1. 23 Dec, 2014 1 commit
    • Jan Brittenson's avatar
      DSF ID3 tags hitting 4k size limit · 35db88af
      Jan Brittenson authored
      Here's a change to dynamically allocate the DSD ID3 tag buffer.
      Pretty much anything with cover art is going to exceed the existing,
      static 4k limit...  Here's a change to dynamically allocate the buffer
      and sanity check it at some upper limit.  I rather arbitrarily pulled
      256k out of thin air just to keep a corrupt file from causing it to
      trying to allocate a buffer larger than available memory.
      35db88af
  2. 14 Dec, 2014 1 commit
  3. 08 Dec, 2014 1 commit
    • Max Kellermann's avatar
      decoder/ffmpeg: support FFmpeg 2.5 · 41b4a63f
      Max Kellermann authored
      Version 2.5 fixed an API oddity, however it broke API compatibility,
      at least with C++.  Disable the workaround when a libavformat version
      is detected that is recent enough.
      41b4a63f
  4. 25 Nov, 2014 1 commit
  5. 24 Nov, 2014 1 commit
  6. 12 Nov, 2014 1 commit
  7. 11 Nov, 2014 6 commits
  8. 10 Nov, 2014 2 commits
  9. 07 Nov, 2014 1 commit
  10. 02 Nov, 2014 2 commits
    • Max Kellermann's avatar
      decoder/faad: remove workaround for ancient libfaad2 ABI bug · f6b2899d
      Max Kellermann authored
      Many years ago, FAAD had a serious ABI bug: the NeAACDecInit()
      prototype in its header declared the "samplerate" parameter to be
      "unsigned long *", but internally, the function assumed it was
      "uint32_t *" instead.  On 32 bit machines, that was no difference, but
      on 64 bit, this left one portion of the return value uninitialized;
      and worse, on big-endian, the wrong word was filled.  This bug had to
      be worked around in MPD (commit 9c4e97a6).
      
      A few months later, the bug was fixed in the FAAD CVS in commit 1.117
      on file libfaad/decoder.c; the commit message was:
      
       "Use public headers internally to prevent duplicate declarations"
      
      The commit message was too brief at best; the problem was not
      duplicate declarations, but a prototype mismatch.  No mention of the
      bug fix in the ChangeLog.
      
      The MPD project never learned about this bug fix, and so MPD would
      always pass a "uin32_t *" dressed up as a "unsigned long *".  Nearly 6
      years later, it's about time to fix this second ABI problem.  Let's
      kill the workaround!
      f6b2899d
    • Steven OBrien's avatar
      bccd4ef2
  11. 01 Nov, 2014 1 commit
  12. 28 Oct, 2014 1 commit
  13. 25 Oct, 2014 1 commit
    • Max Kellermann's avatar
      decoder/faad: remove workaround for ancient libfaad2 ABI bug · bc5a5357
      Max Kellermann authored
      Many years ago, FAAD had a serious ABI bug: the NeAACDecInit()
      prototype in its header declared the "samplerate" parameter to be
      "unsigned long *", but internally, the function assumed it was
      "uint32_t *" instead.  On 32 bit machines, that was no difference, but
      on 64 bit, this left one portion of the return value uninitialized;
      and worse, on big-endian, the wrong word was filled.  This bug had to
      be worked around in MPD (commit 9c4e97a6).
      
      A few months later, the bug was fixed in the FAAD CVS in commit 1.117
      on file libfaad/decoder.c; the commit message was:
      
       "Use public headers internally to prevent duplicate declarations"
      
      The commit message was too brief at best; the problem was not
      duplicate declarations, but a prototype mismatch.  No mention of the
      bug fix in the ChangeLog.
      
      The MPD project never learned about this bug fix, and so MPD would
      always pass a "uin32_t *" dressed up as a "unsigned long *".  Nearly 6
      years later, it's about time to fix this second ABI problem.  Let's
      kill the workaround!
      bc5a5357
  14. 24 Oct, 2014 1 commit
  15. 02 Oct, 2014 2 commits
  16. 24 Sep, 2014 10 commits
  17. 22 Sep, 2014 5 commits
  18. 21 Sep, 2014 2 commits