pcm_volume.c 3.26 KB
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/*
 * Copyright (C) 2003-2009 The Music Player Daemon Project
 * http://www.musicpd.org
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
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 *
 * You should have received a copy of the GNU General Public License along
 * with this program; if not, write to the Free Software Foundation, Inc.,
 * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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 */

#include "pcm_volume.h"
#include "pcm_utils.h"
#include "audio_format.h"

#include <glib.h>

#include <stdint.h>
#include <string.h>

#undef G_LOG_DOMAIN
#define G_LOG_DOMAIN "pcm_volume"

static void
pcm_volume_change_8(int8_t *buffer, unsigned num_samples, int volume)
{
	while (num_samples > 0) {
		int32_t sample = *buffer;

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		sample = (sample * volume + pcm_volume_dither() +
			  PCM_VOLUME_1 / 2)
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			/ PCM_VOLUME_1;

		*buffer++ = pcm_range(sample, 8);
		--num_samples;
	}
}

static void
pcm_volume_change_16(int16_t *buffer, unsigned num_samples, int volume)
{
	while (num_samples > 0) {
		int32_t sample = *buffer;

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		sample = (sample * volume + pcm_volume_dither() +
			  PCM_VOLUME_1 / 2)
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			/ PCM_VOLUME_1;

		*buffer++ = pcm_range(sample, 16);
		--num_samples;
	}
}

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#ifdef __i386__
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/**
 * Optimized volume function for i386.  Use the EDX:EAX 2*32 bit
 * multiplication result instead of emulating 64 bit multiplication.
 */
static inline int32_t
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pcm_volume_sample_24(int32_t sample, int32_t volume, G_GNUC_UNUSED int32_t dither)
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{
	int32_t result;

	asm(/* edx:eax = sample * volume */
	    "imul %2\n"

	    /* "add %3, %1\n"  dithering disabled for now, because we
	       have no overflow check - is dithering really important
	       here? */

	    /* eax = edx:eax / PCM_VOLUME_1 */
	    "sal $22, %%edx\n"
	    "shr $10, %1\n"
	    "or %%edx, %1\n"

	    : "=a"(result)
	    : "0"(sample), "r"(volume) /* , "r"(dither) */
	    : "edx"
	    );

	return result;
}
#endif

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static void
pcm_volume_change_24(int32_t *buffer, unsigned num_samples, int volume)
{
	while (num_samples > 0) {
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#ifdef __i386__
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		/* assembly version for i386 */
		int32_t sample = *buffer;

		sample = pcm_volume_sample_24(sample, volume,
					      pcm_volume_dither());
#else
		/* portable version */
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		int64_t sample = *buffer;

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		sample = (sample * volume + pcm_volume_dither() +
			  PCM_VOLUME_1 / 2)
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			/ PCM_VOLUME_1;
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#endif
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		*buffer++ = pcm_range(sample, 24);
		--num_samples;
	}
}

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bool
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pcm_volume(void *buffer, int length,
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	   const struct audio_format *format,
	   int volume)
{
	if (volume == PCM_VOLUME_1)
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		return true;
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	if (volume <= 0) {
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		memset(buffer, 0, length);
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		return true;
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	}

	switch (format->bits) {
	case 8:
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		pcm_volume_change_8((int8_t *)buffer, length, volume);
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		return true;
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	case 16:
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		pcm_volume_change_16((int16_t *)buffer, length / 2,
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				     volume);
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		return true;
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	case 24:
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		pcm_volume_change_24((int32_t*)buffer, length / 4,
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				     volume);
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		return true;
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	default:
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		return false;
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	}
}