PUTPACKEDIMAGE_DATA_LIMIT 262144 - 40 #define PUTPACKEDIMAGE_DATA_LIMIT 262144 - 40
......
...@@ -348,9 +348,9 @@ void Statistics::addCompressedBytes(unsigned int bytesIn, unsigned int bytesOut) ...@@ -348,9 +348,9 @@ void Statistics::addCompressedBytes(unsigned int bytesIn, unsigned int bytesOut)
// receives the data from the upper layers. The reason // receives the data from the upper layers. The reason
// is that data can be compressed by the stream com- // is that data can be compressed by the stream com-
// pressor, so we can become aware of the new bitrate // pressor, so we can become aware of the new bitrate
// only afer having flushed the ZLIB stream. This also // only after having flushed the ZLIB stream. This also
// means that, to have a reliable estimate, we need to // means that, to have a reliable estimatation, we need
// flush the link often. // to flush the link often.
// //
void Statistics::updateBitrate(int bytes) void Statistics::updateBitrate(int bytes)
......
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