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Иван Мажукин
mpd
Commits
70652abf
Commit
70652abf
authored
Jan 06, 2013
by
Max Kellermann
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Queue: add constructor and destructor
parent
e202b407
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Showing
4 changed files
with
32 additions
and
45 deletions
+32
-45
Playlist.hxx
src/Playlist.hxx
+1
-3
Queue.cxx
src/Queue.cxx
+19
-27
Queue.hxx
src/Queue.hxx
+11
-13
TestQueuePriority.cxx
test/TestQueuePriority.cxx
+1
-2
No files found.
src/Playlist.hxx
View file @
70652abf
...
...
@@ -70,12 +70,10 @@ struct playlist {
int
queued
;
playlist
(
unsigned
max_length
)
:
current
(
-
1
),
queued
(
-
1
)
{
queue_init
(
&
queue
,
max_length
);
:
queue
(
max_length
),
current
(
-
1
),
queued
(
-
1
)
{
}
~
playlist
()
{
queue_finish
(
&
queue
);
}
};
...
...
src/Queue.cxx
View file @
70652abf
...
...
@@ -300,40 +300,32 @@ queue_clear(struct queue *queue)
queue
->
length
=
0
;
}
void
queue_init
(
struct
queue
*
queue
,
unsigned
max_length
)
queue
::
queue
(
unsigned
_max_length
)
:
max_length
(
_max_length
),
length
(
0
),
version
(
1
),
items
(
g_new
(
struct
queue_item
,
max_length
)),
order
((
unsigned
*
)
g_malloc
(
sizeof
(
order
[
0
])
*
max_length
)),
id_to_position
((
int
*
)
g_malloc
(
sizeof
(
id_to_position
[
0
])
*
max_length
*
QUEUE_HASH_MULT
)),
repeat
(
false
),
single
(
false
),
consume
(
false
),
random
(
false
),
rand
(
g_rand_new
())
{
queue
->
max_length
=
max_length
;
queue
->
length
=
0
;
queue
->
version
=
1
;
queue
->
repeat
=
false
;
queue
->
random
=
false
;
queue
->
single
=
false
;
queue
->
consume
=
false
;
queue
->
items
=
g_new
(
struct
queue_item
,
max_length
);
queue
->
order
=
(
unsigned
*
)
g_malloc
(
sizeof
(
queue
->
order
[
0
])
*
max_length
);
queue
->
id_to_position
=
(
int
*
)
g_malloc
(
sizeof
(
queue
->
id_to_position
[
0
])
*
max_length
*
QUEUE_HASH_MULT
);
for
(
unsigned
i
=
0
;
i
<
max_length
*
QUEUE_HASH_MULT
;
++
i
)
queue
->
id_to_position
[
i
]
=
-
1
;
queue
->
rand
=
g_rand_new
();
id_to_position
[
i
]
=
-
1
;
}
void
queue_finish
(
struct
queue
*
queue
)
queue
::~
queue
()
{
queue_clear
(
queue
);
queue_clear
(
this
);
g_free
(
queue
->
items
);
g_free
(
queue
->
order
);
g_free
(
queue
->
id_to_position
);
g_free
(
items
);
g_free
(
order
);
g_free
(
id_to_position
);
g_rand_free
(
queue
->
rand
);
g_rand_free
(
rand
);
}
static
const
struct
queue_item
*
...
...
src/Queue.hxx
View file @
70652abf
...
...
@@ -99,6 +99,17 @@ struct queue {
/** random number generator for shuffle and random mode */
GRand
*
rand
;
queue
(
unsigned
max_length
);
/**
* Deinitializes a queue object. It does not free the queue
* pointer itself.
*/
~
queue
();
queue
(
const
queue
&
other
)
=
delete
;
queue
&
operator
=
(
const
queue
&
other
)
=
delete
;
};
static
inline
unsigned
...
...
@@ -233,19 +244,6 @@ queue_song_newer(const struct queue *queue, unsigned position,
}
/**
* Initialize a queue object.
*/
void
queue_init
(
struct
queue
*
queue
,
unsigned
max_length
);
/**
* Deinitializes a queue object. It does not free the queue pointer
* itself.
*/
void
queue_finish
(
struct
queue
*
queue
);
/**
* Returns the order number following the specified one. This takes
* end of queue and "repeat" mode into account.
*
...
...
test/TestQueuePriority.cxx
View file @
70652abf
...
...
@@ -50,8 +50,7 @@ main(G_GNUC_UNUSED int argc, G_GNUC_UNUSED char **argv)
{
struct
song
songs
[
16
];
struct
queue
queue
;
queue_init
(
&
queue
,
32
);
struct
queue
queue
(
32
);
for
(
unsigned
i
=
0
;
i
<
G_N_ELEMENTS
(
songs
);
++
i
)
queue_append
(
&
queue
,
&
songs
[
i
],
0
);
...
...
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