Commit 8942be85 authored by Max Kellermann's avatar Max Kellermann

Merge tag 'v0.21.9'

release v0.21.9
parents 45a091c0 66a8fac2
...@@ -8,12 +8,13 @@ ver 0.22 (not yet released) ...@@ -8,12 +8,13 @@ ver 0.22 (not yet released)
- ffmpeg: new plugin based on FFmpeg's libavfilter library - ffmpeg: new plugin based on FFmpeg's libavfilter library
- hdcd: new plugin based on FFmpeg's "af_hdcd" for HDCD playback - hdcd: new plugin based on FFmpeg's "af_hdcd" for HDCD playback
ver 0.21.9 (not yet released) ver 0.21.9 (2019/05/20)
* input * input
- buffer: fix deadlock bug - buffer: fix deadlock bug
* Android * Android
- fix crash on ARMv7 - fix crash on ARMv7
- request storage permission on Android 6+ - request storage permission on Android 6+
* fix spurious "single" mode bug
ver 0.21.8 (2019/04/23) ver 0.21.8 (2019/04/23)
* input * input
......
...@@ -14,6 +14,9 @@ Once the client is connected to the server, they conduct a ...@@ -14,6 +14,9 @@ Once the client is connected to the server, they conduct a
conversation until the client closes the connection. The conversation until the client closes the connection. The
conversation flow is always initiated by the client. conversation flow is always initiated by the client.
All data between the client and the server is encoded in
UTF-8.
The client transmits a command sequence, terminated by the The client transmits a command sequence, terminated by the
newline character ``\n``. The server will newline character ``\n``. The server will
respond with one or more lines, the last of which will be a respond with one or more lines, the last of which will be a
...@@ -42,9 +45,6 @@ quotation marks. ...@@ -42,9 +45,6 @@ quotation marks.
Argument strings are separated from the command and any other Argument strings are separated from the command and any other
arguments by linear white-space (' ' or '\\t'). arguments by linear white-space (' ' or '\\t').
All data between the client and the server is encoded in
UTF-8.
Responses Responses
========= =========
...@@ -52,6 +52,28 @@ A command returns ``OK`` on completion or ...@@ -52,6 +52,28 @@ A command returns ``OK`` on completion or
``ACK some error`` on failure. These ``ACK some error`` on failure. These
denote the end of command execution. denote the end of command execution.
Some commands return more data before the response ends with ``OK``.
Each line is usually in the form ``NAME: VALUE``. Example::
foo: bar
OK
.. _binary:
Binary Responses
----------------
Some commands can return binary data. This is initiated by a line
containing ``binary: 1234`` (followed as usual by a newline). After
that, the specified number of bytes of binary data follows (without an
extra newline, because this binary data is not a text line), and
finally the ``OK`` line. Example::
foo: bar
binary: 42
<42 bytes>OK
Failure responses Failure responses
----------------- -----------------
...@@ -112,9 +134,9 @@ list begins with `command_list_begin` or ...@@ -112,9 +134,9 @@ list begins with `command_list_begin` or
`command_list_ok_begin` and ends with `command_list_ok_begin` and ends with
`command_list_end`. `command_list_end`.
It does not execute any commands until the list has ended. It does not execute any commands until the list has ended. The
The return value is whatever the return for a list of commands response is a concatentation of all individual responses.
is. On success for all commands, On success for all commands,
``OK`` is returned. If a command ``OK`` is returned. If a command
fails, no more commands are executed and the appropriate fails, no more commands are executed and the appropriate
``ACK`` error is returned. If ``ACK`` error is returned. If
...@@ -795,7 +817,7 @@ The music database ...@@ -795,7 +817,7 @@ The music database
Returns the file size and actual number Returns the file size and actual number
of bytes read at the requested offset, followed of bytes read at the requested offset, followed
by the chunk requested as raw bytes, then a by the chunk requested as raw bytes (see :ref:`binary`), then a
newline and the completion code. newline and the completion code.
Example:: Example::
...@@ -803,8 +825,7 @@ The music database ...@@ -803,8 +825,7 @@ The music database
albumart foo/bar.ogg 0 albumart foo/bar.ogg 0
size: 1024768 size: 1024768
binary: 8192 binary: 8192
<8192 bytes> <8192 bytes>OK
OK
:command:`count {FILTER} [group {GROUPTYPE}]` :command:`count {FILTER} [group {GROUPTYPE}]`
Count the number of songs and their total playtime in Count the number of songs and their total playtime in
......
...@@ -999,7 +999,7 @@ Player::Run() noexcept ...@@ -999,7 +999,7 @@ Player::Run() noexcept
} }
} }
if (dc.IsIdle() && queued && dc.pipe == pipe) { if (dc.IsIdle() && queued) {
/* the decoder has finished the current song; /* the decoder has finished the current song;
make it decode the next song */ make it decode the next song */
...@@ -1061,6 +1061,16 @@ Player::Run() noexcept ...@@ -1061,6 +1061,16 @@ Player::Run() noexcept
SongBorder(); SongBorder();
} else if (dc.IsIdle()) { } else if (dc.IsIdle()) {
if (queued)
/* the decoder has just stopped,
between the two IsIdle() checks,
probably while UnlockCheckOutputs()
left the mutex unlocked; to restart
the decoder instead of stopping
playback completely, let's re-enter
this loop */
continue;
/* check the size of the pipe again, because /* check the size of the pipe again, because
the decoder thread may have added something the decoder thread may have added something
since we last checked */ since we last checked */
......
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