- 01 Jan, 2015 1 commit
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Max Kellermann authored
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- 24 Aug, 2014 1 commit
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Max Kellermann authored
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- 07 Aug, 2014 2 commits
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Max Kellermann authored
The new class is pluggable, to prepare for gzipped database files. For now, the TextFile class remains, and will be refactored away later.
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Max Kellermann authored
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- 30 Jul, 2014 2 commits
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Max Kellermann authored
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Max Kellermann authored
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- 27 Feb, 2014 1 commit
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Max Kellermann authored
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- 06 Feb, 2014 1 commit
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Max Kellermann authored
Use Storage::MapUTF8() internally, don't use global variables.
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- 04 Feb, 2014 2 commits
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Max Kellermann authored
Move from db/DatabaseGlue.cxx, eliminating global variable.
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Max Kellermann authored
Fixes loading database songs from state file (regression by commit 29072797).
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- 03 Feb, 2014 1 commit
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Max Kellermann authored
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- 28 Jan, 2014 1 commit
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Max Kellermann authored
Another big chunk of code for multi-player support.
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- 24 Jan, 2014 1 commit
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Max Kellermann authored
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- 23 Jan, 2014 1 commit
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Max Kellermann authored
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- 13 Jan, 2014 1 commit
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Max Kellermann authored
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- 07 Dec, 2013 1 commit
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Denis Krjuchkov authored
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- 28 Nov, 2013 1 commit
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Max Kellermann authored
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- 19 Oct, 2013 1 commit
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Max Kellermann authored
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- 17 Oct, 2013 1 commit
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Max Kellermann authored
The new class Path only holds a string pointer without being responsible for allocation/deallocation. The FileSystem.hxx library accepts Path arguments instead of AllocatedPath, to avoid forcing callers to allocate another string object.
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- 02 Oct, 2013 2 commits
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Max Kellermann authored
Prepare to migrate away from GLib. Currently, we're still using GLib as a backend.
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Max Kellermann authored
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- 07 Aug, 2013 1 commit
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Max Kellermann authored
Migrate all callers to use Path directly, instead of doing the conversion in each caller.
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- 08 Apr, 2013 3 commits
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Max Kellermann authored
No caller needs this. Fixes use-after-free after returning from Client::OnTimeout().
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Max Kellermann authored
Save the state file 2 minutes after the last change. This reduces the disruptions by an idle MPD, and MPD can be paged out permanently until it is used.
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Max Kellermann authored
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- 02 Feb, 2013 1 commit
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Denis Krjuchkov authored
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- 18 Jan, 2013 1 commit
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Max Kellermann authored
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- 14 Jan, 2013 3 commits
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Max Kellermann authored
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Max Kellermann authored
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Max Kellermann authored
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- 07 Jan, 2013 1 commit
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Max Kellermann authored
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- 05 Jan, 2013 1 commit
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Max Kellermann authored
This is the beginning of multi-player support. There will be support for multiple Partition objects in one MPD process.
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- 04 Jan, 2013 1 commit
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Max Kellermann authored
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- 03 Jan, 2013 2 commits
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Max Kellermann authored
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Max Kellermann authored
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- 02 Jan, 2013 1 commit
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Max Kellermann authored
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- 09 Jul, 2012 1 commit
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Max Kellermann authored
GLib 2.16 was released more than 4 years ago. Let's remove some cruft from the glib_compat.h header, and avoid new cruft to it.
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- 06 Mar, 2012 1 commit
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Max Kellermann authored
Make sure we get a UTF-8 encoded string.
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- 29 Jan, 2011 1 commit
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Max Kellermann authored
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- 10 Jan, 2011 1 commit
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Max Kellermann authored
Allocate a player_control object where needed, and pass it around. Each "client" object is associated with a "player_control" instance. This prepares multi-player support.
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