- 12 Nov, 2017 11 commits
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Max Kellermann authored
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Max Kellermann authored
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Max Kellermann authored
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Max Kellermann authored
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Max Kellermann authored
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Max Kellermann authored
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Max Kellermann authored
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Max Kellermann authored
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Max Kellermann authored
Move its code to DeferEvent instead.
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Max Kellermann authored
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Max Kellermann authored
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- 10 Nov, 2017 29 commits
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Max Kellermann authored
Allows defining a list of supported audio formats, and allows switching on and off DoP with certain formats. This is a first rough draft. The setting syntax and its semantics may still be redesigned.
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Max Kellermann authored
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Max Kellermann authored
There is no documentation on whether calling shout_metadata_add() multiple times on one instance is allowed. To be sure, let's allocate the object on demand each time in SendTag().
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Max Kellermann authored
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Max Kellermann authored
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Max Kellermann authored
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Max Kellermann authored
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Max Kellermann authored
This is more robust, for example it allows using the Shine encoder plugin instead of LAME.
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Max Kellermann authored
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Max Kellermann authored
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Max Kellermann authored
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Max Kellermann authored
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Max Kellermann authored
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Max Kellermann authored
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Max Kellermann authored
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Max Kellermann authored
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Max Kellermann authored
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Max Kellermann authored
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Max Kellermann authored
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Max Kellermann authored
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Max Kellermann authored
Passing it by value is actually smaller (32 bit) than the rvalue reference (64 bit pointer), and it ensures that the object is consumed after the call returns, no matter how the methods are implemented.
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Max Kellermann authored
Migrate callers to GetSocket().Read(), GetSocket.Write(), which is the same.
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Max Kellermann authored
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Max Kellermann authored
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Max Kellermann authored
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Max Kellermann authored
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Max Kellermann authored
Maybe this was once a required kludge for Windows, but it's not anymore.
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Max Kellermann authored
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Max Kellermann authored
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