- 30 Nov, 2008 2 commits
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Max Kellermann authored
"float (*lamebuf)[2] = g_malloc()" does NOT allocate two float* buffers. The formula is even wrong: it should be applied to LAME's output buffer, not its input buffer. Converted "lamebuf" to the two variables "left" and "right", and allocate them independently with the exact buffer size. Set right=left if mono output is configured.
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Max Kellermann authored
It's easier to work with an int16_t* pointer here.
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- 25 Nov, 2008 1 commit
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Max Kellermann authored
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- 26 Oct, 2008 2 commits
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Max Kellermann authored
Don't compile the sources of disabled output plugins at all.
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Max Kellermann authored
Again, no CamelCase in the directory name.
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- 10 Oct, 2008 1 commit
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Max Kellermann authored
The last bit of CamelCase in audio_format.h. Additionally, rename a bunch of local variables.
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- 09 Oct, 2008 1 commit
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Max Kellermann authored
Having an array with disabled entries sucks. Removed that DISABLED_SHOUT_ENCODER_PLUGIN macro, and fill the plugin list only with plugins which are actually enabled. This should be done for all plugin types.
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- 29 Sep, 2008 1 commit
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Max Kellermann authored
Do full C99 integer type conversion in all modules which were not touched by Eric's merged patch.
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- 23 Sep, 2008 1 commit
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Max Kellermann authored
The inline function audio_format_sample_size() calculates how many bytes each sample consumes. This function already takes into account that 24 bit samples are 4 bytes long, not 3.
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- 12 Sep, 2008 4 commits
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Max Kellermann authored
Since the buffer size is known at compile time, we can save an indirection by declaring it as a char array instead of a pointer. That saves an extra allocation, and we can calculate with the compile-time constant sizeof(data) instead of the attribute "max_len".
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Max Kellermann authored
Declare both shout plugins "const", since they will never change, once initialized at compile time.
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Max Kellermann authored
Don't typedef the structs at all. It is easier to forward-declare this way. Don't typedef methods. They are used exactly once, a few lines below.
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Eric Wollesen authored
[mk: moved this patch after "Refactor and cleanup of shout Ogg and MP3 audio outputs". The original commit message follows, although it is outdated:] Creation of shout_mp3 audio output plugin. Basically I just copied the existing shout plugin and replaced ogg with lame. Uses lame for mp3 encoding. Next step is to pull common functionality out of each shout plugin and share it between them. Configuration options for "shout_mp3" are the same as for "shout".
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