- 19 Aug, 2018 1 commit
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Max Kellermann authored
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- 18 Aug, 2018 1 commit
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Max Kellermann authored
Eliminate a use of GetGlobalConfig().
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- 18 Jul, 2018 1 commit
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Max Kellermann authored
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- 17 Jul, 2018 2 commits
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Max Kellermann authored
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Max Kellermann authored
This fixes an old bug which caused the "unused" warnings to be unreliable; only the first block in the list was marked as being "used", no matter if it was really used, and the rest was never marked as "used", suppressing all warnings for them.
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- 16 Jul, 2018 1 commit
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Max Kellermann authored
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- 23 Jun, 2018 6 commits
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Max Kellermann authored
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Max Kellermann authored
AudioOutputControl::WaitForCommand() doesn't need this check.
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Max Kellermann authored
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Max Kellermann authored
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Max Kellermann authored
This requires re-adding the reference to struct DecoderControl, which was removed recently by commit 9f14e7a9
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Max Kellermann authored
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- 22 Jun, 2018 3 commits
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Max Kellermann authored
Make all uses of MusicChunk safe.
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Max Kellermann authored
We can implement this now that we have a MusicBuffer reference.
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Max Kellermann authored
This tiny amount of overhead allows omitting the MusicBuffer in Clear().
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- 04 Jan, 2018 3 commits
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Max Kellermann authored
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Max Kellermann authored
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Max Kellermann authored
Fixes shutdown memory leak.
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- 29 Dec, 2017 2 commits
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Max Kellermann authored
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Max Kellermann authored
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- 19 Dec, 2017 1 commit
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Max Kellermann authored
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- 07 Aug, 2017 2 commits
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Max Kellermann authored
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Max Kellermann authored
Prepare to add an abstract class AudioOutput, to be implemented by plugins, to get rid of the C-style vtable.
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- 22 May, 2017 4 commits
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Max Kellermann authored
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Max Kellermann authored
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Max Kellermann authored
Prepare to move some configuration settings from AudioOutput to AudioOutputControl.
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Max Kellermann authored
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- 08 May, 2017 1 commit
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Max Kellermann authored
This eliminates some overhead, because the compiler doesn't need to consider these functions throwing.
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- 28 Apr, 2017 1 commit
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Max Kellermann authored
Will move attributes from struct AudioOutput that are specific to the OutputThread. The new struct AudioOutputControl is a holder for the AudioOutput pointer. This prepares for making the output list more dynamic, to allow moving outputs to between partitions.
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- 18 Apr, 2017 1 commit
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Max Kellermann authored
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- 17 Feb, 2017 1 commit
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Max Kellermann authored
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- 03 Jan, 2017 2 commits
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Max Kellermann authored
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Max Kellermann authored
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- 29 Dec, 2016 4 commits
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Max Kellermann authored
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Max Kellermann authored
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Max Kellermann authored
Reduce overhead by eliminating MultipleOutputs::ResetReopen().
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Max Kellermann authored
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- 22 Dec, 2016 1 commit
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Max Kellermann authored
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- 14 Dec, 2016 2 commits
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Max Kellermann authored
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Max Kellermann authored
Eliminate a dependency from MultipleOutputs on PlayerControl.
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