Commit 665eab26 authored by Max Kellermann's avatar Max Kellermann Committed by Eric Wong

use unsigned integers in decoder.c

Use unsigned integers in decoderParent() for chunk numbers which cannot be negative. git-svn-id: https://svn.musicpd.org/mpd/trunk@7226 09075e82-0dd4-0310-85a5-a0d7c8717e4f
parent fe36122c
......@@ -498,19 +498,19 @@ static void decodeParent(PlayerControl * pc, DecoderControl * dc, OutputBuffer *
{
int pause = 0;
int quit = 0;
int bbp = buffered_before_play;
unsigned int bbp = buffered_before_play;
int doCrossFade = 0;
int crossFadeChunks = 0;
int fadePosition;
unsigned int crossFadeChunks = 0;
unsigned int fadePosition;
int nextChunk = -1;
int test;
unsigned int test;
int decodeWaitedOn = 0;
static const char silence[CHUNK_SIZE];
double sizeToTime = 0.0;
int previousMetadataChunk = -1;
MetadataChunk currentMetadataChunk;
int currentChunkSent = 1;
int end;
unsigned int end;
int next = -1;
if (waitOnDecode(pc, dc, cb, &decodeWaitedOn) < 0)
......
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