- 24 Dec, 2011 1 commit
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Max Kellermann authored
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- 19 Sep, 2011 1 commit
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Max Kellermann authored
Pass audio_output objects around instead of void pointers. This will give some more control to the plugin, and prepares for non-blocking audio outputs.
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- 30 Aug, 2011 2 commits
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Max Kellermann authored
.. and destruct the output object properly in test/run_output.
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Max Kellermann authored
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- 29 Aug, 2011 1 commit
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Max Kellermann authored
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- 29 Jan, 2011 1 commit
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Max Kellermann authored
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- 10 Jan, 2011 1 commit
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Max Kellermann authored
Allocate a player_control object where needed, and pass it around. Each "client" object is associated with a "player_control" instance. This prepares multi-player support.
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- 20 May, 2010 1 commit
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Max Kellermann authored
Declaring the global variable _CRT_fmode is a documented hack. What an ugly platform!
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- 25 Apr, 2010 1 commit
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Daniel Seuthe authored
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- 17 Feb, 2010 1 commit
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Max Kellermann authored
Apply the replay gain in the output thread. This means a new setting will be active instantly, without going through the whole music pipe. And we might have different replay gain settings for each audio output device.
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- 01 Jan, 2010 1 commit
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Avuton Olrich authored
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- 02 Dec, 2009 1 commit
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Max Kellermann authored
This patch prepares support for floating point samples (and probably other formats). It changes the meaning of the "bits" attribute from a bit count to a symbolic value.
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- 14 Nov, 2009 1 commit
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Max Kellermann authored
Unified function for converting an audio_format object to a string, for log messages and for the "status" command.
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- 12 Nov, 2009 1 commit
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Max Kellermann authored
After we've been hit by Large File Support problems several times in the past week (which only occur on 32 bit platforms, which I don't have), this is yet another attempt to fix the issue.
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- 29 Oct, 2009 1 commit
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Max Kellermann authored
Always keep the audio_output object locked within the output thread, unless a plugin method is called. This fixes several race conditions.
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- 21 Oct, 2009 2 commits
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Max Kellermann authored
An asterisk means that this attribute should not be enforced, and stays whatever it used to be. This way, some configuration values work like masks.
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Max Kellermann authored
This is a complete rewrite of the PulseAudio output plugin. It uses the asynchronous API, which gives us more control over everything. Additionally, it connects to the PulseAudio server on startup, and keeps this connection up while MPD runs. During pause, instead of closing the stream, it enables "cork".
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- 24 Sep, 2009 1 commit
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Max Kellermann authored
Don't call g_error(), which will abort the process and dump core. This patch does not affect all the config_get_X() functions. These need some more refactoring.
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- 23 Jul, 2009 1 commit
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Max Kellermann authored
Don't abort the whole MPD process when the conversion fails. This has been a denial-of-service attack vector for years.
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- 19 Jul, 2009 1 commit
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David Woodhouse authored
It makes no difference right now, but we're about to add an endianness flag and will want to make sure it's correctly initialised every time.
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- 06 Jul, 2009 1 commit
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Max Kellermann authored
This patch adds initial filter support for audio outputs. Each audio output gets a "filter" attribute, which is used by ao_play_chunk(). The PCM conversion is now performed by convert_filter_plugin. audio_output.convert_state has been removed.
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- 13 Mar, 2009 1 commit
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Avuton Olrich authored
This updates the copyright header to all be the same, which is pretty much an update of where to mail request for a copy of the GPL and the years of the MPD project. This also puts all committers under 'The Music Player Project' umbrella. These entries should go individually in the AUTHORS file, for consistancy.
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- 10 Mar, 2009 1 commit
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Max Kellermann authored
The "run_output" program can be used to test an audio output plugin in an isolated environment.
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