Bridge.hxx 5.22 KB
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/*
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 * Copyright 2003-2018 The Music Player Daemon Project
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 * http://www.musicpd.org
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 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
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 *
 * You should have received a copy of the GNU General Public License along
 * with this program; if not, write to the Free Software Foundation, Inc.,
 * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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 */

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#ifndef MPD_DECODER_BRIDGE_HXX
#define MPD_DECODER_BRIDGE_HXX
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#include "Client.hxx"
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#include "ReplayGainInfo.hxx"
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#include "MusicChunkPtr.hxx"
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#include <exception>
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#include <memory>
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class PcmConvert;
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struct MusicChunk;
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class DecoderControl;
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struct Tag;
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/**
 * A bridge between the #DecoderClient interface and the MPD core
 * (#DecoderControl, #MusicPipe etc.).
 */
class DecoderBridge final : public DecoderClient {
public:
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	DecoderControl &dc;
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	/**
	 * For converting input data to the configured audio format.
	 * nullptr means no conversion necessary.
	 */
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	PcmConvert *convert = nullptr;
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	/**
	 * The time stamp of the next data chunk, in seconds.
	 */
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	FloatDuration timestamp = FloatDuration::zero();
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	/**
	 * The time stamp of the next data chunk, in PCM frames.
	 */
	uint64_t absolute_frame = 0;

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	/**
	 * Is the initial seek (to the start position of the sub-song)
	 * pending, or has it been performed already?
	 */
	bool initial_seek_pending;

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	/**
	 * Are initial seek failures fatal?
	 */
	const bool initial_seek_essential;

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	/**
	 * Is the initial seek currently running?  During this time,
	 * the decoder command is SEEK.  This flag is set by
	 * decoder_get_virtual_command(), when the virtual SEEK
	 * command is generated for the first time.
	 */
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	bool initial_seek_running = false;
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	/**
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	 * This flag is set by GetSeekTime(), and checked by
	 * CommandFinished().  It is used to clean up after seeking.
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	 */
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	bool seeking = false;
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	/**
	 * The tag from the song object.  This is only used for local
	 * files, because we expect the stream server to send us a new
	 * tag each time we play it.
	 */
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	std::unique_ptr<Tag> song_tag;
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	/** the last tag received from the stream */
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	std::unique_ptr<Tag> stream_tag;
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	/** the last tag received from the decoder plugin */
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	std::unique_ptr<Tag> decoder_tag;
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	/** the chunk currently being written to */
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	MusicChunkPtr current_chunk;
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	ReplayGainInfo replay_gain_info;
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	/**
	 * A positive serial number for checking if replay gain info
	 * has changed since the last check.
	 */
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	unsigned replay_gain_serial = 0;
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	/**
	 * An error has occurred (in DecoderAPI.cxx), and the plugin
	 * will be asked to stop.
	 */
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	std::exception_ptr error;
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	DecoderBridge(DecoderControl &_dc, bool _initial_seek_pending,
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		      bool _initial_seek_essential,
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		      std::unique_ptr<Tag> _tag)
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		:dc(_dc),
		 initial_seek_pending(_initial_seek_pending),
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		 initial_seek_essential(_initial_seek_essential),
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		 song_tag(std::move(_tag)) {}
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	~DecoderBridge();
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	/**
	 * Should be read operation be cancelled?  That is the case when the
	 * player thread has sent a command such as "STOP".
	 *
	 * Caller must lock the #DecoderControl object.
	 */
	gcc_pure
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	bool CheckCancelRead() const noexcept;
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	/**
	 * Returns the current chunk the decoder writes to, or allocates a new
	 * chunk if there is none.
	 *
	 * @return the chunk, or NULL if we have received a decoder command
	 */
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	MusicChunk *GetChunk() noexcept;
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	/**
	 * Flushes the current chunk.
	 *
	 * Caller must not lock the #DecoderControl object.
	 */
	void FlushChunk();
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	/* virtual methods from DecoderClient */
	void Ready(AudioFormat audio_format,
		   bool seekable, SignedSongTime duration) override;
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	DecoderCommand GetCommand() noexcept override;
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	void CommandFinished() override;
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	SongTime GetSeekTime() noexcept override;
	uint64_t GetSeekFrame() noexcept override;
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	void SeekError() override;
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	InputStreamPtr OpenUri(const char *uri) override;
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	size_t Read(InputStream &is, void *buffer, size_t length) override;
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	void SubmitTimestamp(FloatDuration t) override;
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	DecoderCommand SubmitData(InputStream *is,
				  const void *data, size_t length,
				  uint16_t kbit_rate) override;
	DecoderCommand SubmitTag(InputStream *is, Tag &&tag) override ;
	void SubmitReplayGain(const ReplayGainInfo *replay_gain_info) override;
	void SubmitMixRamp(MixRampInfo &&mix_ramp) override;
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private:
	/**
	 * Checks if we need an "initial seek".  If so, then the
	 * initial seek is prepared, and the function returns true.
	 */
	bool PrepareInitialSeek();

	/**
	 * Returns the current decoder command.  May return a
	 * "virtual" synthesized command, e.g. to seek to the
	 * beginning of the CUE track.
	 */
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	DecoderCommand GetVirtualCommand() noexcept;
	DecoderCommand LockGetVirtualCommand() noexcept;
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	/**
	 * Sends a #Tag as-is to the #MusicPipe.  Flushes the current
	 * chunk (DecoderBridge::chunk) if there is one.
	 */
	DecoderCommand DoSendTag(const Tag &tag);

	bool UpdateStreamTag(InputStream *is);
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};
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#endif