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Иван Мажукин
mpd
Commits
16c981d4
Commit
16c981d4
authored
Oct 08, 2009
by
Max Kellermann
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decoder_api: document all function parameters
parent
81e56705
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27 deletions
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-27
decoder_api.h
src/decoder_api.h
+73
-27
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src/decoder_api.h
View file @
16c981d4
...
...
@@ -17,15 +17,16 @@
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#ifndef MPD_DECODER_API_H
#define MPD_DECODER_API_H
/*
/*! \file
* \brief The MPD Decoder API
*
* This is the public API which is used by decoder plugins to
* communicate with the mpd core.
*
*/
#ifndef MPD_DECODER_API_H
#define MPD_DECODER_API_H
#include "decoder_command.h"
#include "decoder_plugin.h"
#include "input_stream.h"
...
...
@@ -36,56 +37,97 @@
#include <stdbool.h>
/**
* Notify the player thread that it has finished initialization and
* that it has read the song's meta data.
*
* @param decoder the decoder object
* @param audio_format the audio format which is going to be sent to
* decoder_data()
* @param seekable true if the song is seekable
* @param total_time the total number of seconds in this song; -1 if unknown
*/
void
decoder_initialized
(
struct
decoder
*
decoder
,
const
struct
audio_format
*
audio_format
,
bool
seekable
,
float
total_time
);
void
decoder_initialized
(
struct
decoder
*
decoder
,
const
struct
audio_format
*
audio_format
,
bool
seekable
,
float
total_time
);
/**
* Returns the URI of the current song in UTF-8 encoding.
*
*
The return value is allocated on the heap, and must be freed by the
*
caller.
*
@param decoder the decoder object
*
@return an allocated string which must be freed with g_free()
*/
char
*
decoder_get_uri
(
struct
decoder
*
decoder
);
char
*
decoder_get_uri
(
struct
decoder
*
decoder
);
enum
decoder_command
decoder_get_command
(
struct
decoder
*
decoder
);
/**
* Determines the pending decoder command.
*
* @param decoder the decoder object
* @return the current command, or DECODE_COMMAND_NONE if there is no
* command pending
*/
enum
decoder_command
decoder_get_command
(
struct
decoder
*
decoder
);
/**
* Called by the decoder when it has performed the requested command
* (dc->command). This function resets dc->command and wakes up the
* player thread.
*
* @param decoder the decoder object
*/
void
decoder_command_finished
(
struct
decoder
*
decoder
);
void
decoder_command_finished
(
struct
decoder
*
decoder
);
double
decoder_seek_where
(
struct
decoder
*
decoder
);
/**
* Call this when you have received the DECODE_COMMAND_SEEK command.
*
* @param decoder the decoder object
* @return the destination position for the week
*/
double
decoder_seek_where
(
struct
decoder
*
decoder
);
void
decoder_seek_error
(
struct
decoder
*
decoder
);
/**
* Call this right before decoder_command_finished() when seeking has
* failed.
*
* @param decoder the decoder object
*/
void
decoder_seek_error
(
struct
decoder
*
decoder
);
/**
* Blocking read from the input stream. Returns the number of bytes
* read, or 0 if one of the following occurs: end of file; error;
* command (like SEEK or STOP).
* Blocking read from the input stream.
*
* @param decoder the decoder object
* @param is the input stream to read from
* @param buffer the destination buffer
* @param length the maximum number of bytes to read
* @return the number of bytes read, or 0 if one of the following
* occurs: end of file; error; command (like SEEK or STOP).
*/
size_t
decoder_read
(
struct
decoder
*
decoder
,
struct
input_stream
*
inStream
,
void
*
buffer
,
size_t
length
);
size_t
decoder_read
(
struct
decoder
*
decoder
,
struct
input_stream
*
is
,
void
*
buffer
,
size_t
length
);
/**
* This function is called by the decoder plugin when it has
* successfully decoded block of input data.
*
* We send inStream for buffering the inputStream while waiting to
* send the next chunk
* @param decoder the decoder object
* @param is an input stream which is buffering while we are waiting
* for the player
* @param data the source buffer
* @param length the number of bytes in the buffer
* @return the current command, or DECODE_COMMAND_NONE if there is no
* command pending
*/
enum
decoder_command
decoder_data
(
struct
decoder
*
decoder
,
struct
input_stream
*
inStream
,
const
void
*
data
,
size_t
datalen
,
decoder_data
(
struct
decoder
*
decoder
,
struct
input_stream
*
is
,
const
void
*
data
,
size_t
length
,
float
data_time
,
uint16_t
bitRate
,
struct
replay_gain_info
*
replay_gain_info
);
...
...
@@ -93,8 +135,12 @@ decoder_data(struct decoder *decoder,
* This function is called by the decoder plugin when it has
* successfully decoded a tag.
*
* @param decoder the decoder object
* @param is an input stream which is buffering while we are waiting
* for the player
* @param tag the tag to send
* @return the current command, or DECODE_COMMAND_NONE if there is no
* command pending
*/
enum
decoder_command
decoder_tag
(
struct
decoder
*
decoder
,
struct
input_stream
*
is
,
...
...
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