SocketError.hxx 2.73 KB
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/*
 * Copyright (C) 2003-2013 The Music Player Daemon Project
 * http://www.musicpd.org
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License along
 * with this program; if not, write to the Free Software Foundation, Inc.,
 * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
 */

#ifndef MPD_SOCKET_ERROR_HXX
#define MPD_SOCKET_ERROR_HXX

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#include "Compiler.h"
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#include "util/Error.hxx"
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#ifdef WIN32
#include <winsock2.h>
typedef DWORD socket_error_t;
#else
#include <errno.h>
typedef int socket_error_t;
#endif

/**
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 * A #Domain for #Error for socket I/O errors.  The code is an errno
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 * value (or WSAGetLastError() on Windows).
 */
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extern const class Domain socket_domain;
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gcc_pure
static inline socket_error_t
GetSocketError()
{
#ifdef WIN32
	return WSAGetLastError();
#else
	return errno;
#endif
}

gcc_const
static inline bool
IsSocketErrorAgain(socket_error_t code)
{
#ifdef WIN32
	return code == WSAEINPROGRESS;
#else
	return code == EAGAIN;
#endif
}

gcc_const
static inline bool
IsSocketErrorInterruped(socket_error_t code)
{
#ifdef WIN32
	return code == WSAEINTR;
#else
	return code == EINTR;
#endif
}

gcc_const
static inline bool
IsSocketErrorClosed(socket_error_t code)
{
#ifdef WIN32
	return code == WSAECONNRESET;
#else
	return code == EPIPE || code == ECONNRESET;
#endif
}

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/**
 * Helper class that formats a socket error message into a
 * human-readable string.  On Windows, a buffer is necessary for this,
 * and this class hosts the buffer.
 */
class SocketErrorMessage {
#ifdef WIN32
	char msg[256];
#else
	const char *const msg;
#endif

public:
#ifdef WIN32
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	explicit SocketErrorMessage(socket_error_t code=GetSocketError());
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#else
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	explicit SocketErrorMessage(socket_error_t code=GetSocketError());
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#endif

	operator const char *() const {
		return msg;
	}
};

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static inline void
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SetSocketError(Error &error, socket_error_t code)
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{
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	const SocketErrorMessage msg(code);
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	error.Set(socket_domain, code, msg);
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}

static inline void
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SetSocketError(Error &error)
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{
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	SetSocketError(error, GetSocketError());
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}

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gcc_const
static inline Error
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NewSocketError(socket_error_t code)
{
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	Error error;
	SetSocketError(error, code);
	return error;
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}

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gcc_pure
static inline Error
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NewSocketError()
{
	return NewSocketError(GetSocketError());
}

#endif