Wrapper.hxx 2.31 KB
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/*
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 * Copyright 2003-2017 The Music Player Daemon Project
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 * http://www.musicpd.org
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License along
 * with this program; if not, write to the Free Software Foundation, Inc.,
 * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
 */

#ifndef MPD_OUTPUT_WRAPPER_HXX
#define MPD_OUTPUT_WRAPPER_HXX

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#include "Filtered.hxx"
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#include "util/Cast.hxx"

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#include <chrono>

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struct ConfigBlock;
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struct Tag;
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template<class T>
struct AudioOutputWrapper {
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	static T &Cast(FilteredAudioOutput &ao) {
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		return ContainerCast(ao, &T::base);
	}

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	static FilteredAudioOutput *Init(EventLoop &event_loop,
					 const ConfigBlock &block) {
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		T *t = T::Create(event_loop, block);
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		return &t->base;
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	}

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	static void Finish(FilteredAudioOutput *ao) {
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		T *t = &Cast(*ao);
		delete t;
	}

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	static void Enable(FilteredAudioOutput *ao) {
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		T &t = Cast(*ao);
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		t.Enable();
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	}

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	static void Disable(FilteredAudioOutput *ao) {
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		T &t = Cast(*ao);
		t.Disable();
	}

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	static void Open(FilteredAudioOutput *ao, AudioFormat &audio_format) {
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		T &t = Cast(*ao);
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		t.Open(audio_format);
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	}

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	static void Close(FilteredAudioOutput *ao) {
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		T &t = Cast(*ao);
		t.Close();
	}

	gcc_pure
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	static std::chrono::steady_clock::duration Delay(FilteredAudioOutput *ao) noexcept {
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		T &t = Cast(*ao);
		return t.Delay();
	}

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	static void SendTag(FilteredAudioOutput *ao, const Tag &tag) {
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		T &t = Cast(*ao);
		t.SendTag(tag);
	}

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	static size_t Play(FilteredAudioOutput *ao, const void *chunk, size_t size) {
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		T &t = Cast(*ao);
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		return t.Play(chunk, size);
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	}

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	static void Drain(FilteredAudioOutput *ao) {
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		T &t = Cast(*ao);
		t.Drain();
	}

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	static void Cancel(FilteredAudioOutput *ao) {
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		T &t = Cast(*ao);
		t.Cancel();
	}

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	static bool Pause(FilteredAudioOutput *ao) {
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		T &t = Cast(*ao);
		return t.Pause();
	}
};

#endif