1. 01 Jan, 2010 1 commit
  2. 12 Nov, 2009 1 commit
    • Max Kellermann's avatar
      include config.h in all sources · 5b82ffc2
      Max Kellermann authored
      After we've been hit by Large File Support problems several times in
      the past week (which only occur on 32 bit platforms, which I don't
      have), this is yet another attempt to fix the issue.
      5b82ffc2
  3. 11 May, 2009 1 commit
  4. 13 Mar, 2009 1 commit
    • Avuton Olrich's avatar
      all: Update copyright header. · 0aee49bd
      Avuton Olrich authored
      This updates the copyright header to all be the same, which is
      pretty much an update of where to mail request for a copy of the GPL
      and the years of the MPD project. This also puts all committers under
      'The Music Player Project' umbrella. These entries should go
      individually in the AUTHORS file, for consistancy.
      0aee49bd
  5. 09 Mar, 2009 1 commit
  6. 08 Mar, 2009 1 commit
    • Max Kellermann's avatar
      music_chunk: added assertions on the audio format · 94d1a87d
      Max Kellermann authored
      In !NDEBUG, remember which audio_format is stored in every chunk and
      every pipe.  Check the audio_format of every new data block appended
      to the music_chunk, and the format of every new chunk appended to the
      music_pipe.
      94d1a87d
  7. 07 Mar, 2009 3 commits
  8. 05 Mar, 2009 3 commits
    • Max Kellermann's avatar
      pipe: added music_buffer, rewrite music_pipe · 01cf7fea
      Max Kellermann authored
      Turn the music_pipe into a simple music_chunk queue.  The music_chunk
      allocation code is moved to music_buffer, and is now managed with a
      linked list instead of a ring buffer.  Two separate music_pipe objects
      are used by the decoder for the "current" and the "next" song, which
      greatly simplifies the cross-fading code.
      01cf7fea
    • Max Kellermann's avatar
      music_pipe: added music_pipe_push() · 000b2d4f
      Max Kellermann authored
      Added music_pipe_allocate(), music_pipe_push() and
      music_pipe_cancel().  Those functions allow the caller (decoder thread
      in this case) to do its own chunk management.  The functions
      music_pipe_flush() and music_pipe_tag() can now be removed.
      000b2d4f
    • Max Kellermann's avatar
      music_chunk: added music_chunk_write(), music_chunk_expand() · 74a2813d
      Max Kellermann authored
      Moved some code from music_pipe_write() and music_pipe_expand().  Only
      music_chunk.c should access the music_chunk internals.
      74a2813d
  9. 03 Mar, 2009 1 commit
  10. 17 Jan, 2009 2 commits
  11. 18 Nov, 2008 1 commit
  12. 13 Nov, 2008 3 commits
  13. 02 Nov, 2008 13 commits
  14. 23 Oct, 2008 1 commit
    • Max Kellermann's avatar
      output_buffer: don't split frames · 980f2ca5
      Max Kellermann authored
      Splitting a frame between two buffer chunks causes distortion in the
      output.  MPD used to assume that the chunk size 1020 would never cause
      splitted frames, but that isn't the case for 24 bit stereo (127.5
      frames), and even less for files with even more channels.
      980f2ca5
  15. 11 Oct, 2008 1 commit
  16. 08 Oct, 2008 3 commits
  17. 29 Sep, 2008 1 commit
  18. 26 Aug, 2008 2 commits
    • Max Kellermann's avatar
      moved global variable "ob" to outputBuffer.h · a94845ee
      Max Kellermann authored
      This releases several include file dependencies.  As a side effect,
      "CHUNK_SIZE" isn't defined by decoder_api.h anymore, so we have to
      define it directly in the plugins which need it.  It just isn't worth
      it to add it to the decoder plugin API.
      a94845ee
    • Max Kellermann's avatar
      moved convState to struct decoder · 2e9169de
      Max Kellermann authored
      Since we moved all PCM conversions to decoder_data(), the attribute
      convState isn't being used anymore by the OutputBuffer code.  Move it
      to struct decoder.
      2e9169de