Commit eb682184 authored by Mike Gabriel's avatar Mike Gabriel

hw/nxagent/*.c: Drop various declarations of unused ScreenPtr pScreen.

These can be dropped after we have turned REGION_* macros into static inline function calls in some of the previous commits.
parent b5b7a2d2
...@@ -2538,7 +2538,6 @@ int nxagentHandleGraphicsExposeEvent(XEvent *X) ...@@ -2538,7 +2538,6 @@ int nxagentHandleGraphicsExposeEvent(XEvent *X)
RegionPtr exposeRegion; RegionPtr exposeRegion;
BoxRec rect; BoxRec rect;
WindowPtr pWin; WindowPtr pWin;
ScreenPtr pScreen;
StoringPixmapPtr pStoringPixmapRec = NULL; StoringPixmapPtr pStoringPixmapRec = NULL;
miBSWindowPtr pBSwindow = NULL; miBSWindowPtr pBSwindow = NULL;
int drawableType; int drawableType;
...@@ -2581,8 +2580,6 @@ int nxagentHandleGraphicsExposeEvent(XEvent *X) ...@@ -2581,8 +2580,6 @@ int nxagentHandleGraphicsExposeEvent(XEvent *X)
pWin = pStoringPixmapRec -> pSavedWindow; pWin = pStoringPixmapRec -> pSavedWindow;
} }
pScreen = pWin -> drawable.pScreen;
/* /*
* Rectangle affected by GraphicsExpose * Rectangle affected by GraphicsExpose
* event. * event.
...@@ -2639,7 +2636,6 @@ int nxagentHandleGraphicsExposeEvent(XEvent *X) ...@@ -2639,7 +2636,6 @@ int nxagentHandleGraphicsExposeEvent(XEvent *X)
int nxagentHandleClientMessageEvent(XEvent *X, enum HandleEventResult *result) int nxagentHandleClientMessageEvent(XEvent *X, enum HandleEventResult *result)
{ {
ScreenPtr pScreen;
WindowPtr pWin; WindowPtr pWin;
xEvent x; xEvent x;
...@@ -2757,8 +2753,6 @@ int nxagentHandleClientMessageEvent(XEvent *X, enum HandleEventResult *result) ...@@ -2757,8 +2753,6 @@ int nxagentHandleClientMessageEvent(XEvent *X, enum HandleEventResult *result)
if (X -> xclient.window == nxagentIconWindow) if (X -> xclient.window == nxagentIconWindow)
{ {
pScreen = nxagentScreen(X -> xmap.window);
XMapRaised(nxagentDisplay, nxagentFullscreenWindow); XMapRaised(nxagentDisplay, nxagentFullscreenWindow);
XIconifyWindow(nxagentDisplay, nxagentIconWindow, XIconifyWindow(nxagentDisplay, nxagentIconWindow,
......
...@@ -2313,7 +2313,6 @@ WindowsRestructured() ...@@ -2313,7 +2313,6 @@ WindowsRestructured()
* compute correctly. */ * compute correctly. */
void ReinitializeRootWindow(WindowPtr win, int xoff, int yoff) void ReinitializeRootWindow(WindowPtr win, int xoff, int yoff)
{ {
ScreenPtr pScreen = win->drawable.pScreen;
GrabPtr grab; GrabPtr grab;
if (noPanoramiXExtension) return; if (noPanoramiXExtension) return;
...@@ -2461,7 +2460,6 @@ XineramaPointInWindowIsVisible( ...@@ -2461,7 +2460,6 @@ XineramaPointInWindowIsVisible(
int y int y
) )
{ {
ScreenPtr pScreen = pWin->drawable.pScreen;
BoxRec box; BoxRec box;
int i, xoff, yoff; int i, xoff, yoff;
...@@ -2477,7 +2475,6 @@ XineramaPointInWindowIsVisible( ...@@ -2477,7 +2475,6 @@ XineramaPointInWindowIsVisible(
for(i = 1; i < PanoramiXNumScreens; i++) { for(i = 1; i < PanoramiXNumScreens; i++) {
pWin = sprite.windows[i]; pWin = sprite.windows[i];
pScreen = pWin->drawable.pScreen;
x = xoff - panoramiXdataPtr[i].x; x = xoff - panoramiXdataPtr[i].x;
y = yoff - panoramiXdataPtr[i].y; y = yoff - panoramiXdataPtr[i].y;
......
...@@ -292,14 +292,12 @@ miChangeSaveUnder(pWin, first) ...@@ -292,14 +292,12 @@ miChangeSaveUnder(pWin, first)
* Used when pWin was restacked */ * Used when pWin was restacked */
{ {
RegionRec rgn; /* Area obscured by saveUnder windows */ RegionRec rgn; /* Area obscured by saveUnder windows */
register ScreenPtr pScreen;
Bool res; Bool res;
if (!deltaSaveUndersViewable && !numSaveUndersViewable) if (!deltaSaveUndersViewable && !numSaveUndersViewable)
return FALSE; return FALSE;
numSaveUndersViewable += deltaSaveUndersViewable; numSaveUndersViewable += deltaSaveUndersViewable;
deltaSaveUndersViewable = 0; deltaSaveUndersViewable = 0;
pScreen = pWin->drawable.pScreen;
RegionNull(&rgn); RegionNull(&rgn);
res = miCheckSubSaveUnder (pWin->parent, res = miCheckSubSaveUnder (pWin->parent,
pWin->saveUnder ? first : pWin->nextSib, pWin->saveUnder ? first : pWin->nextSib,
...@@ -385,9 +383,6 @@ miMarkOverlappedWindows(pWin, pFirst, ppLayerWin) ...@@ -385,9 +383,6 @@ miMarkOverlappedWindows(pWin, pFirst, ppLayerWin)
register WindowPtr pChild, pLast; register WindowPtr pChild, pLast;
Bool anyMarked = FALSE; Bool anyMarked = FALSE;
MarkWindowProcPtr MarkWindow = pWin->drawable.pScreen->MarkWindow; MarkWindowProcPtr MarkWindow = pWin->drawable.pScreen->MarkWindow;
ScreenPtr pScreen;
pScreen = pWin->drawable.pScreen;
/* single layered systems are easy */ /* single layered systems are easy */
if (ppLayerWin) *ppLayerWin = pWin; if (ppLayerWin) *ppLayerWin = pWin;
...@@ -470,11 +465,8 @@ miHandleValidateExposures(pWin) ...@@ -470,11 +465,8 @@ miHandleValidateExposures(pWin)
{ {
register WindowPtr pChild; register WindowPtr pChild;
register ValidatePtr val; register ValidatePtr val;
ScreenPtr pScreen;
WindowExposuresProcPtr WindowExposures; WindowExposuresProcPtr WindowExposures;
pScreen = pWin->drawable.pScreen;
pChild = pWin; pChild = pWin;
WindowExposures = pChild->drawable.pScreen->WindowExposures; WindowExposures = pChild->drawable.pScreen->WindowExposures;
while (1) while (1)
...@@ -598,12 +590,10 @@ miRecomputeExposures ( ...@@ -598,12 +590,10 @@ miRecomputeExposures (
register WindowPtr pWin, register WindowPtr pWin,
void * value) /* must conform to VisitWindowProcPtr */ void * value) /* must conform to VisitWindowProcPtr */
{ {
register ScreenPtr pScreen;
RegionPtr pValid = (RegionPtr)value; RegionPtr pValid = (RegionPtr)value;
if (pWin->valdata) if (pWin->valdata)
{ {
pScreen = pWin->drawable.pScreen;
/* /*
* compute exposed regions of this window * compute exposed regions of this window
*/ */
...@@ -1206,11 +1196,8 @@ miMarkUnrealizedWindow(pChild, pWin, fromConfigure) ...@@ -1206,11 +1196,8 @@ miMarkUnrealizedWindow(pChild, pWin, fromConfigure)
void void
miSegregateChildren(WindowPtr pWin, RegionPtr pReg, int depth) miSegregateChildren(WindowPtr pWin, RegionPtr pReg, int depth)
{ {
ScreenPtr pScreen;
WindowPtr pChild; WindowPtr pChild;
pScreen = pWin->drawable.pScreen;
for (pChild = pWin->firstChild; pChild; pChild = pChild->nextSib) for (pChild = pWin->firstChild; pChild; pChild = pChild->nextSib)
{ {
if (pChild->drawable.depth == depth) if (pChild->drawable.depth == depth)
......
...@@ -2154,12 +2154,10 @@ ShapeOverlap ( ...@@ -2154,12 +2154,10 @@ ShapeOverlap (
BoxPtr pSibBox) BoxPtr pSibBox)
{ {
RegionPtr pWinRgn, pSibRgn; RegionPtr pWinRgn, pSibRgn;
register ScreenPtr pScreen;
Bool ret; Bool ret;
if (!IS_SHAPED(pWin) && !IS_SHAPED(pSib)) if (!IS_SHAPED(pWin) && !IS_SHAPED(pSib))
return TRUE; return TRUE;
pScreen = pWin->drawable.pScreen;
pWinRgn = MakeBoundingRegion (pWin, pWinBox); pWinRgn = MakeBoundingRegion (pWin, pWinBox);
pSibRgn = MakeBoundingRegion (pSib, pSibBox); pSibRgn = MakeBoundingRegion (pSib, pSibBox);
RegionIntersect(pWinRgn, pWinRgn, pSibRgn); RegionIntersect(pWinRgn, pWinRgn, pSibRgn);
...@@ -2260,7 +2258,6 @@ WhereDoIGoInTheStack( ...@@ -2260,7 +2258,6 @@ WhereDoIGoInTheStack(
int smode) int smode)
{ {
BoxRec box; BoxRec box;
register ScreenPtr pScreen;
WindowPtr pHead, pFirst; WindowPtr pHead, pFirst;
if ((pWin == pWin->parent->firstChild) && if ((pWin == pWin->parent->firstChild) &&
...@@ -2268,7 +2265,6 @@ WhereDoIGoInTheStack( ...@@ -2268,7 +2265,6 @@ WhereDoIGoInTheStack(
return((WindowPtr ) NULL); return((WindowPtr ) NULL);
pHead = RealChildHead(pWin->parent); pHead = RealChildHead(pWin->parent);
pFirst = pHead ? pHead->nextSib : pWin->parent->firstChild; pFirst = pHead ? pHead->nextSib : pWin->parent->firstChild;
pScreen = pWin->drawable.pScreen;
box.x1 = x; box.x1 = x;
box.y1 = y; box.y1 = y;
box.x2 = x + (int)w; box.x2 = x + (int)w;
...@@ -3509,10 +3505,8 @@ PointInWindowIsVisible(register WindowPtr pWin, int x, int y) ...@@ -3509,10 +3505,8 @@ PointInWindowIsVisible(register WindowPtr pWin, int x, int y)
RegionPtr RegionPtr
NotClippedByChildren(register WindowPtr pWin) NotClippedByChildren(register WindowPtr pWin)
{ {
register ScreenPtr pScreen;
RegionPtr pReg; RegionPtr pReg;
pScreen = pWin->drawable.pScreen;
pReg = RegionCreate(NullBox, 1); pReg = RegionCreate(NullBox, 1);
if (pWin->parent || if (pWin->parent ||
screenIsSaved != SCREEN_SAVER_ON || screenIsSaved != SCREEN_SAVER_ON ||
......
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