Directory.hxx 5.56 KB
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/*
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 * Copyright (C) 2003-2014 The Music Player Daemon Project
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 * http://www.musicpd.org
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 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
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 *
 * You should have received a copy of the GNU General Public License along
 * with this program; if not, write to the Free Software Foundation, Inc.,
 * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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 */

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#ifndef MPD_DIRECTORY_HXX
#define MPD_DIRECTORY_HXX
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#include "check.h"
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#include "util/list.h"
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#include "Compiler.h"
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#include "db/Visitor.hxx"
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#include "PlaylistVector.hxx"
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#include <string>

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#include <sys/types.h>
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#define DEVICE_INARCHIVE (dev_t)(-1)
#define DEVICE_CONTAINER (dev_t)(-2)
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#define directory_for_each_child(pos, directory) \
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	list_for_each_entry(pos, &(directory).children, siblings)
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#define directory_for_each_child_safe(pos, n, directory) \
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	list_for_each_entry_safe(pos, n, &(directory).children, siblings)
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#define directory_for_each_song(pos, directory) \
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	list_for_each_entry(pos, &(directory).songs, siblings)
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#define directory_for_each_song_safe(pos, n, directory) \
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	list_for_each_entry_safe(pos, n, &(directory).songs, siblings)
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struct Song;
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struct db_visitor;
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class SongFilter;
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class Error;
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struct Directory {
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	/**
	 * Pointers to the siblings of this directory within the
	 * parent directory.  It is unused (undefined) in the root
	 * directory.
	 *
	 * This attribute is protected with the global #db_mutex.
	 * Read access in the update thread does not need protection.
	 */
	struct list_head siblings;

	/**
	 * A doubly linked list of child directories.
	 *
	 * This attribute is protected with the global #db_mutex.
	 * Read access in the update thread does not need protection.
	 */
	struct list_head children;

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	/**
	 * A doubly linked list of songs within this directory.
	 *
	 * This attribute is protected with the global #db_mutex.
	 * Read access in the update thread does not need protection.
	 */
	struct list_head songs;
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	PlaylistVector playlists;
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	Directory *parent;
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	time_t mtime;
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	ino_t inode;
	dev_t device;
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	bool have_stat; /* not needed if ino_t == dev_t == 0 is impossible */
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	std::string path;
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public:
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	Directory(const char *_path_utf8, Directory *_parent);
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	~Directory();

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	/**
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	 * Create a new root #Directory object.
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	 */
	gcc_malloc
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	static Directory *NewRoot() {
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		return new Directory("", nullptr);
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	}
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	/**
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	 * Remove this #Directory object from its parent and free it.  This
	 * must not be called with the root Directory.
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	 *
	 * Caller must lock the #db_mutex.
	 */
	void Delete();
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	/**
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	 * Create a new #Directory object as a child of the given one.
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	 *
	 * Caller must lock the #db_mutex.
	 *
	 * @param name_utf8 the UTF-8 encoded name of the new sub directory
	 */
	gcc_malloc
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	Directory *CreateChild(const char *name_utf8);
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	/**
	 * Caller must lock the #db_mutex.
	 */
	gcc_pure
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	const Directory *FindChild(const char *name) const;
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	gcc_pure
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	Directory *FindChild(const char *name) {
		const Directory *cthis = this;
		return const_cast<Directory *>(cthis->FindChild(name));
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	}
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	/**
	 * Look up a sub directory, and create the object if it does not
	 * exist.
	 *
	 * Caller must lock the #db_mutex.
	 */
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	Directory *MakeChild(const char *name_utf8) {
		Directory *child = FindChild(name_utf8);
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		if (child == nullptr)
			child = CreateChild(name_utf8);
		return child;
	}
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	/**
	 * Looks up a directory by its relative URI.
	 *
	 * @param uri the relative URI
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	 * @return the Directory, or nullptr if none was found
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	 */
	gcc_pure
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	Directory *LookupDirectory(const char *uri);
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	gcc_pure
	bool IsEmpty() const {
		return list_empty(&children) &&
			list_empty(&songs) &&
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			playlists.empty();
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	}
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	gcc_pure
	const char *GetPath() const {
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		return path.c_str();
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	}
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	/**
	 * Returns the base name of the directory.
	 */
	gcc_pure
	const char *GetName() const;
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	/**
	 * Is this the root directory of the music database?
	 */
	gcc_pure
	bool IsRoot() const {
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		return parent == nullptr;
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	}
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	/**
	 * Look up a song in this directory by its name.
	 *
	 * Caller must lock the #db_mutex.
	 */
	gcc_pure
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	const Song *FindSong(const char *name_utf8) const;
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	gcc_pure
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	Song *FindSong(const char *name_utf8) {
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		const Directory *cthis = this;
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		return const_cast<Song *>(cthis->FindSong(name_utf8));
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	}
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	/**
	 * Looks up a song by its relative URI.
	 *
	 * Caller must lock the #db_mutex.
	 *
	 * @param uri the relative URI
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	 * @return the song, or nullptr if none was found
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	 */
	gcc_pure
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	Song *LookupSong(const char *uri);
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	/**
	 * Add a song object to this directory.  Its "parent" attribute must
	 * be set already.
	 */
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	void AddSong(Song *song);
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	/**
	 * Remove a song object from this directory (which effectively
	 * invalidates the song object, because the "parent" attribute becomes
	 * stale), but does not free it.
	 */
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	void RemoveSong(Song *song);
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	/**
	 * Caller must lock the #db_mutex.
	 */
	void PruneEmpty();
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	/**
	 * Sort all directory entries recursively.
	 *
	 * Caller must lock the #db_mutex.
	 */
	void Sort();

	/**
	 * Caller must lock #db_mutex.
	 */
	bool Walk(bool recursive, const SongFilter *match,
		  VisitDirectory visit_directory, VisitSong visit_song,
		  VisitPlaylist visit_playlist,
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		  Error &error) const;
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	gcc_pure
	LightDirectory Export() const;
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};

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#endif