• Max Kellermann's avatar
    player: don't call STOP before CLOSE_AUDIO · 92d9797b
    Max Kellermann authored
    playerWait() stops the player thread (twice!) and closes the output
    device.  It should be well enough to just send CLOSE_AUDIO, without
    STOP.
    
    This requires a tiny change to the player thread code: make it break
    when CLOSE_AUDIO is sent.
    92d9797b
player_thread.c 11.3 KB