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Иван Мажукин
mpd
Commits
8649ea3d
Commit
8649ea3d
authored
Feb 10, 2017
by
Max Kellermann
Browse files
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Plain Diff
thread/Thread: use BoundMethod
parent
752ff12c
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Showing
18 changed files
with
99 additions
and
120 deletions
+99
-120
IOThread.cxx
src/IOThread.cxx
+11
-6
Service.cxx
src/db/update/Service.cxx
+2
-8
Service.hxx
src/db/update/Service.hxx
+0
-1
DecoderControl.cxx
src/decoder/DecoderControl.cxx
+2
-1
DecoderControl.hxx
src/decoder/DecoderControl.hxx
+3
-0
DecoderThread.cxx
src/decoder/DecoderThread.cxx
+18
-20
ThreadInputStream.cxx
src/input/ThreadInputStream.cxx
+2
-9
ThreadInputStream.hxx
src/input/ThreadInputStream.hxx
+1
-1
SmbclientNeighborPlugin.cxx
src/neighbor/plugins/SmbclientNeighborPlugin.cxx
+5
-12
Init.cxx
src/output/Init.cxx
+2
-1
Internal.hxx
src/output/Internal.hxx
+0
-1
OutputThread.cxx
src/output/OutputThread.cxx
+2
-9
Control.cxx
src/player/Control.cxx
+1
-0
Control.hxx
src/player/Control.hxx
+3
-0
Thread.cxx
src/player/Thread.cxx
+36
-38
Thread.cxx
src/thread/Thread.cxx
+3
-8
Thread.hxx
src/thread/Thread.hxx
+6
-5
run_output.cxx
test/run_output.cxx
+2
-0
No files found.
src/IOThread.cxx
View file @
8649ea3d
...
...
@@ -27,12 +27,17 @@
#include <assert.h>
static
struct
{
static
struct
IOThread
{
Mutex
mutex
;
Cond
cond
;
EventLoop
*
loop
;
Thread
thread
;
IOThread
()
:
thread
(
BIND_THIS_METHOD
(
Run
))
{}
private
:
void
Run
()
noexcept
;
}
io
;
void
...
...
@@ -44,15 +49,15 @@ io_thread_run(void)
io
.
loop
->
Run
();
}
static
void
io_thread_func
(
gcc_unused
void
*
arg
)
inline
void
IOThread
::
Run
()
noexcept
{
SetThreadName
(
"io"
);
/* lock+unlock to synchronize with io_thread_start(), to be
sure that io.thread is set */
io
.
mutex
.
lock
();
io
.
mutex
.
unlock
();
mutex
.
lock
();
mutex
.
unlock
();
io_thread_run
();
}
...
...
@@ -73,7 +78,7 @@ io_thread_start()
assert
(
!
io
.
thread
.
IsDefined
());
const
std
::
lock_guard
<
Mutex
>
protect
(
io
.
mutex
);
io
.
thread
.
Start
(
io_thread_func
,
nullptr
);
io
.
thread
.
Start
();
}
void
...
...
src/db/update/Service.cxx
View file @
8649ea3d
...
...
@@ -43,6 +43,7 @@ UpdateService::UpdateService(EventLoop &_loop, SimpleDatabase &_db,
:
DeferredMonitor
(
_loop
),
db
(
_db
),
storage
(
_storage
),
listener
(
_listener
),
update_thread
(
BIND_THIS_METHOD
(
Task
)),
update_task_id
(
0
),
walk
(
nullptr
)
{
...
...
@@ -141,13 +142,6 @@ UpdateService::Task()
}
void
UpdateService
::
Task
(
void
*
ctx
)
{
UpdateService
&
service
=
*
(
UpdateService
*
)
ctx
;
return
service
.
Task
();
}
void
UpdateService
::
StartThread
(
UpdateQueueItem
&&
i
)
{
assert
(
GetEventLoop
().
IsInsideOrNull
());
...
...
@@ -158,7 +152,7 @@ UpdateService::StartThread(UpdateQueueItem &&i)
next
=
std
::
move
(
i
);
walk
=
new
UpdateWalk
(
GetEventLoop
(),
listener
,
*
next
.
storage
);
update_thread
.
Start
(
Task
,
this
);
update_thread
.
Start
();
FormatDebug
(
update_domain
,
"spawned thread for update job id %i"
,
next
.
id
);
...
...
src/db/update/Service.hxx
View file @
8649ea3d
...
...
@@ -98,7 +98,6 @@ private:
/* the update thread */
void
Task
();
static
void
Task
(
void
*
ctx
);
void
StartThread
(
UpdateQueueItem
&&
i
);
...
...
src/decoder/DecoderControl.cxx
View file @
8649ea3d
...
...
@@ -30,7 +30,8 @@
DecoderControl
::
DecoderControl
(
Mutex
&
_mutex
,
Cond
&
_client_cond
,
const
AudioFormat
_configured_audio_format
,
const
ReplayGainConfig
&
_replay_gain_config
)
:
mutex
(
_mutex
),
client_cond
(
_client_cond
),
:
thread
(
BIND_THIS_METHOD
(
RunThread
)),
mutex
(
_mutex
),
client_cond
(
_client_cond
),
configured_audio_format
(
_configured_audio_format
),
replay_gain_config
(
_replay_gain_config
)
{}
...
...
src/decoder/DecoderControl.hxx
View file @
8649ea3d
...
...
@@ -415,6 +415,9 @@ public:
* mixramp_start/mixramp_end.
*/
void
CycleMixRamp
();
private
:
void
RunThread
();
};
#endif
src/decoder/DecoderThread.cxx
View file @
8649ea3d
...
...
@@ -513,30 +513,28 @@ try {
dc
.
client_cond
.
signal
();
}
static
void
decoder_task
(
void
*
arg
)
void
DecoderControl
::
RunThread
(
)
{
DecoderControl
&
dc
=
*
(
DecoderControl
*
)
arg
;
SetThreadName
(
"decoder"
);
const
std
::
lock_guard
<
Mutex
>
protect
(
dc
.
mutex
);
const
std
::
lock_guard
<
Mutex
>
protect
(
mutex
);
do
{
assert
(
dc
.
state
==
DecoderState
::
STOP
||
dc
.
state
==
DecoderState
::
ERROR
);
assert
(
state
==
DecoderState
::
STOP
||
state
==
DecoderState
::
ERROR
);
switch
(
dc
.
command
)
{
switch
(
command
)
{
case
DecoderCommand
:
:
START
:
dc
.
CycleMixRamp
();
dc
.
replay_gain_prev_db
=
dc
.
replay_gain_db
;
dc
.
replay_gain_db
=
0
;
CycleMixRamp
();
replay_gain_prev_db
=
replay_gain_db
;
replay_gain_db
=
0
;
decoder_run
(
dc
);
decoder_run
(
*
this
);
if
(
dc
.
state
==
DecoderState
::
ERROR
)
{
if
(
state
==
DecoderState
::
ERROR
)
{
try
{
std
::
rethrow_exception
(
dc
.
error
);
std
::
rethrow_exception
(
error
);
}
catch
(
const
std
::
exception
&
e
)
{
LogError
(
e
);
}
catch
(...)
{
...
...
@@ -552,20 +550,20 @@ decoder_task(void *arg)
/* we need to clear the pipe here; usually the
PlayerThread is responsible, but it is not
aware that the decoder has finished */
dc
.
pipe
->
Clear
(
*
dc
.
buffer
);
pipe
->
Clear
(
*
buffer
);
decoder_run
(
dc
);
decoder_run
(
*
this
);
break
;
case
DecoderCommand
:
:
STOP
:
dc
.
CommandFinishedLocked
();
CommandFinishedLocked
();
break
;
case
DecoderCommand
:
:
NONE
:
dc
.
Wait
();
Wait
();
break
;
}
}
while
(
dc
.
command
!=
DecoderCommand
::
NONE
||
!
dc
.
quit
);
}
while
(
command
!=
DecoderCommand
::
NONE
||
!
quit
);
}
void
...
...
@@ -574,5 +572,5 @@ decoder_thread_start(DecoderControl &dc)
assert
(
!
dc
.
thread
.
IsDefined
());
dc
.
quit
=
false
;
dc
.
thread
.
Start
(
decoder_task
,
&
dc
);
dc
.
thread
.
Start
();
}
src/input/ThreadInputStream.cxx
View file @
8649ea3d
...
...
@@ -54,10 +54,10 @@ ThreadInputStream::Start()
assert
(
p
!=
nullptr
);
buffer
=
new
CircularBuffer
<
uint8_t
>
((
uint8_t
*
)
p
,
buffer_size
);
thread
.
Start
(
ThreadFunc
,
this
);
thread
.
Start
();
}
inline
void
void
ThreadInputStream
::
ThreadFunc
()
{
FormatThreadName
(
"input:%s"
,
plugin
);
...
...
@@ -108,13 +108,6 @@ ThreadInputStream::ThreadFunc()
}
void
ThreadInputStream
::
ThreadFunc
(
void
*
ctx
)
{
ThreadInputStream
&
tis
=
*
(
ThreadInputStream
*
)
ctx
;
tis
.
ThreadFunc
();
}
void
ThreadInputStream
::
Check
()
{
assert
(
!
thread
.
IsInside
());
...
...
src/input/ThreadInputStream.hxx
View file @
8649ea3d
...
...
@@ -73,6 +73,7 @@ public:
size_t
_buffer_size
)
:
InputStream
(
_uri
,
_mutex
,
_cond
),
plugin
(
_plugin
),
thread
(
BIND_THIS_METHOD
(
ThreadFunc
)),
buffer_size
(
_buffer_size
)
{}
virtual
~
ThreadInputStream
();
...
...
@@ -138,7 +139,6 @@ protected:
private
:
void
ThreadFunc
();
static
void
ThreadFunc
(
void
*
ctx
);
};
#endif
src/neighbor/plugins/SmbclientNeighborPlugin.cxx
View file @
8649ea3d
...
...
@@ -69,7 +69,8 @@ class SmbclientNeighborExplorer final : public NeighborExplorer {
public
:
SmbclientNeighborExplorer
(
NeighborListener
&
_listener
)
:
NeighborExplorer
(
_listener
)
{}
:
NeighborExplorer
(
_listener
),
thread
(
BIND_THIS_METHOD
(
ThreadFunc
))
{}
/* virtual methods from class NeighborExplorer */
void
Open
()
override
;
...
...
@@ -79,14 +80,13 @@ public:
private
:
void
Run
();
void
ThreadFunc
();
static
void
ThreadFunc
(
void
*
ctx
);
};
void
SmbclientNeighborExplorer
::
Open
()
{
quit
=
false
;
thread
.
Start
(
ThreadFunc
,
this
);
thread
.
Start
();
}
void
...
...
@@ -239,6 +239,8 @@ SmbclientNeighborExplorer::Run()
inline
void
SmbclientNeighborExplorer
::
ThreadFunc
()
{
SetThreadName
(
"smbclient"
);
mutex
.
lock
();
while
(
!
quit
)
{
...
...
@@ -257,15 +259,6 @@ SmbclientNeighborExplorer::ThreadFunc()
mutex
.
unlock
();
}
void
SmbclientNeighborExplorer
::
ThreadFunc
(
void
*
ctx
)
{
SetThreadName
(
"smbclient"
);
SmbclientNeighborExplorer
&
e
=
*
(
SmbclientNeighborExplorer
*
)
ctx
;
e
.
ThreadFunc
();
}
static
NeighborExplorer
*
smbclient_neighbor_create
(
gcc_unused
EventLoop
&
loop
,
NeighborListener
&
listener
,
...
...
src/output/Init.cxx
View file @
8649ea3d
...
...
@@ -51,7 +51,8 @@
AudioOutput
::
AudioOutput
(
const
AudioOutputPlugin
&
_plugin
,
const
ConfigBlock
&
block
)
:
plugin
(
_plugin
)
:
plugin
(
_plugin
),
thread
(
BIND_THIS_METHOD
(
Task
))
{
assert
(
plugin
.
finish
!=
nullptr
);
assert
(
plugin
.
open
!=
nullptr
);
...
...
src/output/Internal.hxx
View file @
8649ea3d
...
...
@@ -515,7 +515,6 @@ private:
* The OutputThread.
*/
void
Task
();
static
void
Task
(
void
*
arg
);
};
/**
...
...
src/output/OutputThread.cxx
View file @
8649ea3d
...
...
@@ -396,7 +396,7 @@ AudioOutput::Pause()
pause
=
false
;
}
inline
void
void
AudioOutput
::
Task
()
{
FormatThreadName
(
"output:%s"
,
name
);
...
...
@@ -513,16 +513,9 @@ AudioOutput::Task()
}
void
AudioOutput
::
Task
(
void
*
arg
)
{
AudioOutput
*
ao
=
(
AudioOutput
*
)
arg
;
ao
->
Task
();
}
void
AudioOutput
::
StartThread
()
{
assert
(
command
==
Command
::
NONE
);
thread
.
Start
(
Task
,
this
);
thread
.
Start
();
}
src/player/Control.cxx
View file @
8649ea3d
...
...
@@ -37,6 +37,7 @@ PlayerControl::PlayerControl(PlayerListener &_listener,
buffer_chunks
(
_buffer_chunks
),
buffered_before_play
(
_buffered_before_play
),
configured_audio_format
(
_configured_audio_format
),
thread
(
BIND_THIS_METHOD
(
RunThread
)),
replay_gain_config
(
_replay_gain_config
)
{
}
...
...
src/player/Control.hxx
View file @
8649ea3d
...
...
@@ -537,6 +537,9 @@ public:
void
ApplyEnabled
()
override
{
LockUpdateAudio
();
}
private
:
void
RunThread
();
};
#endif
src/player/Thread.cxx
View file @
8649ea3d
...
...
@@ -1147,91 +1147,89 @@ do_play(PlayerControl &pc, DecoderControl &dc,
player
.
Run
();
}
static
void
player_task
(
void
*
arg
)
void
PlayerControl
::
RunThread
(
)
{
PlayerControl
&
pc
=
*
(
PlayerControl
*
)
arg
;
SetThreadName
(
"player"
);
DecoderControl
dc
(
pc
.
mutex
,
pc
.
cond
,
pc
.
configured_audio_format
,
pc
.
replay_gain_config
);
DecoderControl
dc
(
mutex
,
cond
,
configured_audio_format
,
replay_gain_config
);
decoder_thread_start
(
dc
);
MusicBuffer
buffer
(
pc
.
buffer_chunks
);
MusicBuffer
buffer
(
buffer_chunks
);
pc
.
Lock
();
Lock
();
while
(
1
)
{
switch
(
pc
.
command
)
{
switch
(
command
)
{
case
PlayerCommand
:
:
SEEK
:
case
PlayerCommand
:
:
QUEUE
:
assert
(
pc
.
next_song
!=
nullptr
);
assert
(
next_song
!=
nullptr
);
pc
.
Unlock
();
do_play
(
pc
,
dc
,
buffer
);
pc
.
listener
.
OnPlayerSync
();
pc
.
Lock
();
Unlock
();
do_play
(
*
this
,
dc
,
buffer
);
listener
.
OnPlayerSync
();
Lock
();
break
;
case
PlayerCommand
:
:
STOP
:
pc
.
Unlock
();
pc
.
outputs
.
Cancel
();
pc
.
Lock
();
Unlock
();
outputs
.
Cancel
();
Lock
();
/* fall through */
case
PlayerCommand
:
:
PAUSE
:
delete
pc
.
next_song
;
pc
.
next_song
=
nullptr
;
delete
next_song
;
next_song
=
nullptr
;
pc
.
CommandFinished
();
CommandFinished
();
break
;
case
PlayerCommand
:
:
CLOSE_AUDIO
:
pc
.
Unlock
();
Unlock
();
pc
.
outputs
.
Release
();
outputs
.
Release
();
pc
.
Lock
();
pc
.
CommandFinished
();
Lock
();
CommandFinished
();
assert
(
buffer
.
IsEmptyUnsafe
());
break
;
case
PlayerCommand
:
:
UPDATE_AUDIO
:
pc
.
Unlock
();
pc
.
outputs
.
EnableDisable
();
pc
.
Lock
();
pc
.
CommandFinished
();
Unlock
();
outputs
.
EnableDisable
();
Lock
();
CommandFinished
();
break
;
case
PlayerCommand
:
:
EXIT
:
pc
.
Unlock
();
Unlock
();
dc
.
Quit
();
pc
.
outputs
.
Close
();
outputs
.
Close
();
pc
.
LockCommandFinished
();
LockCommandFinished
();
return
;
case
PlayerCommand
:
:
CANCEL
:
delete
pc
.
next_song
;
pc
.
next_song
=
nullptr
;
delete
next_song
;
next_song
=
nullptr
;
pc
.
CommandFinished
();
CommandFinished
();
break
;
case
PlayerCommand
:
:
REFRESH
:
/* no-op when not playing */
pc
.
CommandFinished
();
CommandFinished
();
break
;
case
PlayerCommand
:
:
NONE
:
pc
.
Wait
();
Wait
();
break
;
}
}
...
...
@@ -1242,5 +1240,5 @@ StartPlayerThread(PlayerControl &pc)
{
assert
(
!
pc
.
thread
.
IsDefined
());
pc
.
thread
.
Start
(
player_task
,
&
pc
);
pc
.
thread
.
Start
();
}
src/thread/Thread.cxx
View file @
8649ea3d
...
...
@@ -25,14 +25,11 @@
#include "java/Global.hxx"
#endif
bool
Thread
::
Start
(
void
(
*
_f
)(
void
*
ctx
),
void
*
_ctx
)
void
Thread
::
Start
()
{
assert
(
!
IsDefined
());
f
=
_f
;
ctx
=
_ctx
;
#ifdef _WIN32
handle
=
::
CreateThread
(
nullptr
,
0
,
ThreadProc
,
this
,
0
,
&
id
);
if
(
handle
==
nullptr
)
...
...
@@ -56,8 +53,6 @@ Thread::Start(void (*_f)(void *ctx), void *_ctx)
creating
=
false
;
#endif
#endif
return
true
;
}
void
...
...
@@ -89,7 +84,7 @@ Thread::Run()
#endif
#endif
f
(
ctx
);
f
();
#ifdef ANDROID
Java
::
DetachCurrentThread
();
...
...
src/thread/Thread.hxx
View file @
8649ea3d
...
...
@@ -21,6 +21,7 @@
#define MPD_THREAD_HXX
#include "check.h"
#include "util/BindMethod.hxx"
#include "Compiler.h"
#ifdef _WIN32
...
...
@@ -32,6 +33,9 @@
#include <assert.h>
class
Thread
{
typedef
BoundMethod
<
void
()
>
Function
;
const
Function
f
;
#ifdef _WIN32
HANDLE
handle
=
nullptr
;
DWORD
id
;
...
...
@@ -49,11 +53,8 @@ class Thread {
#endif
#endif
void
(
*
f
)(
void
*
ctx
);
void
*
ctx
;
public
:
Thread
()
=
default
;
explicit
Thread
(
Function
_f
)
:
f
(
_f
)
{}
Thread
(
const
Thread
&
)
=
delete
;
...
...
@@ -89,7 +90,7 @@ public:
#endif
}
bool
Start
(
void
(
*
f
)(
void
*
ctx
),
void
*
ctx
);
void
Start
(
);
void
Join
();
private
:
...
...
test/run_output.cxx
View file @
8649ea3d
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@@ -44,6 +44,8 @@
#include <stdlib.h>
#include <stdio.h>
void
AudioOutput
::
Task
()
{}
class
DummyAudioOutputClient
final
:
public
AudioOutputClient
{
public
:
/* virtual methods from AudioOutputClient */
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