- 29 May, 2019 1 commit
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Max Kellermann authored
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- 19 Nov, 2018 1 commit
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Max Kellermann authored
Since we switched from autotools to Meson in commit 94592c14, we don't need to include `config.h` early to properly enable large file support. Meson passes the required macros on the compiler command line instead of defining them in `config.h`. This means we can include `config.h` at any time, whenever we want to check its macros, and there are no ordering constraints.
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- 31 Oct, 2018 1 commit
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Max Kellermann authored
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- 03 Jan, 2017 1 commit
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Max Kellermann authored
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- 10 Mar, 2016 1 commit
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Max Kellermann authored
Use MaskMonitor to eliminate duplicate code.
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- 05 Mar, 2016 2 commits
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Max Kellermann authored
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Max Kellermann authored
Move the GlobalEvents::Monitor instance into class Instance. Eliminate all global variables.
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- 26 Feb, 2016 1 commit
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Max Kellermann authored
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- 01 Jan, 2015 1 commit
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Max Kellermann authored
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- 26 Dec, 2014 1 commit
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Max Kellermann authored
New in clang 3.6.
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- 12 Feb, 2014 1 commit
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Max Kellermann authored
Add the new idle event to Idle.hxx/Idle.cxx.
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- 09 Feb, 2014 1 commit
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Max Kellermann authored
Implements the error checks missing in commit 0bad8406
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- 25 Jan, 2014 1 commit
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Max Kellermann authored
This commit adds the NeighborPlugin API which can be used to detect nearby file servers that can be used by input plugins. This list of servers is exported using the new "listneighbors" command. The idle even "neighbor" notifies interested clients when a new neighbor is found or an existing one is lost. There's a lot missing currently: protocol&user documentation, and a way to "mount" remote servers into the music database. Obviously, some code from the UPnP database plugin can be moved to a neighbor plugin.
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- 13 Jan, 2014 1 commit
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Max Kellermann authored
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- 27 Feb, 2013 1 commit
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Max Kellermann authored
Less overhead than fetch_and() for what we do.
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- 16 Jan, 2013 2 commits
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Max Kellermann authored
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Max Kellermann authored
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- 09 Jan, 2013 3 commits
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Max Kellermann authored
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Max Kellermann authored
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Max Kellermann authored
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- 29 Jan, 2011 2 commits
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Max Kellermann authored
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Max Kellermann authored
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- 01 Jan, 2010 1 commit
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Avuton Olrich authored
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- 12 Nov, 2009 1 commit
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Max Kellermann authored
After we've been hit by Large File Support problems several times in the past week (which only occur on 32 bit platforms, which I don't have), this is yet another attempt to fix the issue.
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- 05 Jul, 2009 1 commit
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Max Kellermann authored
Some clients have visual feedback for "database update is running". Using the "database" idle event is unreliable, because it is only emitted when the database was actually modified. This patch adds the "update" event, which is emitted when the update is started, and again when the update is finished, disregarding whether it has been modified.
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- 13 Mar, 2009 1 commit
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Avuton Olrich authored
This updates the copyright header to all be the same, which is pretty much an update of where to mail request for a copy of the GPL and the years of the MPD project. This also puts all committers under 'The Music Player Project' umbrella. These entries should go individually in the AUTHORS file, for consistancy.
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- 25 Jan, 2009 1 commit
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Qball Cow authored
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- 01 Jan, 2009 3 commits
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Max Kellermann authored
Make the event_pipe (formerly main_notify) send/receive a set of events, with a callback for each one. The default event PIPE_EVENT_SIGNAL does not have a callback. It is still there for waking up the main thread, when it is waiting for the player thread.
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Max Kellermann authored
Continuing the previous patch.
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Max Kellermann authored
We are going to migrate away from the concept of notifying the main thread. There should be events sent to it instead. This patch starts a series to implement that.
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- 28 Dec, 2008 1 commit
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Thomas Jansen authored
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- 22 Nov, 2008 1 commit
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Marc Pavot authored
The client may provide the names of idle events as arguments to the "idle" command to inform MPD that it is only interested in these events.
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- 14 Oct, 2008 1 commit
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Max Kellermann authored
"idle" waits until something noteworthy happens on the server, e.g. song change, playlist modified, database updated. This allows clients to keep up to date without polling.
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- 08 Oct, 2008 1 commit
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Max Kellermann authored
When there are standardized headers, use these instead of the bloated os_compat.h.
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- 29 Sep, 2008 1 commit
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Max Kellermann authored
The function audio_output_is_pending() returns whether there is a pending command. This is useful for output plugins as a break condition for longer loops.
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- 24 Sep, 2008 3 commits
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Max Kellermann authored
We have eliminated direct accesses to the audio_output struct from the all output plugins. Make it opaque for them, and move its real declaration to output_internal.h, similar to decoder_internal.h. Pass the opaque structure to plugin.init() only, which will return the plugin's data pointer on success, and NULL on failure. This data pointer will be passed to all other methods instead of the audio_output struct.
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Max Kellermann authored
The JACK output plugin needs to reset its "opened" flag when the JACK server fails. To prevent it from accessing the audio_output struct directly introduce the API function audio_output_closed().
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Max Kellermann authored
Reduce direct accesses to the audio_output struct from the plugins: this time, eliminate all accesses to audio_output.name. The name is required by some plugins for log messages.
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- 26 Aug, 2008 2 commits
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Max Kellermann authored
Move code which runs in the player thread to player_thread.c. Having a lot of player thread code in decode.c isn't easy to understand.
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Max Kellermann authored
"decoder plugin" is a better name than "input plugin", since the plugin does not actually do the input - InputStream does. Also don't use typedef, so we can forward-declare it if required.
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