Control.hxx 12.4 KB
Newer Older
1
/*
2
 * Copyright 2003-2018 The Music Player Daemon Project
3
 * http://www.musicpd.org
4 5 6 7 8 9 10 11 12 13
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
14 15 16 17
 *
 * You should have received a copy of the GNU General Public License along
 * with this program; if not, write to the Free Software Foundation, Inc.,
 * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
18 19
 */

20 21
#ifndef MPD_OUTPUT_CONTROL_HXX
#define MPD_OUTPUT_CONTROL_HXX
22

23
#include "Source.hxx"
24 25
#include "AudioFormat.hxx"
#include "thread/Thread.hxx"
26
#include "thread/Mutex.hxx"
27 28
#include "thread/Cond.hxx"
#include "system/PeriodClock.hxx"
29
#include "util/Compiler.h"
30 31 32

#include <utility>
#include <exception>
33
#include <memory>
34 35
#include <string>
#include <map>
36 37 38 39 40 41 42 43

#ifndef NDEBUG
#include <assert.h>
#endif

#include <stdint.h>

enum class ReplayGainMode : uint8_t;
44
struct FilteredAudioOutput;
45
struct MusicChunk;
46
struct ConfigBlock;
47 48 49 50 51 52 53 54
class MusicPipe;
class Mixer;
class AudioOutputClient;

/**
 * Controller for an #AudioOutput and its output thread.
 */
class AudioOutputControl {
55
	std::unique_ptr<FilteredAudioOutput> output;
56

57 58 59 60 61 62
	/**
	 * The PlayerControl object which "owns" this output.  This
	 * object is needed to signal command completion.
	 */
	AudioOutputClient &client;

63 64 65 66 67
	/**
	 * Source of audio data.
	 */
	AudioOutputSource source;

68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92
	/**
	 * The error that occurred in the output thread.  It is
	 * cleared whenever the output is opened successfully.
	 *
	 * Protected by #mutex.
	 */
	std::exception_ptr last_error;

	/**
	 * If not nullptr, the device has failed, and this timer is used
	 * to estimate how long it should stay disabled (unless
	 * explicitly reopened with "play").
	 */
	PeriodClock fail_timer;

	/**
	 * The thread handle, or nullptr if the output thread isn't
	 * running.
	 */
	Thread thread;

	/**
	 * This condition object wakes up the output thread after
	 * #command has been set.
	 */
93
	Cond wake_cond;
94

95 96 97 98 99 100
	/**
	 * This condition object signals #command completion to the
	 * client.
	 */
	Cond client_cond;

101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132
	/**
	 * Additional data for #command.  Protected by #mutex.
	 */
	struct Request {
		/**
		 * The #AudioFormat requested by #Command::OPEN.
		 */
		AudioFormat audio_format;

		/**
		 * The #MusicPipe passed to #Command::OPEN.
		 */
		const MusicPipe *pipe;
	} request;

	/**
	 * The next command to be performed by the output thread.
	 */
	enum class Command {
		NONE,
		ENABLE,
		DISABLE,

		/**
		 * Open the output, or reopen it if it is already
		 * open, adjusting for input #AudioFormat changes.
		 */
		OPEN,

		CLOSE,
		PAUSE,

133 134 135 136 137 138
		/**
		 * Close or pause the device, depending on the
		 * #always_on setting.
		 */
		RELEASE,

139 140 141 142 143 144 145 146 147 148
		/**
		 * Drains the internal (hardware) buffers of the device.  This
		 * operation may take a while to complete.
		 */
		DRAIN,

		CANCEL,
		KILL
	} command = Command::NONE;

149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166
	/**
	 * Will this output receive tags from the decoder?  The
	 * default is true, but it may be configured to false to
	 * suppress sending tags to the output.
	 */
	bool tags;

	/**
	 * Shall this output always play something (i.e. silence),
	 * even when playback is stopped?
	 */
	bool always_on;

	/**
	 * Has the user enabled this device?
	 */
	bool enabled = true;

167 168 169 170 171 172
	/**
	 * Is this device actually enabled, i.e. the "enable" method
	 * has succeeded?
	 */
	bool really_enabled = false;

173 174 175 176 177 178 179 180 181 182
	/**
	 * Is the device (already) open and functional?
	 *
	 * This attribute may only be modified by the output thread.
	 * It is protected with #mutex: write accesses inside the
	 * output thread and read accesses outside of it may only be
	 * performed while the lock is held.
	 */
	bool open = false;

183 184 185 186 187 188
	/**
	 * Is the device paused?  i.e. the output thread is in the
	 * ao_pause() loop.
	 */
	bool pause = false;

189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212
	/**
	 * When this flag is set, the output thread will not do any
	 * playback.  It will wait until the flag is cleared.
	 *
	 * This is used to synchronize the "clear" operation on the
	 * shared music pipe during the CANCEL command.
	 */
	bool allow_play = true;

	/**
	 * True while the OutputThread is inside ao_play().  This
	 * means the PlayerThread does not need to wake up the
	 * OutputThread when new chunks are added to the MusicPipe,
	 * because the OutputThread is already watching that.
	 */
	bool in_playback_loop = false;

	/**
	 * Has the OutputThread been woken up to play more chunks?
	 * This is set by audio_output_play() and reset by ao_play()
	 * to reduce the number of duplicate wakeups.
	 */
	bool woken_for_play = false;

213 214 215 216 217 218 219
	/**
	 * If this flag is set, then the next WaitForDelay() call is
	 * skipped.  This is used to avoid delays after resuming
	 * playback.
	 */
	bool skip_delay;

220
public:
221 222 223 224
	/**
	 * This mutex protects #open, #fail_timer, #pipe.
	 */
	mutable Mutex mutex;
225

226
	AudioOutputControl(std::unique_ptr<FilteredAudioOutput> _output,
227
			   AudioOutputClient &_client) noexcept;
228

229
	~AudioOutputControl() noexcept;
230 231 232 233

	AudioOutputControl(const AudioOutputControl &) = delete;
	AudioOutputControl &operator=(const AudioOutputControl &) = delete;

234 235 236 237 238
	/**
	 * Throws #std::runtime_error on error.
	 */
	void Configure(const ConfigBlock &block);

239
	gcc_pure
240
	const char *GetName() const noexcept;
241

242 243 244
	gcc_pure
	const char *GetPluginName() const noexcept;

245 246 247
	gcc_pure
	const char *GetLogName() const noexcept;

248 249 250
	AudioOutputClient &GetClient() noexcept {
		return client;
	}
251 252

	gcc_pure
253
	Mixer *GetMixer() const noexcept;
254

255 256 257
	/**
	 * Caller must lock the mutex.
	 */
258
	bool IsEnabled() const noexcept {
259 260
		return enabled;
	}
261 262 263 264

	/**
	 * @return true if the value has been modified
	 */
265
	bool LockSetEnabled(bool new_value) noexcept;
266 267 268 269

	/**
	 * @return the new "enabled" value
	 */
270
	bool LockToggleEnabled() noexcept;
271

272 273 274 275 276 277
	/**
	 * Caller must lock the mutex.
	 */
	bool IsOpen() const noexcept {
		return open;
	}
278

279 280 281
	/**
	 * Caller must lock the mutex.
	 */
282
	bool IsBusy() const noexcept {
283 284 285 286 287 288
		return IsOpen() && !IsCommandFinished();
	}

	/**
	 * Caller must lock the mutex.
	 */
289
	const std::exception_ptr &GetLastError() const noexcept {
290 291 292 293
		return last_error;
	}

	void StartThread();
294 295 296 297

	/**
	 * Caller must lock the mutex.
	 */
298
	bool IsCommandFinished() const noexcept {
299 300 301
		return command == Command::NONE;
	}

302
	void CommandFinished() noexcept;
303

304 305 306 307 308
	/**
	 * Waits for command completion.
	 *
	 * Caller must lock the mutex.
	 */
309
	void WaitForCommand(std::unique_lock<Mutex> &lock) noexcept;
310

311
	void LockWaitForCommand() noexcept {
312 313
		std::unique_lock<Mutex> lock(mutex);
		WaitForCommand(lock);
314 315
	}

316 317 318 319 320
	/**
	 * Sends a command, but does not wait for completion.
	 *
	 * Caller must lock the mutex.
	 */
321
	void CommandAsync(Command cmd) noexcept;
322 323

	/**
324
	 * Sends a command to the object and waits for completion.
325 326 327
	 *
	 * Caller must lock the mutex.
	 */
328
	void CommandWait(std::unique_lock<Mutex> &lock, Command cmd) noexcept;
329 330

	/**
331
	 * Lock the object and execute the command synchronously.
332
	 */
333
	void LockCommandWait(Command cmd) noexcept;
334

335
	void BeginDestroy() noexcept;
336

337 338 339
	const std::map<std::string, std::string> GetAttributes() const noexcept;
	void SetAttribute(std::string &&name, std::string &&value);

340 341 342 343 344 345 346 347 348 349 350 351
	/**
	 * Enables the device, but don't wait for completion.
	 *
	 * Caller must lock the mutex.
	 */
	void EnableAsync();

	/**
	 * Disables the device, but don't wait for completion.
	 *
	 * Caller must lock the mutex.
	 */
352
	void DisableAsync() noexcept;
353 354 355 356 357 358 359 360

	/**
	 * Attempt to enable or disable the device as specified by the
	 * #enabled attribute; attempt to sync it with #really_enabled
	 * (wrapper for EnableAsync() or DisableAsync()).
	 *
	 * Caller must lock the mutex.
	 */
361
	void EnableDisableAsync();
362 363 364 365 366 367

	void LockEnableDisableAsync() {
		const std::lock_guard<Mutex> protect(mutex);
		EnableDisableAsync();
	}

368
	void LockPauseAsync() noexcept;
369

370
	void CloseWait(std::unique_lock<Mutex> &lock) noexcept;
371
	void LockCloseWait() noexcept;
372 373 374 375 376

	/**
	 * Closes the audio output, but if the "always_on" flag is set, put it
	 * into pause mode instead.
	 */
377
	void LockRelease() noexcept;
378

379 380 381
	void SetReplayGainMode(ReplayGainMode _mode) noexcept {
		source.SetReplayGainMode(_mode);
	}
382

383
	/**
384 385
	 * Caller must lock the mutex.
	 *
386 387 388 389
	 * Throws #std::runtime_error on error.
	 */
	void InternalOpen2(AudioFormat in_audio_format);

390 391 392
	/**
	 * Caller must lock the mutex.
	 */
393 394
	bool Open(std::unique_lock<Mutex> &lock,
		  AudioFormat audio_format, const MusicPipe &mp) noexcept;
395

396 397 398 399 400 401 402 403 404
	/**
	 * Opens or closes the device, depending on the "enabled"
	 * flag.
	 *
	 * @param force true to ignore the #fail_timer
	 * @return true if the device is open
	 */
	bool LockUpdate(const AudioFormat audio_format,
			const MusicPipe &mp,
405
			bool force) noexcept;
406

407 408 409 410 411 412 413 414
	/**
	 * Did we already consumed this chunk?
	 *
	 * Caller must lock the mutex.
	 */
	gcc_pure
	bool IsChunkConsumed(const MusicChunk &chunk) const noexcept;

415
	gcc_pure
416
	bool LockIsChunkConsumed(const MusicChunk &chunk) const noexcept;
417

418 419 420 421 422 423 424 425 426
	/**
	 * There's only one chunk left in the pipe (#pipe), and all
	 * audio outputs have consumed it already.  Clear the
	 * reference.
	 *
	 * This stalls playback to give the caller a chance to shift
	 * the #MusicPipe without getting disturbed; after this,
	 * LockAllowPlay() must be called to resume playback.
	 */
427
	void ClearTailChunk(const MusicChunk &chunk) noexcept {
428 429 430
		if (!IsOpen())
			return;

431
		source.ClearTailChunk(chunk);
432 433 434 435 436 437 438 439 440
		allow_play = false;
	}

	/**
	 * Locking wrapper for ClearTailChunk().
	 */
	void LockClearTailChunk(const MusicChunk &chunk) noexcept {
		const std::lock_guard<Mutex> lock(mutex);
		ClearTailChunk(chunk);
441
	}
442

443 444
	void LockPlay() noexcept;
	void LockDrainAsync() noexcept;
445 446 447 448 449 450

	/**
	 * Clear the "allow_play" flag and send the "CANCEL" command
	 * asynchronously.  To finish the operation, the caller has to
	 * call LockAllowPlay().
	 */
451
	void LockCancelAsync() noexcept;
452 453 454 455

	/**
	 * Set the "allow_play" and signal the thread.
	 */
456
	void LockAllowPlay() noexcept;
457 458

private:
459 460 461 462 463 464 465 466 467 468 469
	/**
	 * An error has occurred and this output is defunct.
	 */
	void Failure(std::exception_ptr e) noexcept {
		last_error = e;

		/* don't automatically reopen this device for 10
		   seconds */
		fail_timer.Update();
	}

470
	/**
471 472 473
	 * Runs inside the OutputThread.
	 * Caller must lock the mutex.
	 * Handles exceptions.
474 475 476 477 478
	 *
	 * @return true on success
	 */
	bool InternalEnable() noexcept;

479
	/**
480 481
	 * Runs inside the OutputThread.
	 * Caller must lock the mutex.
482 483 484
	 */
	void InternalDisable() noexcept;

485
	/**
486 487 488
	 * Runs inside the OutputThread.
	 * Caller must lock the mutex.
	 * Handles exceptions.
489 490 491 492
	 */
	void InternalOpen(AudioFormat audio_format,
			  const MusicPipe &pipe) noexcept;

493 494 495 496 497 498
	/**
	 * Runs inside the OutputThread.
	 * Caller must lock the mutex.
	 */
	void InternalCloseOutput(bool drain) noexcept;

499 500
	/**
	 * Runs inside the OutputThread.
501
	 * Caller must lock the mutex.
502 503 504
	 */
	void InternalClose(bool drain) noexcept;

505 506 507 508 509 510 511 512
	/**
	 * An error has occurred, and this output must be closed.
	 */
	void InternalCloseError(std::exception_ptr e) noexcept {
		Failure(e);
		InternalClose(false);
	}

513 514
	/**
	 * Runs inside the OutputThread.
515
	 * Caller must lock the mutex.
516
	 */
517
	void InternalCheckClose(bool drain) noexcept;
518

519 520 521 522 523 524
	/**
	 * Wait until the output's delay reaches zero.
	 *
	 * @return true if playback should be continued, false if a
	 * command was issued
	 */
525
	bool WaitForDelay(std::unique_lock<Mutex> &lock) noexcept;
526

527 528 529
	/**
	 * Caller must lock the mutex.
	 */
530
	bool FillSourceOrClose() noexcept;
531

532 533 534
	/**
	 * Caller must lock the mutex.
	 */
535
	bool PlayChunk(std::unique_lock<Mutex> &lock) noexcept;
536 537 538 539 540 541

	/**
	 * Plays all remaining chunks, until the tail of the pipe has
	 * been reached (and no more chunks are queued), or until a
	 * command is received.
	 *
542 543 544
	 * Runs inside the OutputThread.
	 * Caller must lock the mutex.
	 * Handles exceptions.
545
	 *
546 547 548
	 * @return true if at least one chunk has been available,
	 * false if the tail of the pipe was already reached
	 */
549
	bool InternalPlay(std::unique_lock<Mutex> &lock) noexcept;
550

551
	/**
552 553 554
	 * Runs inside the OutputThread.
	 * Caller must lock the mutex.
	 * Handles exceptions.
555
	 */
556
	void InternalPause(std::unique_lock<Mutex> &lock) noexcept;
557

558 559 560 561 562 563 564
	/**
	 * Runs inside the OutputThread.
	 * Caller must lock the mutex.
	 * Handles exceptions.
	 */
	void InternalDrain() noexcept;

565 566 567
	/**
	 * The OutputThread.
	 */
568
	void Task() noexcept;
569
};
570 571

#endif