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/*
* Copyright 2003-2021 The Music Player Daemon Project
* http://www.musicpd.org
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with this program; if not, write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#ifndef MPD_SNAPCAST_CHUNK_HXX
#define MPD_SNAPCAST_CHUNK_HXX
#include "util/AllocatedArray.hxx"
#include <chrono>
#include <cstddef>
#include <list>
#include <memory>
#include <queue>
/**
* A chunk of data to be transmitted to connected Snapcast clients.
*/
struct SnapcastChunk {
std::chrono::steady_clock::time_point time;
AllocatedArray<std::byte> payload;
SnapcastChunk(std::chrono::steady_clock::time_point _time,
AllocatedArray<std::byte> &&_payload) noexcept
:time(_time), payload(std::move(_payload)) {}
};
using SnapcastChunkPtr = std::shared_ptr<SnapcastChunk>;
using SnapcastChunkQueue = std::queue<SnapcastChunkPtr,
std::list<SnapcastChunkPtr>>;
inline void
ClearQueue(SnapcastChunkQueue &q) noexcept
{
while (!q.empty())
q.pop();
}
#endif