Commit fbfd697f authored by Stefan Dösinger's avatar Stefan Dösinger Committed by Alexandre Julliard

d3d11/tests: Don't use empty initializer list.

parent d353c96e
......@@ -19422,9 +19422,9 @@ static void test_uav_load(void)
#define R32_FLOAT DXGI_FORMAT_R32_FLOAT
#define R32_UINT DXGI_FORMAT_R32_UINT
#define R32_SINT DXGI_FORMAT_R32_SINT
{&ps_ld_2d_float, &float_2d, {R32_FLOAT, TEX_2D, 0}, {}, (const DWORD *)float_data},
{&ps_ld_2d_uint, &uint_2d, {R32_UINT, TEX_2D, 0}, {}, (const DWORD *)uint_data},
{&ps_ld_2d_int, &int_2d, {R32_SINT, TEX_2D, 0}, {}, (const DWORD *)int_data},
{&ps_ld_2d_float, &float_2d, {R32_FLOAT, TEX_2D, 0}, {0}, (const DWORD *)float_data},
{&ps_ld_2d_uint, &uint_2d, {R32_UINT, TEX_2D, 0}, {0}, (const DWORD *)uint_data},
{&ps_ld_2d_int, &int_2d, {R32_SINT, TEX_2D, 0}, {0}, (const DWORD *)int_data},
{&ps_ld_2d_uint_arr, &uint2d_arr, {R32_UINT, TEX_2D_ARRAY, 0, 0, ~0u}, {0}, (const DWORD *)uint_data},
{&ps_ld_2d_uint_arr, &uint2d_arr, {R32_UINT, TEX_2D_ARRAY, 0, 0, ~0u}, {1}, (const DWORD *)uint_data2},
{&ps_ld_2d_uint_arr, &uint2d_arr, {R32_UINT, TEX_2D_ARRAY, 0, 0, ~0u}, {2}, (const DWORD *)uint_data3},
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment