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Иван Мажукин
mpd
Commits
2a9d933a
Commit
2a9d933a
authored
Jan 04, 2013
by
Max Kellermann
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PlayerControl: add constructor and destructor
parent
81f3d893
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Showing
4 changed files
with
29 additions
and
34 deletions
+29
-34
Main.cxx
src/Main.cxx
+3
-2
PlayerControl.cxx
src/PlayerControl.cxx
+17
-25
PlayerControl.hxx
src/PlayerControl.hxx
+4
-6
run_output.cxx
test/run_output.cxx
+5
-1
No files found.
src/Main.cxx
View file @
2a9d933a
...
...
@@ -306,7 +306,8 @@ initialize_decoder_and_player(void)
if
(
buffered_before_play
>
buffered_chunks
)
buffered_before_play
=
buffered_chunks
;
global_player_control
=
pc_new
(
buffered_chunks
,
buffered_before_play
);
global_player_control
=
new
player_control
(
buffered_chunks
,
buffered_before_play
);
}
/**
...
...
@@ -538,7 +539,7 @@ int mpd_main(int argc, char *argv[])
volume_finish
();
mapper_finish
();
path_global_finish
();
pc_free
(
global_player_control
)
;
delete
global_player_control
;
command_finish
();
update_global_finish
();
decoder_plugin_deinit_all
();
...
...
src/PlayerControl.cxx
View file @
2a9d933a
...
...
@@ -35,36 +35,28 @@ extern "C" {
static
void
pc_enqueue_song_locked
(
struct
player_control
*
pc
,
struct
song
*
song
);
struct
player_control
*
pc_new
(
unsigned
buffer_chunks
,
unsigned
int
buffered_before_play
)
player_control
::
player_control
(
unsigned
_buffer_chunks
,
unsigned
_buffered_before_play
)
:
buffer_chunks
(
_buffer_chunks
),
buffered_before_play
(
_buffered_before_play
),
mutex
(
g_mutex_new
()),
cond
(
g_cond_new
()),
command
(
PLAYER_COMMAND_NONE
),
state
(
PLAYER_STATE_STOP
),
error_type
(
PLAYER_ERROR_NONE
),
cross_fade_seconds
(
0
),
mixramp_db
(
0
),
mixramp_delay_seconds
(
nanf
(
""
))
{
struct
player_control
*
pc
=
g_new0
(
struct
player_control
,
1
);
pc
->
buffer_chunks
=
buffer_chunks
;
pc
->
buffered_before_play
=
buffered_before_play
;
pc
->
mutex
=
g_mutex_new
();
pc
->
cond
=
g_cond_new
();
pc
->
command
=
PLAYER_COMMAND_NONE
;
pc
->
error_type
=
PLAYER_ERROR_NONE
;
pc
->
state
=
PLAYER_STATE_STOP
;
pc
->
cross_fade_seconds
=
0
;
pc
->
mixramp_db
=
0
;
pc
->
mixramp_delay_seconds
=
nanf
(
""
);
return
pc
;
}
void
pc_free
(
struct
player_control
*
pc
)
player_control
::~
player_control
()
{
if
(
pc
->
next_song
!=
NULL
)
song_free
(
pc
->
next_song
);
if
(
next_song
!=
nullptr
)
song_free
(
next_song
);
g_cond_free
(
pc
->
cond
);
g_mutex_free
(
pc
->
mutex
);
g_free
(
pc
);
g_cond_free
(
cond
);
g_mutex_free
(
mutex
);
}
void
...
...
src/PlayerControl.hxx
View file @
2a9d933a
...
...
@@ -146,13 +146,11 @@ struct player_control {
* time.
*/
bool
border_pause
;
};
struct
player_control
*
pc_new
(
unsigned
buffer_chunks
,
unsigned
buffered_before_play
);
void
pc_free
(
struct
player_control
*
pc
);
player_control
(
unsigned
buffer_chunks
,
unsigned
buffered_before_play
);
~
player_control
();
};
/**
* Locks the #player_control object.
...
...
test/run_output.cxx
View file @
2a9d933a
...
...
@@ -98,6 +98,10 @@ find_named_config_block(const char *block, const char *name)
return
NULL
;
}
player_control
::
player_control
(
gcc_unused
unsigned
_buffer_chunks
,
gcc_unused
unsigned
_buffered_before_play
)
{}
player_control
::~
player_control
()
{}
static
struct
audio_output
*
load_audio_output
(
const
char
*
name
)
{
...
...
@@ -110,7 +114,7 @@ load_audio_output(const char *name)
return
nullptr
;
}
static
struct
player_control
dummy_player_control
;
static
struct
player_control
dummy_player_control
(
32
,
4
)
;
struct
audio_output
*
ao
=
audio_output_new
(
param
,
&
dummy_player_control
,
&
error
);
...
...
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