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Иван Мажукин
mpd
Commits
03fdf503
Commit
03fdf503
authored
Jul 31, 2006
by
Warren Dukes
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Plain Diff
some tree bugfixes
git-svn-id:
https://svn.musicpd.org/mpd/trunk@4498
09075e82-0dd4-0310-85a5-a0d7c8717e4f
parent
60a7abc1
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1 changed file
with
78 additions
and
37 deletions
+78
-37
tree.c
src/tree.c
+78
-37
No files found.
src/tree.c
View file @
03fdf503
...
@@ -231,6 +231,7 @@ _AddDataToSplitNodes(Tree * tree,
...
@@ -231,6 +231,7 @@ _AddDataToSplitNodes(Tree * tree,
{
{
assert
(
newNode
==
NULL
||
assert
(
newNode
==
NULL
||
tree
->
compareData
(
data
,
newNode
->
data
[
0
])
<
0
);
tree
->
compareData
(
data
,
newNode
->
data
[
0
])
<
0
);
assert
(
moreNode
->
children
[
0
]
==
NULL
);
void
*
retData
;
void
*
retData
;
...
@@ -240,6 +241,13 @@ _AddDataToSplitNodes(Tree * tree,
...
@@ -240,6 +241,13 @@ _AddDataToSplitNodes(Tree * tree,
lessNode
->
dataCount
--
;
lessNode
->
dataCount
--
;
retData
=
lessNode
->
data
[
lessNode
->
dataCount
];
retData
=
lessNode
->
data
[
lessNode
->
dataCount
];
lessNode
->
data
[
lessNode
->
dataCount
]
=
NULL
;
lessNode
->
data
[
lessNode
->
dataCount
]
=
NULL
;
moreNode
->
children
[
0
]
=
lessNode
->
children
[
lessNode
->
dataCount
+
1
];
if
(
moreNode
->
children
[
0
])
{
moreNode
->
children
[
0
]
->
parent
=
moreNode
;
}
lessNode
->
children
[
lessNode
->
dataCount
+
1
]
=
NULL
;
}
}
else
else
{
{
...
@@ -350,18 +358,25 @@ _MergeNodes(TreeNode * lessNode, TreeNode * moreNode)
...
@@ -350,18 +358,25 @@ _MergeNodes(TreeNode * lessNode, TreeNode * moreNode)
for
(;
i
<
moreNode
->
dataCount
;
i
++
,
j
++
)
for
(;
i
<
moreNode
->
dataCount
;
i
++
,
j
++
)
{
{
assert
(
!
lessNode
->
children
[
j
]);
assert
(
!
lessNode
->
data
[
j
]);
lessNode
->
data
[
j
]
=
moreNode
->
data
[
i
];
lessNode
->
data
[
j
]
=
moreNode
->
data
[
i
];
lessNode
->
children
[
j
]
=
moreNode
->
children
[
i
];
lessNode
->
children
[
j
]
=
moreNode
->
children
[
i
];
lessNode
->
children
[
j
]
->
parent
=
lessNode
;
if
(
lessNode
->
children
[
j
])
{
lessNode
->
children
[
j
]
->
parent
=
lessNode
;
}
}
}
lessNode
->
children
[
j
]
=
moreNode
->
children
[
i
];
lessNode
->
children
[
j
]
=
moreNode
->
children
[
i
];
lessNode
->
children
[
j
]
->
parent
=
lessNode
;
if
(
lessNode
->
children
[
j
])
lessNode
->
dataCount
=
j
;
{
lessNode
->
children
[
j
]
->
parent
=
lessNode
;
}
lessNode
->
dataCount
+=
i
;
free
(
moreNode
);
free
(
moreNode
);
}
}
static
void
void
_DeleteAt
(
TreeIterator
*
iter
)
_DeleteAt
(
TreeIterator
*
iter
)
{
{
...
@@ -369,47 +384,57 @@ _DeleteAt(TreeIterator * iter)
...
@@ -369,47 +384,57 @@ _DeleteAt(TreeIterator * iter)
void
**
data
=
&
(
node
->
data
[
iter
->
which
]);
void
**
data
=
&
(
node
->
data
[
iter
->
which
]);
void
*
dataToFree
=
*
data
;
void
*
dataToFree
=
*
data
;
// perculate up data to fill the whole!
while
(
1
)
{
{
TreeNode
**
child
=
&
(
node
->
children
[
iter
->
which
+
1
])
;
int
dir
=
0
;
void
**
childData
=
NULL
;
TreeNode
*
child
=
NULL
;
if
(
*
child
)
// find the least greater than data to fill the whole!
if
(
node
->
children
[
iter
->
which
+
1
])
{
{
assert
((
*
child
)
->
dataCount
)
;
dir
=
-
1
;
child
Data
=
&
((
*
child
)
->
data
[
0
])
;
child
=
node
->
children
[
iter
->
which
+
1
]
;
}
}
else
if
(
*
(
--
child
))
// or the greatest lesser than data to fill the whole!
else
if
(
node
->
children
[
iter
->
which
])
{
{
assert
((
*
child
)
->
dataCount
)
;
dir
=
1
;
child
Data
=
&
((
*
child
)
->
data
[(
*
child
)
->
dataCount
-
1
])
;
child
=
node
->
children
[
iter
->
which
]
;
}
}
else
if
(
dir
>
0
)
{
{
// no children!
while
(
child
->
children
[
child
->
dataCount
])
break
;
{
}
child
=
child
->
children
[
child
->
dataCount
];
}
// move childData up to parent node
*
data
=
child
->
data
[
child
->
dataCount
-
1
];
*
data
=
*
childData
;
data
=
&
(
child
->
data
[
child
->
dataCount
-
1
]);
node
=
child
;
}
else
if
(
dir
<
0
)
{
while
(
child
->
children
[
0
])
{
child
=
child
->
children
[
0
];
}
// set data and node for next iteration
*
data
=
child
->
data
[
0
];
data
=
childData
;
data
=
&
(
child
->
data
[
0
]);
node
=
*
child
;
node
=
child
;
}
}
}
void
*
tempData
=
*
data
;
void
*
tempData
=
*
data
;
// move data nodes over, we're at a leaf node, so we can ignore
// move data nodes over, we're at a leaf node, so we can ignore
// children
// children
void
**
leftData
=
node
->
data
[
node
->
dataCount
-
1
]
;
int
i
=
--
node
->
dataCount
;
while
(
data
!=
leftData
)
for
(;
data
!=
&
(
node
->
data
[
i
]);
i
--
)
{
{
*
(
leftData
-
1
)
=
*
leftData
;
node
->
data
[
i
-
1
]
=
node
->
data
[
i
];
leftData
--
;
}
}
node
->
data
[
--
(
node
->
dataCount
)
]
=
NULL
;
node
->
data
[
node
->
dataCount
]
=
NULL
;
// merge the nodes from the bottom up which have too few data
// merge the nodes from the bottom up which have too few data
while
(
node
->
dataCount
<
(
CHILDREN_PER_NODE
/
2
))
while
(
node
->
dataCount
<
(
CHILDREN_PER_NODE
/
2
))
...
@@ -419,10 +444,16 @@ _DeleteAt(TreeIterator * iter)
...
@@ -419,10 +444,16 @@ _DeleteAt(TreeIterator * iter)
{
{
TreeNode
**
child
;
TreeNode
**
child
;
int
pos
;
int
pos
;
_FindPositionInNode
(
iter
->
tree
,
if
(
_FindPositionInNode
(
iter
->
tree
,
node
->
parent
,
node
->
parent
,
tempData
,
tempData
,
&
pos
);
&
pos
))
{
if
(
node
->
parent
->
children
[
pos
]
!=
node
)
{
pos
++
;
}
}
assert
(
node
->
parent
->
children
[
pos
]
==
node
);
assert
(
node
->
parent
->
children
[
pos
]
==
node
);
child
=
&
(
node
->
parent
->
children
[
pos
]);
child
=
&
(
node
->
parent
->
children
[
pos
]);
...
@@ -435,7 +466,11 @@ _DeleteAt(TreeIterator * iter)
...
@@ -435,7 +466,11 @@ _DeleteAt(TreeIterator * iter)
node
->
parent
->
data
[
pos
];
node
->
parent
->
data
[
pos
];
node
->
children
[
node
->
dataCount
]
=
node
->
children
[
node
->
dataCount
]
=
(
*
child
)
->
children
[
0
];
(
*
child
)
->
children
[
0
];
node
->
children
[
node
->
dataCount
]
->
parent
=
node
;
if
(
node
->
children
[
node
->
dataCount
])
{
node
->
children
[
node
->
dataCount
]
->
parent
=
node
;
}
node
->
parent
->
data
[
pos
]
=
node
->
parent
->
data
[
pos
]
=
(
*
child
)
->
data
[
0
];
(
*
child
)
->
data
[
0
];
int
i
=
0
;
int
i
=
0
;
...
@@ -461,20 +496,23 @@ _DeleteAt(TreeIterator * iter)
...
@@ -461,20 +496,23 @@ _DeleteAt(TreeIterator * iter)
node
->
data
[
0
]
=
node
->
parent
->
data
[
pos
-
1
];
node
->
data
[
0
]
=
node
->
parent
->
data
[
pos
-
1
];
node
->
children
[
0
]
=
node
->
children
[
0
]
=
(
*
child
)
->
children
[(
*
child
)
->
dataCount
];
(
*
child
)
->
children
[(
*
child
)
->
dataCount
];
node
->
children
[
0
]
->
parent
=
node
;
if
(
node
->
children
[
0
])
{
node
->
children
[
0
]
->
parent
=
node
;
}
node
->
parent
->
data
[
pos
-
1
]
=
node
->
parent
->
data
[
pos
-
1
]
=
(
*
child
)
->
data
[(
*
child
)
->
dataCount
-
1
];
(
*
child
)
->
data
[(
*
child
)
->
dataCount
-
1
];
(
*
child
)
->
children
[(
*
child
)
->
dataCount
--
]
=
NULL
;
(
*
child
)
->
children
[(
*
child
)
->
dataCount
--
]
=
NULL
;
(
*
child
)
->
data
[(
*
child
)
->
dataCount
]
=
NULL
;
(
*
child
)
->
data
[(
*
child
)
->
dataCount
]
=
NULL
;
}
}
else
else
{
{
// merge with one of our siblings
// merge with one of our siblings
if
(
pos
<
node
->
parent
->
dataCount
-
1
)
if
(
pos
<
node
->
parent
->
dataCount
)
{
{
child
++
;
child
++
;
assert
(
*
child
);
assert
(
*
child
);
pos
--
;
tempData
=
node
->
parent
->
data
[
pos
];
tempData
=
node
->
parent
->
data
[
pos
];
node
->
data
[
node
->
dataCount
++
]
=
node
->
data
[
node
->
dataCount
++
]
=
...
@@ -487,12 +525,14 @@ _DeleteAt(TreeIterator * iter)
...
@@ -487,12 +525,14 @@ _DeleteAt(TreeIterator * iter)
assert
(
pos
>
0
);
assert
(
pos
>
0
);
child
--
;
child
--
;
assert
(
*
child
);
assert
(
*
child
);
pos
--
;
tempData
=
node
->
parent
->
data
[
pos
];
tempData
=
node
->
parent
->
data
[
pos
];
(
*
child
)
->
data
[(
*
child
)
->
dataCount
++
]
=
(
*
child
)
->
data
[(
*
child
)
->
dataCount
++
]
=
tempData
;
tempData
;
_MergeNodes
(
*
child
,
node
);
_MergeNodes
(
*
child
,
node
);
node
=
*
child
;
}
}
int
i
=
pos
;
int
i
=
pos
;
...
@@ -505,6 +545,7 @@ _DeleteAt(TreeIterator * iter)
...
@@ -505,6 +545,7 @@ _DeleteAt(TreeIterator * iter)
}
}
node
->
parent
->
data
[
i
]
=
NULL
;
node
->
parent
->
data
[
i
]
=
NULL
;
node
->
parent
->
children
[
i
+
1
]
=
NULL
;
node
->
parent
->
children
[
i
+
1
]
=
NULL
;
node
->
parent
->
dataCount
--
;
node
=
node
->
parent
;
node
=
node
->
parent
;
}
}
...
...
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